Biblio
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“Exploring the Role of Word Associations in the Construction of Rhetorical Figures”, in 7th International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016.
GalvanEtAl.pdf (141.27 KB)
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“Feasibility Analysis for SemiAutomatic Conversion of Text to Improve Readability”, The Second International Conference on Information and Communication Technologies and Accessibility. 2009.
BautistaGervasMadrid.pdf (62.84 KB)
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“From Client's Dreams to Achievable Projects”, in Proceedings of the Third International Conference on Enterprise Information Systems, 2001, pp. 833-838.
, “A Game Architecture for Emergent Story-Puzzles in a Persistent World”, in 2nd International Conference of the Digital Games Research Association, Vancouver, Canada, 2005.
2005-peinado-game.pdf (151.8 KB)
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“A Game Architecture for Emergent Story-Puzzles in a Persistent World”, in 2nd International Conference of the Digital Games Research Association, Vancouver, Canada, 2005.
2005-peinado-game.pdf (151.8 KB)
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“Generación automática de resúmenes personalizados”, Procesamiento del Lenguaje Natural, vol. 27, pp. 281-290, 2001.
, “Hacia Una Metodología de Desarrollo Para la Construcción de Entornos Virtuales”, in VI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2001), 2001.
Camera-ready.pdf (266.76 KB)
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“How do agents affect modifiability? A comparison between two architectures for intelligent virtual environments for training”, in 2nd European Conference on Software Architecture, 2008, pp. 82–97.
52920082.pdf (435.98 KB)
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“The Impact of Activity Design in Internet Plagiarism in Higher Education”, Comunicar, pp. 39–47, 2016.
10.3916-C48-2016-04-english.pdf (968.08 KB)
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“Impact of interactivity on information management for suspense in storytelling”, in Proceedings of AISB Annual Convencion 2017, 2017.
Delatorre 2017 - Interactivity and suspense.pdf (557.8 KB)
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“Implementación de generador estocástico de partidas mediante la configuración de dimensiones afectivas”, in XVIII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 2018), 2018.
, “Improving the Performance of a Computer-Controlled Player in a Maze Chase Game using Evolutionary Programming on a Finite-State Machine”, in Congreso de la Sociedad Española Para las Ciencias del Videojuego, Barcelona, España, 2015.
, “INES: A reconstruction of the Charade storytelling system using the Afanasyev Framework”, in Ninth International Conference on Computational Creativity, ICCC 2018, Salamanca, Spain, 2018.
ICCC 2018 paper on INES (442 KB)
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“Integration of Linguistic Markup into Semantic Models of Folk Narratives: The Fairy Tale Use Case”, in Seventh conference on International Language Resources and Evaluation (LREC'10), La Valetta, Malta, 2010.
654_Paper.pdf (1.25 MB)
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“Intelligent virtual environments for training: An agent-based approach”, in Multi-Agent Systems and Applications IV, Springer, 2005, pp. 82–91.
ceemas05.pdf (281.59 KB)
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“Intelligent Virtual Environments for Training in Nuclear Power Plants”, in ICEIS 2004: Artificial Intelligence and Decision Support Systems, Porto, Portugal, 2004, pp. 204–209.
paper-iceis04.pdf (82.97 KB)
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“Interactive Storytelling in Educational Environments”, in 3rd International Conference on Multimedia and ICT´s in Education (m-ICTE): Recent Research Developments in Learning Technologies, Caceres, Spain, 2005, vol. 3, pp. 1345-1349.
2005-peinado-interactive.pdf (205.59 KB)
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“An Internal Model for Characters in Virtual Environments”, in Virtual Reality Designs, 1stst ed., Boca Raton: CRC Press, 2020.
, “Introducing Mood and Affinity to Generate Brief Template-based Dialogues in Storytelling Systems”, in C3GI: The 7th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Bozen-Bolzano, Italy, 2019.
paper8.pdf (305.6 KB)
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“JADAWeb: A CBR System for Cooking Recipes. ”, in 18th International Conference on Case-based Reasoning., Alessandria, Italy, 2010, pp. 179-188.
cookingcontest.pdf (531.87 KB)
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“JBeaver: Un Analizador de Dependencias para el Español”, Revista de la Asociación Española para el Procesamiento del Lenguaje Natural, vol. 39, p. 285--286, 2007.
jbeaver analizador dependencias español.pdf (169.85 KB)
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“JBeaver: Un Analizador de Dependencias para el Español”, Revista de la Asociación Española para el Procesamiento del Lenguaje Natural, vol. 39, p. 285--286, 2007.
jbeaver analizador dependencias español.pdf (169.85 KB)
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“JBeaver: un Analizador de Dependencias para el Español Basado en Aprendizaje”, XII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 07), vol. 2, 2 vol. Asociación Española para la Inteligencia Artificial, Salamanca, España, p. 211--220, 2007.
caepia07jbeaver.pdf (196.17 KB)
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“JBeaver: un Analizador de Dependencias para el Español Basado en Aprendizaje”, XII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 07), vol. 2, 2 vol. Asociación Española para la Inteligencia Artificial, Salamanca, España, p. 211--220, 2007.
caepia07jbeaver.pdf (196.17 KB)
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“Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator”, in 5th International Conference on Computational Creativity, ICCC 2014 (Late Breaking paper), Ljubljana, Slovenia, 2014.
MendezGervasICCC2014.pdf (91.5 KB)
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