Biblio
“Desarrollo de una colección de evaluación para personalización de periódicos digitales”, II Jornadas de Tratamiento y Recuperación de la Información. pp. 10-17, 2003. Diaz et al 2003 (JOTRI).pdf (385.81 KB)
, “Desarrollo de una aplicación de ayuda para la redacción de textos simplificados”, in I Congreso Internacional Universidad y Discapacidad, 2012. SinopsisMartaRodriguezEtAl.pdf (33 KB)
, “Desarrollo de Entornos Virtuales para Web”, in Ingeniería de la Web y Patrones de Diseño, Pearson Educación, 2005. CAPITULO-EV v10.pdf (251.57 KB)
, “Dependency Analysis and CBR to Bridge the Generation Gap in Template-Based NLG”, in Computational Linguistics and Intelligent Text Processing (CICLing 2007), Mexico City, Mexico, 2007. FranciscoEtAlCICLing2007.pdf (130.78 KB)
, “Degree of Abstraction in Referring Expression Generation and its Relation with the Construction of the Contrast Set”, Fifth International Natural Language Generation Conference (INLG'08). Ohio, USA, pp. 161-164, 2008. HervasGervasINLG08CRC.pdf (72.69 KB)
, “A Deep Learning Approach to generate Beethoven's 10th Symphony”, Universidad Complutense de Madrid, Madrid, Spain, 2019. PaulaMunoz-BSc-Beethovens10thSymphony.pdf (2.63 MB)
, “Deconstructing Computer Poets: Making Selected Processes Available as Services”, Computational Intelligence, 2015. Gerv-s-2017-Computational_Intelligence.pdf (253.11 KB)
, “De cómo la realidad puede tomar parte en juegos emergentes”, La Revista Icono 14, vol. 8, 2006. 2006-peinado-realidad.pdf (543.21 KB)
, “Dancing a treasure: A videogame to motivate young audiences toward Spanish dance”, in 26 th International Conference on Computers in Education, Taiwan, 2018.
, “Cross-Domain Analogy in Automated Text Generation”, in 3rd Joint Workshop on Computational Creativity, dentro de la 17th European Conference on Artificial Intelligence, Italy, 2006, pp. 43-48. HervasEtAlCC06.pdf (165.88 KB)
, “Creativity Issues in Plot Generation”, in Workshop on Computational Creativity, Edinburgh, UK, 2005, pp. 45-52. 2005-peinado-creativity.pdf (83.21 KB)
, “Creativity in Story Generation From the Ground Up: Non-deterministic Simulation driven by Narrative”, in 5th International Conference on Computational Creativity, ICCC 2014, Ljubljana, Slovenia, 2014. stella CRC.pdf (218.11 KB)
, “Creative Storytelling Based on Transformation of Generation Rules”, in 5th Internation Joint Workshop on Computational Creativity, 2008. ijwcc08cast.pdf (202.62 KB)
, “Creating the DISEQuA Corpus: a Test Set for Multilingual Question Answering”, in Comparative Evaluation of Multilingual Information Access Systems. 4th Workshop of the Cross-Language Evaluation Forum, CLEF 2003. Revised Selected Papers , Trondheim, Norway , 2004. creatingDISEQuA2003.pdf (155.93 KB)
, “The courtesy of Spain: Theater for the new generations”, IEEE Revista Iberoamericana de Tecnologias del Aprendizaje, vol. 13, pp. 102–110, 2018.
, “Corregir e innovar corrigiendo: modelos de creatividad literaria como ciclo de reflexión-revisión”, in Creatividad Computacional, Pérez y Pérez R. (Ed.)., México D. F: UAM-Cuajimalpa-Patria, 2015.
, “Corpus Annotation for Narrative Generation Research: A Wish List”, in First International AMICUS Workshop on Automated Motif Discovery in Cultural Heritage and Scientific Communication Texts Satellite event of the Supporting the Digital Humanities Conference (SDH-2010), Vienna, Austria, 2010. pablo_gervas_ea.pdf (248.9 KB)
, “Converting Mikrokosmos Frames into Description Logics”, in Proceedings of the 4th Workshop on NLP and XML (NLPXML-2004), Barcelona, Spain, 2004, pp. 35–42.
, “Control borroso de la fuerza del efector de un brazo robot”, Segundo Congreso Internacional de Matemáticas en la Ingeniería y la Arquitectura. pp. 185-196, 2008.
, “Content Filtering and Enrichment Using Triplets for Text Generation”, Computer Science School, Universidad Complutense de Madrid, Madrid, 2016. TFM-TeresaRodriguez.pdf (2.38 MB)
, “Content Determination for Chess as a Source for Suspenseful Narratives”, INLG 2018 Workshop on Computational Creativity in Natural Language Generation. Tilburg, Netherlands, 2018. Content Determination for Chess as a Source for Suspenseful Narratives DOUST GERVAS 2018 final.pdf.pdf (207.42 KB)
, “Constructing World Abstractions for Natural Language in Virtual 3D Environments”, in 2nd International Symposium on Intelligent Interactive Multimedia Systems and Services, Mogliano Veneto, Italy, 2009. iimss09.pdf (326.3 KB)
, “Constrained Creation of Poetic Forms During Theme-Driven Exploration of a Domain Defined by an N-gram Model”, Connection Science, 2016. Constrained creation of poetic forms during theme driven exploration of a domain defined by an N gram model.pdf (1.8 MB)
, “Confronting a paradox: a new perspective of the impact of uncertainty in suspense”, Frontiers in Psychology, vol. 9, p. 1392, 2018.
, “ConCiencia Inclusiva: la ciencia como recurso formativo e inclusivo para personas con y sin diversidad cognitiva”, in Congreso Internacional Universidad y Discapacidad -CIUD , 2016. Poster_PIE_CIUD_2016_FernandezHerreroBautista.pdf (1004.92 KB)
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