Biblio
“Cross-Domain Analogy in Automated Text Generation”, in 3rd Joint Workshop on Computational Creativity, dentro de la 17th European Conference on Artificial Intelligence, Italy, 2006, pp. 43-48. HervasEtAlCC06.pdf (165.88 KB)
, “Uso flexible de soluciones evolutivas para tareas de Generación de Lenguaje Natural”, Procesamiento de Lenguaje Natural, vol. 35, pp. 187–194, 2005. HervasGervasSEPLN05.pdf (311.17 KB)
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“A multiagent extension for virtual reality based intelligent tutoring systems”, in Advanced Learning Technologies, 2007. ICALT 2007. Seventh IEEE International Conference on, 2007, pp. 82–84. ICALT'07-Imbertetal-MAEVIFStructure.pdf (581.48 KB)
, “Design of a model of human interaction in virtual environments”, in Computer-Aided Design of User Interfaces VI, Springer, 2009, pp. 89–101. CameraReadyCADUI2008.pdf (352.69 KB)
, “MeSH indexing based on automatically generated summaries”, BMC bioinformatics, vol. 14, 2013.
, “Adaptation Process in Context-Aware Recommender System of Accessible Tourism Plan”, in 1st International Workshop on Knowledge Graphs on Travel and Tourism , 2018.
, “An Internal Model for Characters in Virtual Environments”, in Virtual Reality Designs, 1stst ed., Boca Raton: CRC Press, 2020. GMendezetal_Corregido.pdf (6.36 MB)
, “Affinity-based Interpretation of Triangle Social Scenarios”, in Proceedings of the 9th International Conference on Agents and Artificial Intelligence - Volume 2: ICAART,, 2017. ICAART_2017_121.pdf (173.17 KB)
, “Technology, rurality and gender… false friends, but not enemies! ”, Outlook on Agriculture, 2022.
, “Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator”, in 5th International Conference on Computational Creativity, ICCC 2014 (Late Breaking paper), Ljubljana, Slovenia, 2014. MendezGervasICCC2014.pdf (91.5 KB)
, “Integration of Linguistic Markup into Semantic Models of Folk Narratives: The Fairy Tale Use Case”, in Seventh conference on International Language Resources and Evaluation (LREC'10), La Valetta, Malta, 2010. 654_Paper.pdf (1.25 MB)
, “Constructing World Abstractions for Natural Language in Virtual 3D Environments”, in 2nd International Symposium on Intelligent Interactive Multimedia Systems and Services, Mogliano Veneto, Italy, 2009. iimss09.pdf (326.3 KB)
, “Quantitative Characteristics of Human‑Written Short Stories as a Metric for Automated Storytelling”, New Generation Computing, vol. 38, 2020.
, “An architecture of narrative memory”, Biologically Inspired Cognitive Architectures, vol. 16, 2016.
, “Empirical Insights Into Short Story Draft Construction”, IEEE Access, vol. 7, pp. 119192-119208, 2019.
, “A Top-Down Design Methodology based on Causality and Chronology for Developing Assisted Story Generation Systems”, in 8th ACM Conference on Creativity and Cognition, Atlanta, 2011. cc294-leon.pdf (127.2 KB)
, “A Computational Model for Automated Extraction of Structural Schemas from Simple Narrative Plots”, Universidad Complutense de Madrid, Madrid, 2010. tesis_isbn.pdf (1.26 MB)
, “Creativity in Story Generation From the Ground Up: Non-deterministic Simulation driven by Narrative”, in 5th International Conference on Computational Creativity, ICCC 2014, Ljubljana, Slovenia, 2014. stella CRC.pdf (218.11 KB)
, “A Framework for Building Creative Objects From Heterogeneous Generation Systems”, in 5th International Joint Workshop on Computational Creativity, 2008. ijwcc08spiel.pdf (170.56 KB)
, “Assisting Writing Through Step-by-Step Story Generation”, in Semi-Automated Creativity Workshop, ACM conference on Creativity & Cognition 2011, Atlanta, Georgia, USA., 2011. semi_automated_extended_leon_gervas.pdf (101.36 KB)
, “Mixed Narrative and Dialog Content Planning Based on BDI Agents”, in XII Conferencia de la Asociación Española para Inteligencia Artificial, Salamanca, Spain, 2007. caepia07.pdf (148.32 KB)
, “The Role of Evaluation Driven Rejection in the Successful Exploration of a Conceptual Space of Stories”, Minds and Machines, 2010. mm10_leon_gervas.pdf (364.79 KB)
, “Creative Storytelling Based on Transformation of Generation Rules”, in 5th Internation Joint Workshop on Computational Creativity, 2008. ijwcc08cast.pdf (202.62 KB)
, “A Top-Down Design Methodology based on Causality and Chronology for Developing Assisted Story Generation Systems”, in 8th ACM conference on Creativity and cognition, Atlanta, Georgia, USA., 2011. cc294-leon.pdf (127.2 KB)
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