Biblio

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A. Alves, Hervás, R., Camara Pereira, F., Gervás, P., and Bento, C., Conceptual Enrichment of Locations Pointed Out by the User, in 11th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems (KES2007), Vietri sul Mare, Italy, 2007, vol. 4692, pp. 346–353.PDF icon AlvesEtAlKES07.pdf (93.71 KB)
L. Plaza, Díaz, A., and Gervás, P., Concept-graph based Biomedical Automatic Summarization using Ontologies, TextGraphs-3: Graph-based Algorithms for Natural Language Processing. Coling 2008. 2008.PDF icon coling08.pdf (180.6 KB)
M. El-Yamri, Romero-Hernandez, A., Gonzalez-Riojo, M., and Manero, B., COMUNICARTE: A VIRTUAL REALITY GAME TO IMPROVE PUBLIC SPEAKING SKILLS, in EDULEARN19 Proceedings, 2019.PDF icon Comunicarte_El-Yamri.pdf (174.46 KB)
M. El-Yamri, Romero-Hernandez, A., Gonzalez-Riojo, M., and Manero, B., ComunicArte: A Public Speaking Trainer in Virtual Reality, in Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, New York, NY, USA, 2019.PDF icon VS05.pdf (581.42 KB)
A. Romero Hernandez, Perez, C. Diaz- Faes, Riojo, M. González, Morata, A. Calvo, and Manero, B., Computers or tablets? Choosing devices for educational videogames, in 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), 2016.
S. Hassan, León, C., Gervás, P., and Hervás, R., A Computer Model that Generates Biography-Like Narratives, in International Joint Workshop on Computational Creativity, London, 2007.PDF icon ijwcc07.pdf (159.3 KB)
M. López Ibáñez, Romero-Hernandez, A., Manero, B., and Guijarro, M., Computer Entertainment Technologies for the Visually Impaired: An Overview, 2020.
P. Gervás, Computational Models of Narrative Creativity, in Artificial Intelligence and the Arts: Computational Creativity, Artistic Behavior, and Tools for Creatives, P. Machado, Romero, J., and Greenfield, G. Cham: Springer International Publishing, 2021, pp. 209–255.
P. Gervás, Computational Modelling of Poetry Generation, in Artificial Intelligence and Poetry Symposium, AISB Convention 2013, University of Exeter, United Kingdom, 2013.PDF icon GervasAISB2013CRC.pdf (118.38 KB)
P. Delatorre, León, C., Gervás, P., and Palomo-Duarte, M., A computational model of the cognitive impact of decorative elements on the perception of suspense, Connection Science, vol. 29, pp. 295-331, 2017.
S. Bautista, A Computational Model for Automatic Simplification of Numerical Expressions, Universidad Complutense de Madrid, Spain, Madrid, 2015.PDF icon PhD_SusanaBautista.pdf (8.67 MB)
C. León, A Computational Model for Automated Extraction of Structural Schemas from Simple Narrative Plots, Universidad Complutense de Madrid, Madrid, 2010.PDF icon tesis_isbn.pdf (1.26 MB)
P. Gervás, Computational Drafting of Plot Structures for Russian Folk Tales, Cognitive Computation, 2015.
M. Znidarsic, Cardoso, A., Gervás, P., Martins, P., Hervás, R., Alves, A. Oliveira, Oliveira, H. G., Xiao, P., Linkola, S., Toivonen, H., Kranjc, J., and Lavrac, N., Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case, in Seventh International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016.PDF icon Computational-Creativity-Infrastructure-for-Online-Software-Composition.pdf (1.03 MB)
P. Martins, Oliveira, H. G., Gonçalves, J. Carlos, Cruz, A., Cardoso, A., Znidarzic, M., Lavrac, N., Linkola, S. M., Toivonen, H., Hervás, R., Méndez, G., and Gervás, P., Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case, IBM Journal of Research and Development, pp. 1-1, 2019.PDF icon IBM-CC Infrastructure CB Use Case_preprint.pdf (1.24 MB)
P. Gervás, Computational Approaches to Storytelling and Creativity, AI Magazine, vol. 30, pp. 49-62, 2009.PDF icon 2101.pdf (3.82 MB)
P. Gervás, Composing Narrative Discourse for Stories of Many Characters: a Case Study over a Chess Game, Literary and Linguistic Computing, vol. 29, 2014.
P. Delatorre, Arfè, B., Gervás, P., and Palomo-Duarte, M., A component-based architecture for suspense modelling, in Proceedings of AISB 2016's Third International Symposium on Computational Creativity (CC2016), 2016.PDF icon Delatorre 2016 - A component architecture for suspense modelling.pdf (116.13 KB)
A. Romero-Hernandez, Gonzalez-Riojo, M., Sagredo-Olivenza, I., and Manero, B., Comparison of a Tablet Versus Computer-Based Classical Theatre Game Among 8–13 Year Children, IEEE Access, vol. 9, pp. 44283–44291, 2021.
P. Gervás, Comparative Evaluation of Elementary Plot Generation Procedures, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Madrid, Spain, 2017.PDF icon c3gi2017GervasCRC.pdf (290.95 KB)
E. Concepción, Gervás, P., and Méndez, G., A common model for representing stories in automatic storytelling, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017.PDF icon common-model-representing.pdf (158.39 KB)
J. Carrillo de Albornoz, Combining Linguistic and Semantic Information in an Emotion-based Model for Polarity and Intensity Classification, 2011.PDF icon Thesis_Jorge_Carrillo_De_Albornoz.pdf (9.82 MB)
J. DeMiguel, Plaza, L., and Díaz-Agudo, B., ColibriCook: A CBR System for Ontology-Based Recipe Retrieval and Adaptation, 2008.PDF icon jccook.pdf (191.4 KB)
E. Concepción, Gervás, P., Méndez, G., and León, C., A Challenge Proposal for Narrative Generation using CNLs, in GenChal Special Session at 9th International Natural Language Generation conference, INLG 2016 5-8 September 2016, Edinburgh, Scotland, UK, 2016.PDF icon NarrChal2016ConcepcionCRC.pdf (78.16 KB)
J. M. Gómez, Murciano, R., Díaz, A., Buenaga, M. de, and Puertas, E., Categorizing photographs for user-adapted searching in a news agency e-commerce application, First International Workshop on New Developments in Digital Libraries. pp. 55-66, 2001.

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