Conference Paper
P. Delatorre, León, C., Palomo-Duarte, M., and Gervás, P.,
“Adding Suspense to a Story Generation System through a Cognitive Model of the Impact of affective Terms”, in
{Proceedings of the Sixth International Workshop on Computational Creativity, Concept Invention, and General Intelligence (C3GI 2017)}, Madrid, Spain.
P. Kalluri and Gervás, P.,
“Affinity-based Interpretation of Triangle Social Scenarios”, in
Proceedings of the 9th International Conference on Agents and Artificial Intelligence - Volume 2: ICAART,, 2017.
ICAART_2017_121.pdf (173.17 KB) S. Hassan, Pavón, J., Arroyo, M., and León, C.,
“Agent Based Simulation Framework for Quantitative and Qualitative Social Research: Statistics and Natural Language Generation”, in
The Fourth European Social Simulation Association Conference, Toulouse, France, 2007.
ABSSqualitativequantitavie ESSA 2007 v25 para enviar.pdf (140.69 KB) G. Méndez and de Antonio, A.,
“An agent-based architecture for collaborative virtual environments for training”, in
Proceedings of the 5th WSEAS Int. Conf. on Multimedia, Internet and Video Technologies, Corfu, Greece, August, Corfu, Greece, 2005, pp. 17–19.
secve05-mendez.pdf (144.39 KB) A. de Antonio, Imbert, R., Ramírez, J., and Méndez, G.,
“An agent-based architecture for the development of intelligent virtual training environments”, in
Second International Conference on Multimedia and ICTs in Education, m-ICTE, 2003.
Mendez-mICTE03.pdf (44.74 KB) R. Hervás and Gervás, P.,
“Agent-based Solutions for Natural Language Generation Tasks”, in
XI Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 05), Spain, 2005, vol. 4177, pp. 103-112.
HervasGervasCAEPIA05.pdf (92.61 KB) P. Gervás, Hervás, R., León, C., and Gale, C. V.,
“Annotating Musical Theatre Plots on Narrative Structure and Emotional Content”, in
Seventh International Workshop on Computational Models of Narrative, Kravov, Poland, 2016.
annotating-musical-theatreCRC.pdf (619.54 KB) E. Concepción, Gervás, P., and Méndez, G.,
“An API-based approach to co-creation in automatic storytelling”, in
6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017.
api-based-approach.pdf (270.6 KB) R. García, Gervás, P., Hervás, R., and Pérez y Pérez, R.,
“Applying the E-R Computational Creativity Model to Image Interpretation”, in
3rd Joint Workshop on Computational Creativity, dentro de la 17th European Conference on Artificial Intelligence, Italy, 2006, pp. 29-32.
er.pdf (419.44 KB) S. Bautista, Hervás, R., Hernández-Gil, A., Martínez-Díaz, C., Pascua, S., and Gervás, P.,
“AraTraductor: Text to Pictogram Translation using Natural Language Processing Techniques”, in
18th International Conference of the Spanish Human Computer Interaction Association, 2017.
C. León and Gervás, P.,
“Assisting Writing Through Step-by-Step Story Generation”, in
Semi-Automated Creativity Workshop, ACM conference on Creativity & Cognition 2011, Atlanta, Georgia, USA., 2011.
semi_automated_extended_leon_gervas.pdf (101.36 KB) E. López, Plá, J., Méndez, G., and Gervás, P.,
“Augmented Reality and Indoors Wi-Fi Positioning for Conducting Fire Evacuation Drills Using Mobile Phones”, in
4th International Symposium of Ubiquitous Computing and Ambient Intelligence (UCAmI 2010), Valencia, Spain, 2010.
MendezGervas-UCAmI2010.pdf (406.97 KB) A. Díaz, Plaza, L., Francisco, V., Gervás, P., Mota, E., and Romero, A.,
“AutoIndexer: Investigación y Desarrollo de Metodologías y Recursos Terminológicos de Apoyo para los Procesos de Indexación Automática de Documentos Clínicos”, in
XXVII Congreso de la Sociedad Española para el Procesamiento del Lenguaje Natural (SEPLN 2011), 2011.
SEPLN2011.pdf (179.74 KB) F. Peinado, Ancochea, M., Gervás, P., and Gupta, K. M.,
“Automated Control of Interactions in Virtual Spaces: a Useful Task for Exploratory Creativity”, in
7th European Conference on Case Based Reasoning. First Joint Workshop on Computational Creativity, Madrid, Spain, 2004, pp. 191-202.
2004-peinado-automated.pdf (166.59 KB) V. Francisco, Hervás, R., and Gervás, P.,
“Automated Knowledge Acquisition in Case-Based Text Generation”, in
8th European Conference on Case-Based Reasoning, Fethiye, Turkey, 2006, pp. 68–77.
FranciscoEtAlTCBR2006.pdf (128.34 KB) H. Gómez-Gauchía and Peinado, F.,
“Automatic Customization of Non-Player Characters Using Players Temperament”, in
3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, 2006, vol. 4326, pp. 241-252.
2006-gomez-automatic.pdf (462.69 KB) F. Peinado and Gervás, P.,
“Automatic Direction of Automatic Storytelling: Formalizing the Game Master Paradigm”, in
4th International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling (ICVS), Saint-Malo, France, 2007, vol. 4871, pp. 196-201.
2007-peinado-automatic-PUBLISHED.pdf (203.91 KB) K. Monteith, Francisco, V., Martinez, T., Gervás, P., and Ventura, D.,
“Automatic Generation of Emotionally-Targeted Soundtracks”, in
Second International Conference on Computational Creativity, México City, México, 2011.
monteith_iccc11.pdf (981.04 KB)