Biblio
“Calibrating a Metric for Similarity of Stories against Human Judgment”, in Creativity and Experience Workshop, International Conference on Case-Based Reasoning, Bad Homburg, Frankfurt, Germany, 2015.
HervasEtAl_ICCBR-EC.pdf (199.25 KB)
, 
“The Beyond the Fence Musical and Computer Says Show Documentary”, in Seventh International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016.
The-Beyond-the-Fence-Musical-and-Computer-Says-Show-Documentary.pdf (11.04 MB)
, 
“Automatic Simplification of Numerical Expressions using Fuzzy Logic”, in XVIII Congreso Español sobre Tecnologías y Lógica Fuzzy. ESTYLF 2016, Donostia-San Sebastián, Spain, 2016.
BautistaetAl_ESTYLF.pdf (61.99 KB)
, 
“Automatic Generation of Emotionally-Targeted Soundtracks”, in Second International Conference on Computational Creativity, México City, México, 2011.
monteith_iccc11.pdf (981.04 KB)
, 
“Automatic Direction of Automatic Storytelling: Formalizing the Game Master Paradigm”, in 4th International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling (ICVS), Saint-Malo, France, 2007, vol. 4871, pp. 196-201.
2007-peinado-automatic-PUBLISHED.pdf (203.91 KB)
, 
“Automatic Customization of Non-Player Characters Using Players Temperament”, in 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, 2006, vol. 4326, pp. 241-252.
2006-gomez-automatic.pdf (462.69 KB)
, 
“Automated Mark Up of Affective Information in English Texts”, in Text, Speech and Dialogue (TSD 2006), Brno, Czech Republic, 2006, pp. 375–382.
FranciscoGervasTSD2006.pdf (112.61 KB)
, 
“Automated Knowledge Acquisition in Case-Based Text Generation”, in 8th European Conference on Case-Based Reasoning, Fethiye, Turkey, 2006, pp. 68–77.
FranciscoEtAlTCBR2006.pdf (128.34 KB)
, 
“Automated Control of Interactions in Virtual Spaces: a Useful Task for Exploratory Creativity”, in 7th European Conference on Case Based Reasoning. First Joint Workshop on Computational Creativity, Madrid, Spain, 2004, pp. 191-202.
2004-peinado-automated.pdf (166.59 KB)
, 
“AutoIndexer: Investigación y Desarrollo de Metodologías y Recursos Terminológicos de Apoyo para los Procesos de Indexación Automática de Documentos Clínicos”, in XXVII Congreso de la Sociedad Española para el Procesamiento del Lenguaje Natural (SEPLN 2011), 2011.
SEPLN2011.pdf (179.74 KB)
, 
“Augmented Reality and Indoors Wi-Fi Positioning for Conducting Fire Evacuation Drills Using Mobile Phones”, in 4th International Symposium of Ubiquitous Computing and Ambient Intelligence (UCAmI 2010), Valencia, Spain, 2010.
MendezGervas-UCAmI2010.pdf (406.97 KB)
, 
“Assisting Writing Through Step-by-Step Story Generation”, in Semi-Automated Creativity Workshop, ACM conference on Creativity & Cognition 2011, Atlanta, Georgia, USA., 2011.
semi_automated_extended_leon_gervas.pdf (101.36 KB)
, 
“Assessing MultiPlot Stories: from Formative Analysis to Computational Metrics”, in International Conference on Computational Creativity, Ciudad de México, México, 2021.
shortPaperICCC2021-GervasCRC-v2.pdf (87.45 KB)
, 
“AraTraductor: Text to Pictogram Translation using Natural Language Processing Techniques”, in 18th International Conference of the Spanish Human Computer Interaction Association, 2017.
, “Applying the E-R Computational Creativity Model to Image Interpretation”, in 3rd Joint Workshop on Computational Creativity, dentro de la 17th European Conference on Artificial Intelligence, Italy, 2006, pp. 29-32.
er.pdf (419.44 KB)
, 
“Applying Genetic Algorithms to Referring Expression Generation and Aggregation”, in 10th International Conference on Computer Aided Systems Theory (EUROCAST), Spain, 2005, pp. 145-149.
HervasGervasEUROCAST05.pdf (93.37 KB)
, 
“An API-based approach to co-creation in automatic storytelling”, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017.
api-based-approach.pdf (270.6 KB)
, 
“Annotating Musical Theatre Plots on Narrative Structure and Emotional Content”, in Seventh International Workshop on Computational Models of Narrative, Kravov, Poland, 2016.
annotating-musical-theatreCRC.pdf (619.54 KB)
, 
“Análisis motivacional sobre desplazamientos y flujos migratorios de cibercomunidades en videojuegos de rol multijugador en línea”, in Congreso Internacional de Videojuegos y Educación, Pontevedra, España, 2016.
, “Análisis de las motivaciones de los jugadores para realizar migraciones entre distintos servidores de un MMORPG”, in Congreso Internacional de Arte, Diseño y Desarrollo de Videojuegos en la Industria Creativa, Madrid, España, 2015.
, “Análisis de dependencias para la marcación de cuentos con emociones”, in SEPLN 2006, Zaragoza, Spain, 2006.
FranciscoGervasSEPLN2006.pdf (156.23 KB)
, 
“Agent-based Solutions for Natural Language Generation Tasks”, in XI Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 05), Spain, 2005, vol. 4177, pp. 103-112.
HervasGervasCAEPIA05.pdf (92.61 KB)
, 
“An agent-based architecture for the development of intelligent virtual training environments”, in Second International Conference on Multimedia and ICTs in Education, m-ICTE, 2003.
Mendez-mICTE03.pdf (44.74 KB)
, 
“An agent-based architecture for collaborative virtual environments for training”, in Proceedings of the 5th WSEAS Int. Conf. on Multimedia, Internet and Video Technologies, Corfu, Greece, August, Corfu, Greece, 2005, pp. 17–19.
secve05-mendez.pdf (144.39 KB)
, 
“Agent Based Simulation Framework for Quantitative and Qualitative Social Research: Statistics and Natural Language Generation”, in The Fourth European Social Simulation Association Conference, Toulouse, France, 2007.
ABSSqualitativequantitavie ESSA 2007 v25 para enviar.pdf (140.69 KB)
, 