Biblio

Export 400 results:
Author Title [ Type(Desc)] Year
Filters: Filter is   [Clear All Filters]
Conference Paper
E. Concepción, Gervás, P., and Méndez, G., Afanasyev: A collaborative architectural model for automatic story generation, in 5th AISB Symposium on Computational Creativity, University of Liverpool, UK, 2018.PDF icon AISB2018.pdf (275.36 KB)
P. Kalluri and Gervás, P., Affinity-based Interpretation of Triangle Social Scenarios, in Proceedings of the 9th International Conference on Agents and Artificial Intelligence - Volume 2: ICAART,, 2017.PDF icon ICAART_2017_121.pdf (173.17 KB)
S. Hassan, Pavón, J., Arroyo, M., and León, C., Agent Based Simulation Framework for Quantitative and Qualitative Social Research: Statistics and Natural Language Generation, in The Fourth European Social Simulation Association Conference, Toulouse, France, 2007.PDF icon ABSSqualitativequantitavie ESSA 2007 v25 para enviar.pdf (140.69 KB)
G. Méndez and de Antonio, A., An agent-based architecture for collaborative virtual environments for training, in Proceedings of the 5th WSEAS Int. Conf. on Multimedia, Internet and Video Technologies, Corfu, Greece, August, Corfu, Greece, 2005, pp. 17–19.PDF icon secve05-mendez.pdf (144.39 KB)
A. de Antonio, Imbert, R., Ramírez, J., and Méndez, G., An agent-based architecture for the development of intelligent virtual training environments, in Second International Conference on Multimedia and ICTs in Education, m-ICTE, 2003.PDF icon Mendez-mICTE03.pdf (44.74 KB)
R. Hervás and Gervás, P., Agent-based Solutions for Natural Language Generation Tasks, in XI Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 05), Spain, 2005, vol. 4177, pp. 103-112.PDF icon HervasGervasCAEPIA05.pdf (92.61 KB)
V. Francisco and Gervás, P., Análisis de dependencias para la marcación de cuentos con emociones, in SEPLN 2006, Zaragoza, Spain, 2006.PDF icon FranciscoGervasSEPLN2006.pdf (156.23 KB)
J. Osorio and Peinado, F., Análisis de las motivaciones de los jugadores para realizar migraciones entre distintos servidores de un MMORPG, in Congreso Internacional de Arte, Diseño y Desarrollo de Videojuegos en la Industria Creativa, Madrid, España, 2015.
J. Osorio, Peinado, F., and Aladro, E., Análisis motivacional sobre desplazamientos y flujos migratorios de cibercomunidades en videojuegos de rol multijugador en línea, in Congreso Internacional de Videojuegos y Educación, Pontevedra, España, 2016.
P. Gervás, Hervás, R., León, C., and Gale, C. V., Annotating Musical Theatre Plots on Narrative Structure and Emotional Content, in Seventh International Workshop on Computational Models of Narrative, Kravov, Poland, 2016.PDF icon annotating-musical-theatreCRC.pdf (619.54 KB)
E. Concepción, Gervás, P., and Méndez, G., An API-based approach to co-creation in automatic storytelling, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017.PDF icon api-based-approach.pdf (270.6 KB)
R. Hervás and Gervás, P., Applying Genetic Algorithms to Referring Expression Generation and Aggregation, in 10th International Conference on Computer Aided Systems Theory (EUROCAST), Spain, 2005, pp. 145-149.PDF icon HervasGervasEUROCAST05.pdf (93.37 KB)
R. García, Gervás, P., Hervás, R., and Pérez y Pérez, R., Applying the E-R Computational Creativity Model to Image Interpretation, in 3rd Joint Workshop on Computational Creativity, dentro de la 17th European Conference on Artificial Intelligence, Italy, 2006, pp. 29-32.PDF icon er.pdf (419.44 KB)
S. Bautista, Hervás, R., Hernández-Gil, A., Martínez-Díaz, C., Pascua, S., and Gervás, P., AraTraductor: Text to Pictogram Translation using Natural Language Processing Techniques, in 18th International Conference of the Spanish Human Computer Interaction Association, 2017.
