G. Méndez, Hervás, R., Gervás, P., de la Rosa, R., and Ruiz, D.,
“Perspective-based Character Description in Interactive 3D Environments”, in
Congreso Español sobre Tecnologías y Lógica Fuzzy (ESTYLF 2016), San Sebastián, Spain, 2016.
estylf2016Descriptions.pdf (66.8 KB) G. Méndez and de Antonio, A.,
“Training agents: an architecture for reusability”, in
Intelligent Virtual Agents, 5th International Working Conference, Kos, Greece, 2005, pp. 1–14.
iva05-mendez.pdf (351.47 KB) G. Méndez, Rickel, J., and de Antonio, A.,
“Steve meets jack: the integration of an intelligent tutor and a virtual environment with planning capabilities”, in
Intelligent Virtual Agents (IVA 2003), Kloster Irsee, Germany, 2003, pp. 325–332.
paperiva03.pdf (115.88 KB) G. Méndez, Herrero, P., and Valladares, R.,
“SIAPAS: a case study on the use of a GPS-Based parking system”, in
On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, Montpellier, France, 2006, pp. 945–954.
monet06-paper20.pdf (245.97 KB) G. Méndez and de Antonio, A.,
“An agent-based architecture for collaborative virtual environments for training”, in
Proceedings of the 5th WSEAS Int. Conf. on Multimedia, Internet and Video Technologies, Corfu, Greece, August, Corfu, Greece, 2005, pp. 17–19.
secve05-mendez.pdf (144.39 KB) G. Méndez, Hervás, R., Gervás, P., de la Rosa, R., and Ruiz, D.,
“Adapting Descriptions of People to the Point of View of a Moving Observer”, in
11th International Conference on Natural Languaje Generation (INLG), Tilburg, The Netherlands, 2018.
INLG2018Descriptions.pdf (474.37 KB)
INLG18-MendezEtAl.jpg (400.26 KB) K. Monteith, Francisco, V., Martinez, T., Gervás, P., and Ventura, D.,
“Automatic Generation of Emotionally-Targeted Soundtracks”, in
Second International Conference on Computational Creativity, México City, México, 2011.
monteith_iccc11.pdf (981.04 KB)