Biblio
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“Perspective-based Character Description in Interactive 3D Environments”, in Congreso Español sobre Tecnologías y Lógica Fuzzy (ESTYLF 2016), San Sebastián, Spain, 2016. estylf2016Descriptions.pdf (66.8 KB)
, “PictoEditor: un editor predictivo basado en pictogramas para facilitar la interacción con personas con discapacidad”, in XIX International Conference on Human-Computer Interaction (Interacción 2018), Palma de Mallorca, Spain, 2018. Pictoeditor-Interaccion2018.pdf (567.26 KB)
, “A Model of Character Affinity for Agent-Based Story Generation”, in 9th International Conference on Knowledge, Information and Creativity Support Systems, Limassol, Cyprus, 2014. MendezGervasLeon-kicss2014.pdf (345.73 KB)
, “Using ChatGPT for Story Sifting in Narrative Generation”, in 14th International Conference on Computational Creativity, Waterloo, Ontario, Canada, 2023. iccc.pdf (99.59 KB)
, “EmoTraductor: Análisis Emocional para la Inclusión Digital”, in IV Congreso Internacional Universidad y Discapacidad (CIUD 2018), Madrid, Spain, 2018. EmoTraductor-CIUD2018.pdf (321.42 KB)
, “A Neuroevolution Approach to Imitating Human-Like Play in Ms. Pac-Man Video Game”, in Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, España, 2016.
, “Modelos De Comportamiento De Unidades Militares De Un Videojuego De Estrategia En Tiempo Real Basados En Máquinas De Estado Multinivel”, in Congreso Internacional de Arte, Diseño y Desarrollo de Videojuegos en la Industria Creativa, Madrid, España, 2015.
, “Improving the Performance of a Computer-Controlled Player in a Maze Chase Game using Evolutionary Programming on a Finite-State Machine”, in Congreso de la Sociedad Española Para las Ciencias del Videojuego, Barcelona, España, 2015.
, “Automatic Generation of Emotionally-Targeted Soundtracks”, in Second International Conference on Computational Creativity, México City, México, 2011. monteith_iccc11.pdf (981.04 KB)
, “Análisis factorial confirmatorio. Recomendaciones sobre mínimos cuadrados no ponderados en función del error Tipo I de Ji-Cuadrado y RMSEA”, Acción Psicológica, vol. 12, pp. 79-90, 2015. 14362-26007-1-PB.pdf (1011.06 KB)
, “TrivialCV: Competitive Activities for the Classroom Integrated in a Moodle Virtual Campus”, IEEE Journal of Latin-American Learning Techonologies, vol. 8, p. 8, 2013. RitaInglesVersionPublicada.pdf (230.61 KB)
, “TrivialCV: Actividades Competitivas en Clase Integradas con un Campus Virtual Moodle ”, Revista Iberoamericana de Tecnologías del Aprendizaje (IEEE-RITA), vol. 7, 2012.
, “Analyzing the gender influence on the interest in engineering and technical subjects”, International Journal of Technology and Design Educationthis link is disabled, vol. 3 (4), 2021.
, “An approach to Beethoven's 10th Symphony”. arXiv, 2020. iccc.pdf (598.19 KB)
, “A Deep Learning Approach to generate Beethoven's 10th Symphony”, Universidad Complutense de Madrid, Madrid, Spain, 2019. PaulaMunoz-BSc-Beethovens10thSymphony.pdf (2.63 MB)
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