P. Gervás, Concepción, E., and Méndez, G., Assessing MultiPlot Stories: from Formative Analysis to Computational Metrics, in International Conference on Computational Creativity, Ciudad de México, México, 2021.PDF icon shortPaperICCC2021-GervasCRC-v2.pdf (87.45 KB)
C. León and Gervás, P., Assisting Writing Through Step-by-Step Story Generation, in Semi-Automated Creativity Workshop, ACM conference on Creativity & Cognition 2011, Atlanta, Georgia, USA., 2011.PDF icon semi_automated_extended_leon_gervas.pdf (101.36 KB)
E. López, Plá, J., Méndez, G., and Gervás, P., Augmented Reality and Indoors Wi-Fi Positioning for Conducting Fire Evacuation Drills Using Mobile Phones, in 4th International Symposium of Ubiquitous Computing and Ambient Intelligence (UCAmI 2010), Valencia, Spain, 2010.PDF icon MendezGervas-UCAmI2010.pdf (406.97 KB)
A. Díaz, Plaza, L., Francisco, V., Gervás, P., Mota, E., and Romero, A., AutoIndexer: Investigación y Desarrollo de Metodologías y Recursos Terminológicos de Apoyo para los Procesos de Indexación Automática de Documentos Clínicos, in XXVII Congreso de la Sociedad Española para el Procesamiento del Lenguaje Natural (SEPLN 2011), 2011.PDF icon SEPLN2011.pdf (179.74 KB)
F. Peinado, Ancochea, M., Gervás, P., and Gupta, K. M., Automated Control of Interactions in Virtual Spaces: a Useful Task for Exploratory Creativity, in 7th European Conference on Case Based Reasoning. First Joint Workshop on Computational Creativity, Madrid, Spain, 2004, pp. 191-202.PDF icon 2004-peinado-automated.pdf (166.59 KB)
V. Francisco, Hervás, R., and Gervás, P., Automated Knowledge Acquisition in Case-Based Text Generation, in 8th European Conference on Case-Based Reasoning, Fethiye, Turkey, 2006, pp. 68–77.PDF icon FranciscoEtAlTCBR2006.pdf (128.34 KB)
V. Francisco and Gervás, P., Automated Mark Up of Affective Information in English Texts, in Text, Speech and Dialogue (TSD 2006), Brno, Czech Republic, 2006, pp. 375–382.PDF icon FranciscoGervasTSD2006.pdf (112.61 KB)
H. Gómez-Gauchía and Peinado, F., Automatic Customization of Non-Player Characters Using Players Temperament, in 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, 2006, vol. 4326, pp. 241-252.PDF icon 2006-gomez-automatic.pdf (462.69 KB)
F. Peinado and Gervás, P., Automatic Direction of Automatic Storytelling: Formalizing the Game Master Paradigm, in 4th International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling (ICVS), Saint-Malo, France, 2007, vol. 4871, pp. 196-201.PDF icon 2007-peinado-automatic-PUBLISHED.pdf (203.91 KB)
K. Monteith, Francisco, V., Martinez, T., Gervás, P., and Ventura, D., Automatic Generation of Emotionally-Targeted Soundtracks, in Second International Conference on Computational Creativity, México City, México, 2011.PDF icon monteith_iccc11.pdf (981.04 KB)
S. Bautista, Hervás, R., and Gervás, P., Automatic Simplification of Numerical Expressions using Fuzzy Logic, in XVIII Congreso Español sobre Tecnologías y Lógica Fuzzy. ESTYLF 2016, Donostia-San Sebastián, Spain, 2016.PDF icon BautistaetAl_ESTYLF.pdf (61.99 KB)

Pages