Biblio
“Personalización en Servicios de Noticias”, Enlaces, vol. 7, 2007. Diaz 2007 (ENLACES).pdf (52.32 KB)
, “Adaptive User Modeling for Personalization of Web Contents”, in Adaptive Hypermedia and Adaptive Web-Based Systems, Third International Conference, AH 2004, Eindhoven, The Netherlands, 2004, pp. 65-74. Diaz&Gervas2004 (AH).pdf (155.99 KB)
, “Using linear classifiers in the integration of user modeling and text content analysis in the personalization of a Web-based Spanish News Service”, in Workshop on User Modeling, Machine Learning and Information Retrieval (UM 2001), 2001. Diaz et al 2001 (MLIRUM).pdf (205.59 KB)
, “Evaluation of a System for Personalized Summarization of Web Contents”, in User Modeling 2005, 10th International Conference, UM 2005, Edinburgh, Scotland, UK, 2005, pp. 453-462. Diaz et al 2005 (UM).pdf (130.08 KB)
, “Modelado dinámico de usuario en un sistema de personalización de contenidos Web”, CAEPIA-TTIA 2003 , vol. Volumen II. pp. 45-54, 2003. Diaz&Gervas 2003 (CAEPIA).pdf (207.12 KB)
, “User-centred versus system-centred evaluation of a personalization system”, Information Processing Management, vol. 44, pp. 1293–1307, 2008. Diaz et al 2008 (IPM).pdf (179.01 KB)
, “Evaluating a User-Model Based Personalisation Architecture for Digital News Services”, in Research and Advanced Technology for Digital Libraries, 4th European Conference, ECDL 2000, Lisbon, Portugal, 2000, pp. 259-268. Diaz et al 2000 (ECDL).pdf (54.71 KB)
, “Personalisation in news delivery systems: Item summarization and multi-tier item selection using relevance feedback”, Web Intelligence and Agent System, vol. 3, pp. 135-154, 2005. Diaz&Gervas2005 (WIAS).pdf (210.44 KB)
, “Integrating Multilingual Text Classification Tasks and User Modeling in Personalized Newspaper Services”, in User Modeling 2001, 8th International Conference (Doctoral Consortium), 2001, pp. 268-270.
, “ColibriCook: A CBR System for Ontology-Based Recipe Retrieval and Adaptation”, 2008. jccook.pdf (191.4 KB)
, “Un modelo para la evaluación de la narrativa basada en partidas de ajedrez”, in Proceedings of the 1st Congreso de la Sociedad Española para las Ciencias del Videojuego (CoSECiVi 2014), 2014. Delatorre 2014 - Suspense y ajedrez.pdf (403.12 KB)
, “Training to Capture Software Requirements by Role Playing”, in Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, New York, NY, USA, 2016.
, “Tres perspectivas del suspense formal”, in I Congreso de Jóvenes Investigadores de la Comunicación, 2016.
, “Outcome inference based on threat resources in suspenseful scenes”, in {Proceedings of 5th AISB Symposium on Computational Creativity 2018}, Liverpool (UK), 2018.
, “Impact of interactivity on information management for suspense in storytelling”, in Proceedings of AISB Annual Convencion 2017, 2017. Delatorre 2017 - Interactivity and suspense.pdf (557.8 KB)
, “Estudios preliminares sobre el suspense narrativo e interactivo”, in VI Jornadas Predoctorales de la Escuela Superior de Ingeniería, 2015. Delatorre 2015 - Estudios preliminares del suspense.pdf (149.73 KB)
, “Confronting a paradox: a new perspective of the impact of uncertainty in suspense”, Frontiers in Psychology, vol. 9, p. 1392, 2018.
, “Diseño de un Juego Serio basado en el Suspense”, in Proceedings 2nd Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015, 2015. Delatorre 2015 - Juego serio basado en el suspense.pdf (2.97 MB)
, “Improving the Fitness Function of an Evolutionary Suspense Generator Through Sentiment Analysis”, IEEE Access, vol. 9, pp. 39626–39635, 2021.
, “Optimizing player and viewer amusement in suspense video games”, IEEE Access, vol. 7, pp. 85338–85353, 2019.
, “A component-based architecture for suspense modelling”, in Proceedings of AISB 2016's Third International Symposium on Computational Creativity (CC2016), 2016. Delatorre 2016 - A component architecture for suspense modelling.pdf (116.13 KB)
, “A computational model of the cognitive impact of decorative elements on the perception of suspense”, Connection Science, vol. 29, pp. 295-331, 2017.
, “Information management in interactive and non-interactive suspenseful storytelling”, Connection Science, vol. 31, pp. 82-101, 2019.
, “The Long Path of Frustration: a case of study with Dead by Daylight”, in I. Rojas et al. (eds.): Advances in Computational Intelligence, 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, Cádiz, Spain, June 14-16, Proceedings, Part II, LNCS 10306, 2017. Delatorre 2017 - Long path of frustration.pdf (343.72 KB)
, “Modulare la suspense del lettore attraverso un modelo computazionale”, in XXVIII Congresso Nazionale Sezione di Psicologia dello sviluppo e dell'educazione, 2015. Delatorre 2015 - Modulare la suspense del lettore.pdf (73.56 KB)
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