Biblio
“Diez poemas emocionales generados por un computador”, in ¿Puede un computador escribir un poema de amor?, D. Cañas and C. González Tardón, 2010.
, “A Proposal for a Spanish Surface Realization Shared Task”, in Generation Challenges 2011 Session at 13th European Workshop on Natural Language Generation (ENLG 2011), 2011. sr_spa_task_v3_mbm.pdf (173.7 KB)
, “Reviewing Propp's Story Generation Procedure in the Light of Computational Creativity”, in AISB Symposium on Computational Creativity, AISB-2014, April 1-4 2014, Goldsmiths, London, UK, 2014. PropperAISB2014_CRC.pdf (125.3 KB)
, “Generating Plotlines about Attempting to Avert Disasters”, in The Thirteenth International Conference on Computational Creativity, 2022. ICCC2022-GeneratingPlotlinesAvertDisasters-short-CRC.pdf (83.66 KB)
, “Composing Narrative Discourse for Stories of Many Characters: a Case Study over a Chess Game”, Literary and Linguistic Computing, vol. 29, 2014.
, “Exploring Quantitative Evaluations of the Creativity of Automatic Poets”, in Workshop on Creative Systems, Approaches to Creativity in Artificial Intelligence and Cognitive Science, 15th European Conference on Artificial Intelligence, 2002. GervasECAIws2002.pdf (66.55 KB)
, “Pruning Worlds into Stories: Affective Interactions as Fitness Function”, in 13th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART), Aberystwyth, United Kingdom, 2024. storySifting-EvoMusArt2023-CRC.pdf (237.12 KB)
, “MILES (Modelos de Interacción centrados en Lenguaje, Espacio y Semántica computacional)”, in Congreso de la Sociedad Española para el Procesamiento del Lenguaje Natural (SEPLN 2012), Castellón, Spain, 2012. milesARTsepln CRC.pdf (145.78 KB)
, “When Reflective Feedback Triggers Goal Revision: a Computational Model for Literary Creativity”, in AI and Feedback, IJCAI 2015, Buenos Aires, 2015. AInF2015paper5_crc.pdf (812.75 KB)
, “A Discourse Interpretation Engine Sensitive to Truth Revisions in a Story”, in Tenth Annual Conference on Advances in Cognitive Systems, Arlington, Virginia, 2022. paper-draft-truth-CRC.pdf (166.56 KB)
, “Story Plot Generation based on CBR”, in 24th SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence (AI-2004), Cambridge, UK, 2004. GervasetalAI2004.pdf (313.9 KB)
, “Dynamic Inspiring Sets for Sustained Novelty in Poetry Generation”, in Second International Conference on Computational Creativity, México City, México, 2011. gervas_iccc11.pdf (1010.7 KB)
, “Evolutionary combination of connected event schemas into meaningful plots”, Genetic Programming and Evolvable Machines, vol. 24, 2023.
, “Stories from Games: Content and Focalization Selection in Narrative Composition”, in I Spanish Symposium on Entertainment Computing, Universidad Complutense de Madrid, Madrid, Spain, 2013. seed2013_CRC.pdf (166.26 KB)
, “Schemas for Narrative Generation Mined from Existing Descriptions of Plot”, in Computational Models of Narrative, Atlanta, Georgia, USA, 2015. CMN 2015 CRC.pdf (429.09 KB)
, “Computational Approaches to Storytelling and Creativity”, AI Magazine, vol. 30, pp. 49-62, 2009. 2101.pdf (3.82 MB)
, “Overview of the CLEF 2007 Multilingual Question Answering Track”, Advances in Multilingual and Multimodal Information Retrieval. 8th Workshop of the Cross-Language Evaluation Forum, CLEF 2007. Revised Selected Papers, vol. 5152. Springer, Budapest, Hungary, p. 200--236, 2008. Overview QA CLEF 2007.pdf (521.88 KB)
, “INTERpretación de diálogos en mensajería instantánea bajo sistemas SAACs (INTERSAACs)”, in I Congreso Internacional Universidad y Discapacidad, 2012. SinopsisEvaGil.pdf (84 KB)
, “Utilización y evaluación de la desambiguación en tareas de clasificación de texto”, Procesamiento del Lenguaje Natural , vol. 25, pp. 99-107, 1999.
, “Categorizing photographs for user-adapted searching in a news agency e-commerce application”, First International Workshop on New Developments in Digital Libraries. pp. 55-66, 2001.
, “Personalized Access and Students’ Coauthoring in Repositories of Learning Objects: The Case of a Repository of Programming Examples”, The 8th IEEE International Conference on Advanced Learning Technologies. 2008. Icalt08.pdf (306.72 KB)
, “The Impact of Activity Design in Internet Plagiarism in Higher Education”, Comunicar, pp. 39–47, 2016. 10.3916-C48-2016-04-english.pdf (968.08 KB)
, “Automatic Customization of Non-Player Characters Using Players Temperament”, in 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, 2006, vol. 4326, pp. 241-252. 2006-gomez-automatic.pdf (462.69 KB)
, “Skill Check: Some Considerations on the Evaluation of Gamemastering Models for Role-playing Games”, in Games and Learning Alliance Conference, Dublin, Ireland, 2023. GALA_2023_paper_68.pdf (256.45 KB)
, “Design and evaluation of ECO: an augmentative and alternative communication tool”, Universal Access in the Information Society, 2022.
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