Biblio
Export 22 results:
[ Author] Title Type Year Filters: First Letter Of Last Name is M and Author is Gonzalo Méndez [Clear All Filters]
“A Model of Character Affinity for Agent-Based Story Generation”, in 9th International Conference on Knowledge, Information and Creativity Support Systems, Limassol, Cyprus, 2014. MendezGervasLeon-kicss2014.pdf (345.73 KB)
, “On the Use of Character Affinities for Story Plot Generation”, in Knowledge, Information and Creativity Support Systems: Selected Papers from KICSS’2014, vol. 416, Springer, 2016, pp. 211-225. kicss14.pdf (396.81 KB)
, “Steve meets jack: the integration of an intelligent tutor and a virtual environment with planning capabilities”, in Intelligent Virtual Agents (IVA 2003), Kloster Irsee, Germany, 2003, pp. 325–332. paperiva03.pdf (115.88 KB)
, “Intelligent Virtual Environments for Training in Nuclear Power Plants”, in ICEIS 2004: Artificial Intelligence and Decision Support Systems, Porto, Portugal, 2004, pp. 204–209. paper-iceis04.pdf (82.97 KB)
, “Prvir: An integration between an intelligent tutoring system and a virtual environment”, SCI2001, vol. 8, pp. 175–180, 2001. P000954.pdf (123.28 KB)
, “An agent-based architecture for collaborative virtual environments for training”, in Proceedings of the 5th WSEAS Int. Conf. on Multimedia, Internet and Video Technologies, Corfu, Greece, August, Corfu, Greece, 2005, pp. 17–19. secve05-mendez.pdf (144.39 KB)
, “Training agents: an architecture for reusability”, in Intelligent Virtual Agents, 5th International Working Conference, Kos, Greece, 2005, pp. 1–14. iva05-mendez.pdf (351.47 KB)
, “A modifiable agent-based software architecture for intelligent virtual environments for training”, in Software Architecture, 2008. WICSA 2008. Seventh Working IEEE/IFIP Conference on, 2008, pp. 319–322. mendezG-AgentIVET.pdf (118.01 KB)
, “An overview of the use of mobile agents in virtual environments”, in Intelligent Virtual Agents, Madrid, Spain, 2001, pp. 126–136. p034.pdf (247.14 KB)
, “Using Intelligent Agents to Support Collaborative Virtual Environments for Training”, WSEAS Transactions on Computers, vol. 4, pp. 1373–1380, 2005. wseas05-tc-mendez.pdf (378.23 KB)
, “SIAPAS: a case study on the use of a GPS-Based parking system”, in On the Move to Meaningful Internet Systems 2006: OTM 2006 Workshops, Montpellier, France, 2006, pp. 945–954. monet06-paper20.pdf (245.97 KB)
, “How do agents affect modifiability? A comparison between two architectures for intelligent virtual environments for training”, in 2nd European Conference on Software Architecture, 2008, pp. 82–97. 52920082.pdf (435.98 KB)
, “Hacia Una Metodología de Desarrollo Para la Construcción de Entornos Virtuales”, in VI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2001), 2001. Camera-ready.pdf (266.76 KB)
, “Una arquitectura software basada en agentes y recomendaciones metodológicas para el desarrollo de entornos virtuales de entrenamiento con tutoría inteligente”, Facultad de Informática, Universidad Politécnica de Madrid, Madrid, 2008. GonzaloMendez-PhDThesis.pdf (9.32 MB)
, “Perspective-based Character Description in Interactive 3D Environments”, in Congreso Español sobre Tecnologías y Lógica Fuzzy (ESTYLF 2016), San Sebastián, Spain, 2016. estylf2016Descriptions.pdf (66.8 KB)
, “Using Fuzzy Logic to Model Character Affinities for Story Plot Generation”, in Congreso Español sobre Tecnologías y Lógica Fuzzy (ESTYLF 2016), San Sebastián, Spain, 2016. estylf2016Affinities.pdf (59.42 KB)
, “Exploring Creative Freedom in Real Time Story Generation”, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017. AISBCC2017.pdf (1.6 MB)
, “Exploring the Behavior of Classic REG Algorithms in the Description of Characters in 3D Images”, in International Natural Language Generation Conference (INLG2017), Santiago de Compostela, Spain, 2017. inlg17_v1.pdf (556.66 KB)
, “Dynamic Emphatical Narration for Reduced Authorial Burden and Increased User Freedom in Interactive Storytelling”, Connection Science, vol. 31, pp. 33-59, 2019. AISBCC2017-SICS.pdf (1.61 MB)
, “PictoEditor: un editor predictivo basado en pictogramas para facilitar la interacción con personas con discapacidad”, in XIX International Conference on Human-Computer Interaction (Interacción 2018), Palma de Mallorca, Spain, 2018. Pictoeditor-Interaccion2018.pdf (567.26 KB)
, “Adapting Descriptions of People to the Point of View of a Moving Observer”, in 11th International Conference on Natural Languaje Generation (INLG), Tilburg, The Netherlands, 2018. INLG2018Descriptions.pdf (474.37 KB) INLG18-MendezEtAl.jpg (400.26 KB)
, “Using ChatGPT for Story Sifting in Narrative Generation”, in 14th International Conference on Computational Creativity, Waterloo, Ontario, Canada, 2023. iccc.pdf (99.59 KB)
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