E. Concepción, Gervás, P., Méndez, G., and León, C.,
“Using CNL for Knowledge Elicitation and Exchange across Story Generation Systems”, in
5th Workshop on Controlled Natural Language (CNL 2016), Aberdeen, Scotland, 2016.
CNL2016-paper11.pdf (212.21 KB) G. Méndez and de Antonio, A.,
“Training agents: an architecture for reusability”, in
Intelligent Virtual Agents, 5th International Working Conference, Kos, Greece, 2005, pp. 1–14.
iva05-mendez.pdf (351.47 KB) G. Méndez, Rickel, J., and de Antonio, A.,
“Steve meets jack: the integration of an intelligent tutor and a virtual environment with planning capabilities”, in
Intelligent Virtual Agents (IVA 2003), Kloster Irsee, Germany, 2003, pp. 325–332.
paperiva03.pdf (115.88 KB) G. Méndez, Herrero, P., and Valladares, R.,
“SIAPAS: a case study on the use of a GPS-Based parking system”, in
On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, Montpellier, France, 2006, pp. 945–954.
monet06-paper20.pdf (245.97 KB) P. Gervás, León, C., and Méndez, G.,
“Schemas for Narrative Generation Mined from Existing Descriptions of Plot”, in
Computational Models of Narrative, Atlanta, Georgia, USA, 2015.
CMN 2015 CRC.pdf (429.09 KB) P. Galván, Francisco, V., Hervás, R., and Méndez, G.,
“Riddle Generation using Word Associations”, in
Language Resources and Evaluation Conference (LREC 2016), Portoroz, Slovenia, 2016.
riddlesLREC.pdf (123.77 KB) G. Méndez, Hervás, R., Bautista, S., and Galván, P.,
“PictoEditor: un editor predictivo basado en pictogramas para facilitar la interacción con personas con discapacidad”, in
XIX International Conference on Human-Computer Interaction (Interacción 2018), Palma de Mallorca, Spain, 2018.
Pictoeditor-Interaccion2018.pdf (567.26 KB) A. Martín, Hervás, R., Méndez, G., and Bautista, S.,
“PICTAR: Una herramienta de elaboración de contenido para personas con TEA basada en la traducción de texto a pictogramas”, in
XIX International Conference on Human-Computer Interaction (Interacción 2018), Palma de Mallorca, Spain, 2018.
Pictar-Interaccion2018.pdf (618.03 KB) G. Méndez, Hervás, R., Gervás, P., de la Rosa, R., and Ruiz, D.,
“Perspective-based Character Description in Interactive 3D Environments”, in
Congreso Español sobre Tecnologías y Lógica Fuzzy (ESTYLF 2016), San Sebastián, Spain, 2016.
estylf2016Descriptions.pdf (66.8 KB)