Biblio

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P. Gervás and López-Calle, J. Luis, Representing Complex Relative Chronology Across Narrative Levels in Movie Plots, in Text2Story 2024 : Seventh International Workshop on Narrative Extraction from Texts, Glasgow, Scotland, 2024.PDF icon Text2Story-movie-annotation-CRC.pdf (627.09 KB)
R. Hervás, Referring Expressions and Rhetorical Figures for Entity Distinction and Description in Automatically Generated Discourses (extended summary in English), UCM, 2009.PDF icon HervasPhDTesis.pdf (1007.87 KB)
P. Gervás and León, C., Reading and Writing as a Creative Cycle: The Need for a Computational Model, in 5th International Conference on Computational Creativity, ICCC 2014, Ljubljana, Slovenia, 2014.PDF icon ictivs_rev.pdf (257.11 KB)
F. Peinado and Navarro, A., RCEI: An API for Remote Control of Narrative Environments, in 4th International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling (ICVS), Saint-Malo, France, 2007, vol. 4871, pp. 181-186.PDF icon 2007-peinado-rcei-PUBLISHED.pdf (1 MB)
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J. Herrera, Peñas, A., Verdejo, F., Peters, C., Clough, P., Gonzalo, J., Jones, G. J. F., Kluck, M., and Magnini, B., Question Answering Pilot Task at CLEF 2004, Multilingual Information Access for Text, Speech and Images. 5th Workshop of the Cross-Language Evaluation Forum, CLEF 2004. Revised Selected Papers , vol. 3491. Springer, Bath, United Kingdom, pp. 581-590, 2005.PDF icon QApilotTaskatCLEF2004.pdf (138.26 KB)
C. León, Gervás, P., Delatorre, P., and Tapscott, A., Quantitative Characteristics of Human‑Written Short Stories as a Metric for Automated Storytelling, New Generation Computing, vol. 38, 2020.
P
G. Méndez, de Antonio, A., and Herrero, P., Prvir: An integration between an intelligent tutoring system and a virtual environment, SCI2001, vol. 8, pp. 175–180, 2001.PDF icon P000954.pdf (123.28 KB)
P. Gervás and Méndez, G., Pruning Worlds into Stories: Affective Interactions as Fitness Function, in 13th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART), Aberystwyth, United Kingdom, 2024.PDF icon storySifting-EvoMusArt2023-CRC.pdf (237.12 KB)
R. Hervás and Francisco, V., Proyecto IDiLyCo. Tecnologías Lingüísticas para la Inclusión Digital con un Enfoque Centrado en el Usuario, Interacción Revista digital de AIPO, vol. 5, pp. 31-43, 2024.
S. Bautista, Hervás, R., and Gervás, P., Proyecto IDiLyCo: Inclusión Digital, Lenguaje Natural y Comunicación, in CIUD, 2016.PDF icon ProyectoIDiLyCo_CIUD_Bautistaetal.pdf (155.36 KB)
C. León and Gervás, P., Prototyping the Use of Plot Curves to Guide Story Generation, in Workshop on Computational Models of Narrative, 2012 Language Resources and Evaluation Conference (LREC'2012), Istambul, Turkey, 2012.PDF icon leon_gervas_cmn12.pdf (116.75 KB)
P. Gervás, Propp’s Morphology of the Folk Tale as a Grammar for Generation, in Workshop on Computational Models of Narrative, a satellite workshop of CogSci 2013: The 35th meeting of the Cognitive Science Society, Universität Hamburg Hamburg, Germany, 2013.PDF icon ProppCMN2013 CRC.pdf (389.24 KB)
P. Gervás and Ballesteros, M., A Proposal for a Spanish Surface Realization Shared Task, in Generation Challenges 2011 Session at 13th European Workshop on Natural Language Generation (ENLG 2011), 2011.PDF icon sr_spa_task_v3_mbm.pdf (173.7 KB)
R. Hervás and Finlayson, M., The Prevalence of Descriptive Referring Expressions in News and Narrative, in 48th Annual Meeting of the Association for Computational Linguistics (ACL 2010), Uppsala, Sweden, 2010.PDF icon HervasFinlaysonACL10.pdf (54.33 KB)
R. Hervás, Bautista, S., Méndez, G., Galván, P., and Gervás, P., Predictive Composition of Pictogram Messages for Users with Autism, Journal of Ambient Intelligence and Humanized Computing, 2020.
P. Delatorre, León, C., Salguero, A., and Tapscott, A., Predicting the effects of suspenseful outcome for automatic storytelling, Knowledge-Based Systems, vol. 209, p. 106450, 2020.
B. Díaz-Agudo, Gervás, P., González-Calero, P. A., Craw, S., and Preece, A., Poetry Generation in COLIBRI, in Proceedings of the 6th European Conference on Case Based Reasoning, Aberdeen, Scotland, 2002.PDF icon DiazetalECCBR2002.pdf (248.72 KB)
G. Méndez, Hervás, R., Bautista, S., and Galván, P., PictoEditor: un editor predictivo basado en pictogramas para facilitar la interacción con personas con discapacidad, in XIX International Conference on Human-Computer Interaction (Interacción 2018), Palma de Mallorca, Spain, 2018.PDF icon Pictoeditor-Interaccion2018.pdf (567.26 KB)
A. Martín, Hervás, R., Méndez, G., and Bautista, S., PICTAR: Una herramienta de elaboración de contenido para personas con TEA basada en la traducción de texto a pictogramas, in XIX International Conference on Human-Computer Interaction (Interacción 2018), Palma de Mallorca, Spain, 2018.PDF icon Pictar-Interaccion2018.pdf (618.03 KB)
G. Méndez, Hervás, R., Gervás, P., de la Rosa, R., and Ruiz, D., Perspective-based Character Description in Interactive 3D Environments, in Congreso Español sobre Tecnologías y Lógica Fuzzy (ESTYLF 2016), San Sebastián, Spain, 2016.PDF icon estylf2016Descriptions.pdf (66.8 KB)
M. Gómez-Albarrán, Bautista, S., and Carrillo de Albornoz, J., Personalized Access and Students’ Coauthoring in Repositories of Learning Objects: The Case of a Repository of Programming Examples, The 8th IEEE International Conference on Advanced Learning Technologies. 2008.PDF icon Icalt08.pdf (306.72 KB)
A. Díaz, Personalización en Servicios de Noticias, Enlaces, vol. 7, 2007.PDF icon Diaz 2007 (ENLACES).pdf (52.32 KB)
A. Díaz and Gervás, P., Personalisation in news delivery systems: Item summarization and multi-tier item selection using relevance feedback, Web Intelligence and Agent System, vol. 3, pp. 135-154, 2005.PDF icon Diaz&Gervas2005 (WIAS).pdf (210.44 KB)
P. Gervás, A Personal Perspective into the Future for Computational Creativity, in Computational Creativity Research: Towards Creative Machines, Besold, Tarek Richard, Schorlemmer, Marco, Smaill, Alan (Eds.)., Springer, 2015.
S. Góngora, Chiruzzo, L., Méndez, G., and Gervás, P., PAYADOR: A Minimalist Approach to Grounding Language Models on Structured Data for Interactive Storytelling and Role-playing Games, in 15th International Conference on Computational Creativity, Jönköping, Sweden, 2024.PDF icon ICCC_2024_RolePlayingGames-23.pdf (720.9 KB)

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