Biblio

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Conference Paper
P. Gervás, A Logic Programming Application for the Analysis of Spanish Verse, in First International Conference on Computational Logic, Imperial College, London, UK, 2000.PDF icon GervasCL2000.pdf (182.52 KB)
E. Concepción, Gervás, P., and Méndez, G., A microservice-based architecture for story generation, in Microservices, Odense, Denmark, 2017.PDF icon ConcepcionEtAl-Microservices2017.pdf (150.21 KB)
P. Gervás, de Antonio, A., and Amores, G., MILES (Modelos de Interacción centrados en Lenguaje, Espacio y Semántica computacional), in Congreso de la Sociedad Española para el Procesamiento del Lenguaje Natural (SEPLN 2012), Castellón, Spain, 2012.PDF icon milesARTsepln CRC.pdf (145.78 KB)
E. Concepción, Gervás, P., and Méndez, G., Mining Knowledge in Storytelling Systems for Narrative Generation, in CC-NLG: Computational Creativity in Natural Language Generation (@INLG2016), Edimburgh, UK, 2016.PDF icon Concepcionetal-CC-NLG.pdf (151.21 KB)
F. Peinado and Gervás, P., Minstrel Reloaded: From the Magic of Lisp to the Formal Semantics of OWL, in 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, 2006, vol. 4326, pp. 93-97.PDF icon 2006-peinado-minstrel.pdf (84.98 KB)
C. León, Hassan, S., Gervás, P., and Pavón, J., Mixed Narrative and Dialog Content Planning Based on BDI Agents, in XII Conferencia de la Asociación Española para Inteligencia Artificial, Salamanca, Spain, 2007.PDF icon caepia07.pdf (148.32 KB)
D. Dionne, de la Puente, S., León, C., Hervás, R., and Gervás, P., A Model for Human Readable Instruction Generation Using Level-Based Discourse Planning and Dynamic Inference of Attributes Disambiguation, in 12th European Workshop on Natural Language Generation, Athens, Greece, 2009.PDF icon nlgenvironment.pdf (1.89 MB)
G. Méndez, Gervás, P., and León, C., A Model of Character Affinity for Agent-Based Story Generation, in 9th International Conference on Knowledge, Information and Creativity Support Systems, Limassol, Cyprus, 2014.PDF icon MendezGervasLeon-kicss2014.pdf (345.73 KB)
M. Wilder and Gervás, P., A Model of Character Evolution based on Stanislavsky-driven BDI Agents, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Madrid, Spain, 2017.PDF icon C3GI_2017_paper_12.pdf (389.34 KB)
P. Gervás, A Model of Interpretation of Embedded Stories, in Text2Story: 4th International Workshop on Narrative Extraction from Texts, Lucca, Tuscany, 2021.PDF icon Text2Story2021-paper11-rev.pdf (234.02 KB)
P. Gervás, Modeling Literary Style for Semi-automatic Generation of Poetry, in User Modeling 2001, 8th International Conference, Sonthofen, Germany, 2001, pp. 231-233.
P. Gervás and Murciano, R., Modelling the Generation of Customised Poetry in JESS, in Proceedings of the Third International Conference on Enterprise Information Systems, 2001, pp. 543-552.
F. Camara Pereira, Hervás, R., Gervás, P., and Cardoso, A., A Multiagent Text Generator with Simple Rhetorical Habilities, in Computational Aesthetics: Artificial Intelligence Approaches to Beauty and Happiness (Workshop from AAAI-06), Boston, USA, 2006, pp. 37-44.PDF icon CABH06.pdf (169.49 KB)
P. Gervás, Narrative Composition: Achieving the Perceived Linearity of Narrative, in Proceedings of the 14th European Workshop on Natural Language Generation, Sofia, Bulgaria, 2013.PDF icon GervasENLG2013.pdf (61.22 KB)
P. Gervás, Narrative Discourse as a Target Format for Data to Text Generation, in 1st International Workshop on Data-to-Text Generation, Edimburgh, 2015.PDF icon data2text2015GervasCRC.pdf (74.43 KB)
P. Gervás, Lönneker, B., Meister, J. C., and Peinado, F., Narrative Models: Narratology Meets Artificial Intelligence, in International Conference on Language Resources and Evaluation. Satellite Workshop: Toward Computational Models of Literary Analysis, Genova, Italy, 2006, pp. 44-51.PDF icon 2006-gervas-narrative.pdf (165.22 KB)
F. C. Pereira and Gervás, P., Natural Language Generation from Concept Blends, in AISB 03 Symposium on AI and Creativity in Arts and Science, 2003.PDF icon readingBlends.pdf (397.62 KB)
P. Gervás and León, C., The Need for Multi-Aspectual Representation of Narratives in Modelling their Creative Process, in 2014 Workshop on Computational Models of Narrative, Quebec City, Canada, 2014.PDF icon cmn14.pdf (310.21 KB)
R. Hervás and Gervás, P., NIL: Attribute Selection for Matching the Task Corpus Using Relative Attribute Groupings Obtained from the Test Data, in First NLG Challenge on Attribute Selection for Generating Referring Expressions (ASGRE), UCNLG+MT Workshop, Machine Translation Summit XI, Copenhagen, Denmark, 2007.PDF icon HervasGervasChallenge07.pdf (115.66 KB)
P. Gervás, Hervás, R., and León, C., NIL-UCM: Most-Frequent-Value-First Attribute Selection and Best-Scoring-Choice Realization, in Referring Expression Generation Challenge 2008, Proc. of the 5th International Natural Language Generation Conference (INLG'08), Ohio, USA, 2008.PDF icon HervasGervasGRE2008.pdf (41.29 KB)
L. Rello, Bautista, S., Baeza-Yates, R., Gervás, P., Hervás, R., and Saggion, H., One Half or 50%? An Eye-Tracking Study of Number Representation Readability, in INTERACT 2013 designing for diversity, Cape Town, South Africa, 2013.PDF icon interact2013-NENE.pdf (353.78 KB)
V. Francisco, Gervás, P., and Peinado, F., Ontological Reasoning to Configure Emotional Voice Synthesis, in Web Reasoning and Rule Systems (RR 2007), Innsbruck, Austria, 2007, pp. 88–102.PDF icon FranciscoEtAlRR2007.pdf (177.61 KB)
P. Delatorre, León, C., Salguero, A., Palomo-Duarte, M., and Gervás, P., Outcome inference based on threat resources in suspenseful scenes, in {Proceedings of 5th AISB Symposium on Computational Creativity 2018}, Liverpool (UK), 2018.
S. Góngora, Chiruzzo, L., Méndez, G., and Gervás, P., PAYADOR: A Minimalist Approach to Grounding Language Models on Structured Data for Interactive Storytelling and Role-playing Games, in 15th International Conference on Computational Creativity, Jönköping, Sweden, 2024.PDF icon ICCC_2024_RolePlayingGames-23.pdf (720.9 KB)
G. Méndez, Hervás, R., Gervás, P., de la Rosa, R., and Ruiz, D., Perspective-based Character Description in Interactive 3D Environments, in Congreso Español sobre Tecnologías y Lógica Fuzzy (ESTYLF 2016), San Sebastián, Spain, 2016.PDF icon estylf2016Descriptions.pdf (66.8 KB)

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