Biblio
“EmoTag: Automated Mark Up of Affective Information in Texts”, in EUROLAN 2007 Summer School Doctoral Consortium, Iasi, Romania, 2007, pp. 5–12. FranciscoHervasDCEUROLAN2007.pdf (112.02 KB)
, “EmoTag: An Approach to Automated Markup of Emotions in Texts”, Computational Intelligence, 2012. FranciscoGervasCI.pdf (631.32 KB)
, “Emolift: Elevator Conversations based on Emotions”, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019. onateetal-iccc2019.pdf (180.18 KB)
, “El videojuego educativo como sistema autorreferencial: el curioso caso de Game Guru”, in Congreso Internacional de Videojuegos y Educación, Alfaz del Pi, Alicante, España, 2012.
, “El videojuego como herramienta de alfabetización informacional en estudiantes universitarios”, Profesional de la información, vol. 31, 2022.
, “El juegofórum: experiencias en el análisis colaborativo de videojuegos dentro del ámbito universitario”, in Congreso Internacional de Videojuegos y Educación, Alfaz del Pi, Alicante, España, 2012.
, “El impacto del diseño de actividades en el plagio de Internet en educación superior”, Comunicar, vol. XXIV, p. 48, 2016. Comunicar2016.pdf (554.81 KB)
, “Effects of negative emotional valence on readers’ text processing and memory for text: an eye-tracking study”, Reading and Writing, 2022.
, “The Effectiveness of a Video Game as an Educational Tool in Incrementing Interest in Dance among Younger Generations”, Educational Technology & Society, vol. 25, 2022.
, “The Effect of Entity Recognition on Answer Validation”, Evaluation of Multilingual and Multi-modal Information Retrieval. 7th Workshop of the Cross-Language Evaluation Forum, CLEF 2006. Revised Selected Papers, vol. 4730. Springer, Alicante, Spain, p. 483--489, 2007. ave2006lncs.pdf (202.3 KB)
, “Dynamic User Modeling in a System for Personalization of Web Contents”, in Current Topics in Artificial Intelligence, CAEPIA-TTIA 2003 Selected Revised Papers, San Sebastian, Spain, 2004, pp. 281-290. Diaz&Gervas 2004 (CAEPIA).pdf (210.19 KB)
, “Dynamic Inspiring Sets for Sustained Novelty in Poetry Generation”, in Second International Conference on Computational Creativity, México City, México, 2011. gervas_iccc11.pdf (1010.7 KB)
, “Dynamic Emphatical Narration for Reduced Authorial Burden and Increased User Freedom in Interactive Storytelling”, Connection Science, vol. 31, pp. 33-59, 2019. AISBCC2017-SICS.pdf (1.61 MB)
, “Do humans have conceptual models about Geographic Objects? A user study”, Journal of the American Society for Information Science and Technology (JASIST). In press, 2012.
, “Distributing Creative Responsibility Between a Knowledge-Based Content Determiner and a Neural Text Realizer”, in 23rd EPIA Conference on Artificial Intelligence (Thematic Track AI and Creativity), Viana de Castelo, Portugal, 2024.
, “Diseño de un Juego Serio basado en el Suspense”, in Proceedings 2nd Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015, 2015. Delatorre 2015 - Juego serio basado en el suspense.pdf (2.97 MB)
, “A Discourse Interpretation Engine Sensitive to Truth Revisions in a Story”, in Tenth Annual Conference on Advances in Cognitive Systems, Arlington, Virginia, 2022. paper-draft-truth-CRC.pdf (166.56 KB)
, “A different description of orientation in sign languages”, Procesamiento del Lenguaje Natural, pp. 53–60, 2019.
, “Diez poemas emocionales generados por un computador”, in ¿Puede un computador escribir un poema de amor?, D. Cañas and C. González Tardón, 2010.
, “Development and Use of an Evaluation Collection for Personalisation of Digital Newspapers”, Proceedings of the Seventh conference on International Language Resources and Evaluation (LREC'10). Valetta, Malta, pp. 3084-3091, 2010. DiazGervasPlazaGarciaLREC.pdf (513.86 KB)
, “Design Tasks in Virtual Environments Development”, in 13th International Conference on Software Engineering and Knowledge Engineering (SEKE01), 2001. SEKE01.pdf (54.36 KB)
, “Design of a model of human interaction in virtual environments”, in Computer-Aided Design of User Interfaces VI, Springer, 2009, pp. 89–101. CameraReadyCADUI2008.pdf (352.69 KB)
, “Design and evaluation of ECO: an augmentative and alternative communication tool”, Universal Access in the Information Society, 2022.
, “A Description Logic Ontology for Fairy Tale Generation”, in 4th International Conference on Language Resources and Evaluation, Procs. of the Workshop on Language Resources for Linguistic Creativity, Lisbon, Portugal, 2004, pp. 56-61. 2004-peinado-description.pdf (312.19 KB)
, “Descripción de Entidades y Generación de Expresiones de Referencia en la Generación Automática de Discurso”, Procesamiento de Lenguaje Natural, vol. 41, pp. 217-224, 2008. HervasGervasSEPLN08.pdf (117.34 KB)
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