Biblio
“PictoEditor: un editor predictivo basado en pictogramas para facilitar la interacción con personas con discapacidad”, in XIX International Conference on Human-Computer Interaction (Interacción 2018), Palma de Mallorca, Spain, 2018.
Pictoeditor-Interaccion2018.pdf (567.26 KB)
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“PICTAR: Una herramienta de elaboración de contenido para personas con TEA basada en la traducción de texto a pictogramas”, in XIX International Conference on Human-Computer Interaction (Interacción 2018), Palma de Mallorca, Spain, 2018.
Pictar-Interaccion2018.pdf (618.03 KB)
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“Perspective-based Character Description in Interactive 3D Environments”, in Congreso Español sobre Tecnologías y Lógica Fuzzy (ESTYLF 2016), San Sebastián, Spain, 2016.
estylf2016Descriptions.pdf (66.8 KB)
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“An overview of the use of mobile agents in virtual environments”, in Intelligent Virtual Agents, Madrid, Spain, 2001, pp. 126–136.
p034.pdf (247.14 KB)
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“A multiagent extension for virtual reality based intelligent tutoring systems”, in Advanced Learning Technologies, 2007. ICALT 2007. Seventh IEEE International Conference on, 2007, pp. 82–84.
ICALT'07-Imbertetal-MAEVIFStructure.pdf (581.48 KB)
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“A modifiable agent-based software architecture for intelligent virtual environments for training”, in Software Architecture, 2008. WICSA 2008. Seventh Working IEEE/IFIP Conference on, 2008, pp. 319–322.
mendezG-AgentIVET.pdf (118.01 KB)
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“A Model of Character Affinity for Agent-Based Story Generation”, in 9th International Conference on Knowledge, Information and Creativity Support Systems, Limassol, Cyprus, 2014.
MendezGervasLeon-kicss2014.pdf (345.73 KB)
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“mIVA: Why to use Mobile Agents in Virtual Environments and Wireless Devices?”, in 15th European Conference on Artificial Intelligence (ECAI2002). Workshop 6: Artificial Intelligence in Mobile Systems, 2002.
AIMS2002.pdf (439.01 KB)
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“Mining Knowledge in Storytelling Systems for Narrative Generation”, in CC-NLG: Computational Creativity in Natural Language Generation (@INLG2016), Edimburgh, UK, 2016.
Concepcionetal-CC-NLG.pdf (151.21 KB)
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“A microservice-based architecture for story generation”, in Microservices, Odense, Denmark, 2017.
ConcepcionEtAl-Microservices2017.pdf (150.21 KB)
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“Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator”, in 5th International Conference on Computational Creativity, ICCC 2014 (Late Breaking paper), Ljubljana, Slovenia, 2014.
MendezGervasICCC2014.pdf (91.5 KB)
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“Introducing Mood and Affinity to Generate Brief Template-based Dialogues in Storytelling Systems”, in C3GI: The 7th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Bozen-Bolzano, Italy, 2019.
paper8.pdf (305.6 KB)
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“Intelligent Virtual Environments for Training in Nuclear Power Plants”, in ICEIS 2004: Artificial Intelligence and Decision Support Systems, Porto, Portugal, 2004, pp. 204–209.
paper-iceis04.pdf (82.97 KB)
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“INES: A reconstruction of the Charade storytelling system using the Afanasyev Framework”, in Ninth International Conference on Computational Creativity, ICCC 2018, Salamanca, Spain, 2018.
ICCC 2018 paper on INES (442 KB)
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“How do agents affect modifiability? A comparison between two architectures for intelligent virtual environments for training”, in 2nd European Conference on Software Architecture, 2008, pp. 82–97.
52920082.pdf (435.98 KB)
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“Hacia Una Metodología de Desarrollo Para la Construcción de Entornos Virtuales”, in VI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2001), 2001.
Camera-ready.pdf (266.76 KB)
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“Exploring the Role of Word Associations in the Construction of Rhetorical Figures”, in 7th International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016.
GalvanEtAl.pdf (141.27 KB)
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“Exploring the Behavior of Classic REG Algorithms in the Description of Characters in 3D Images”, in International Natural Language Generation Conference (INLG2017), Santiago de Compostela, Spain, 2017.
inlg17_v1.pdf (556.66 KB)
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“Exploring Creative Freedom in Real Time Story Generation”, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017.
AISBCC2017.pdf (1.6 MB)
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“Evolving the INES story generation system: from single to multiple plot lines”, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019.
Concepcionetal-iccc2019.pdf (218.55 KB)
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“Evolutionary Construction of Stories that Combine Several Plot Lines”, in Computational Intelligence in Music, Sound, Art and Design – 11th International Conference, EvoMUSART 2022, Madrid, Spain, 2022.
Gervas.pdf (251.45 KB)
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“Emolift: Elevator Conversations based on Emotions”, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019.
onateetal-iccc2019.pdf (180.18 KB)
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“Design Tasks in Virtual Environments Development”, in 13th International Conference on Software Engineering and Knowledge Engineering (SEKE01), 2001.
SEKE01.pdf (54.36 KB)
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“A common model for representing stories in automatic storytelling”, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017.
common-model-representing.pdf (158.39 KB)
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“A Challenge Proposal for Narrative Generation using CNLs”, in GenChal Special Session at 9th International Natural Language Generation conference, INLG 2016 5-8 September 2016, Edinburgh, Scotland, UK, 2016.
NarrChal2016ConcepcionCRC.pdf (78.16 KB)
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