Biblio
“Improving the Performance of a Computer-Controlled Player in a Maze Chase Game using Evolutionary Programming on a Finite-State Machine”, in Congreso de la Sociedad Española Para las Ciencias del Videojuego, Barcelona, España, 2015.
, “Modelling Suspicion as a Game Mechanism for Designing a Computer-Played Investigation Character”, in Congreso de la Sociedad Española Para las Ciencias del Videojuego, Barcelona, España, 2015.
, “Modelos De Comportamiento De Unidades Militares De Un Videojuego De Estrategia En Tiempo Real Basados En Máquinas De Estado Multinivel”, in Congreso Internacional de Arte, Diseño y Desarrollo de Videojuegos en la Industria Creativa, Madrid, España, 2015.
, “Modulare la suspense del lettore attraverso un modelo computazionale”, in XXVIII Congresso Nazionale Sezione di Psicologia dello sviluppo e dell'educazione, 2015. Delatorre 2015 - Modulare la suspense del lettore.pdf (73.56 KB)
, “Narrative Discourse as a Target Format for Data to Text Generation”, in 1st International Workshop on Data-to-Text Generation, Edimburgh, 2015. data2text2015GervasCRC.pdf (74.43 KB)
, “A Personal Perspective into the Future for Computational Creativity”, in Computational Creativity Research: Towards Creative Machines, Besold, Tarek Richard, Schorlemmer, Marco, Smaill, Alan (Eds.)., Springer, 2015.
, “Schemas for Narrative Generation Mined from Existing Descriptions of Plot”, in Computational Models of Narrative, Atlanta, Georgia, USA, 2015. CMN 2015 CRC.pdf (429.09 KB)
, “Tightening the Constraints on Form and Content for an Existing Computer Poet”, in AISB 2015 Symposium on Computational Creativity, University of Kent, Canterbury, United Kingdom, 2015. AISB2015 Gervas CRC.pdf (122.26 KB)
, “When Reflective Feedback Triggers Goal Revision: a Computational Model for Literary Creativity”, in AI and Feedback, IJCAI 2015, Buenos Aires, 2015. AInF2015paper5_crc.pdf (812.75 KB)
, “Adapting a Generic Platform for Poetry Generation to Produce Spanish Poems”, in 5th International Conference on Computational Creativity, ICCC 2014, Ljubljana, Slovenia, 2014. PoeTryMe.pdf (239.79 KB)
, “Can Numerical Expressions Be Simpler? Implementation and Demostration of a Numerical Simplification System for Spanish”, in 9th International Conference on Language Resources and Evaluation, Reykjavik, 2014. LREC_CR.pdf (218.64 KB)
, “Composing Narrative Discourse for Stories of Many Characters: a Case Study over a Chess Game”, Literary and Linguistic Computing, vol. 29, 2014.
, “Creativity in Story Generation From the Ground Up: Non-deterministic Simulation driven by Narrative”, in 5th International Conference on Computational Creativity, ICCC 2014, Ljubljana, Slovenia, 2014. stella CRC.pdf (218.11 KB)
, “Generación de textos adaptativa basada en la elección léxica emocional”, in XV International Conference on Human Computer Interaction (INTERACCION 2014), Tenerife, Spain, 2014. BautistaetAl_Interaccion14.pdf (235.21 KB)
, “Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator”, in 5th International Conference on Computational Creativity, ICCC 2014 (Late Breaking paper), Ljubljana, Slovenia, 2014. MendezGervasICCC2014.pdf (91.5 KB)
, “Making Numerical Information more Accessible: Implementation of a Numerical Expressions Simplification Component for Spanish”, ITL- International Journal of Applied Linguistics, pp. 299-323, 2014. Bautista_Saggion_CR_ITL_SIRS.pdf (455.47 KB)
, “Metrics for Desired Structural Features for Narrative Renderings of Game Logs”, Journal of Entertainment Computing, 2014.
, “A Model of Character Affinity for Agent-Based Story Generation”, in 9th International Conference on Knowledge, Information and Creativity Support Systems, Limassol, Cyprus, 2014. MendezGervasLeon-kicss2014.pdf (345.73 KB)
, “The Need for Multi-Aspectual Representation of Narratives in Modelling their Creative Process”, in 2014 Workshop on Computational Models of Narrative, Quebec City, Canada, 2014. cmn14.pdf (310.21 KB)
, “Reading and Writing as a Creative Cycle: The Need for a Computational Model”, in 5th International Conference on Computational Creativity, ICCC 2014, Ljubljana, Slovenia, 2014. ictivs_rev.pdf (257.11 KB)
, “Reviewing Propp's Story Generation Procedure in the Light of Computational Creativity”, in AISB Symposium on Computational Creativity, AISB-2014, April 1-4 2014, Goldsmiths, London, UK, 2014. PropperAISB2014_CRC.pdf (125.3 KB)
, “Un modelo para la evaluación de la narrativa basada en partidas de ajedrez”, in Proceedings of the 1st Congreso de la Sociedad Española para las Ciencias del Videojuego (CoSECiVi 2014), 2014. Delatorre 2014 - Suspense y ajedrez.pdf (403.12 KB)
, “Accessible Numerical Information: Cookery Recipes as a Special Case”, in International Conference On Information and Communication Technology and Accessibility , Hammamet, Tunusia, 2013. icta13_BautistaetAl.pdf (50.67 KB)
, “Assessing the influence of personal preferences on the choice of vocabulary for natural language generation”, Information Processing and Management, vol. 49, 2013. HervasEtAlIPM13.pdf (1.76 MB)
, “Automatic Text Simplification in Spanish: A Compartive Evaluation of Complementing Modules”, International Conference on Intelligent Text Processing and Computational Linguistics. Samos, Greece, 2013. DrndarevicEtAl.pdf (221.91 KB)
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