Biblio

Export 451 results:
Author Title Type [ Year(Asc)]
2017
S. Bautista, Hervás, R., Gervás, P., and Rojo, J., An Approach to Treat Numerical Information in the Text Simplification Process, Universal Access in the Information Society, vol. 16, pp. 85-102, 2017.PDF icon UAIS-2014-734_FINAL.pdf (634.87 KB)
S. Bautista, Hervás, R., Hernández-Gil, A., Martínez-Díaz, C., Pascua, S., and Gervás, P., AraTraductor: Text to Pictogram Translation using Natural Language Processing Techniques, in 18th International Conference of the Spanish Human Computer Interaction Association, 2017.
E. Concepción, Gervás, P., and Méndez, G., A common model for representing stories in automatic storytelling, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017.PDF icon common-model-representing.pdf (158.39 KB)
P. Gervás, Comparative Evaluation of Elementary Plot Generation Procedures, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Madrid, Spain, 2017.PDF icon c3gi2017GervasCRC.pdf (290.95 KB)
P. Delatorre, León, C., Gervás, P., and Palomo-Duarte, M., A computational model of the cognitive impact of decorative elements on the perception of suspense, Connection Science, vol. 29, pp. 295-331, 2017.
G. Méndez, Hervás, R., Gervás, P., Martín, A., and Julca, F., Exploring Creative Freedom in Real Time Story Generation, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017.PDF icon AISBCC2017.pdf (1.6 MB)
G. Méndez, Hervás, R., Bautista, S., Rabadán, A., and Rodríguez-Ferreira, T., Exploring the Behavior of Classic REG Algorithms in the Description of Characters in 3D Images, in International Natural Language Generation Conference (INLG2017), Santiago de Compostela, Spain, 2017.PDF icon inlg17_v1.pdf (556.66 KB)
P. Delatorre, León, C., Salguero, A., Mateo-Gil, C., and Gervás, P., Impact of interactivity on information management for suspense in storytelling, in Proceedings of AISB Annual Convencion 2017, 2017.PDF icon Delatorre 2017 - Interactivity and suspense.pdf (557.8 KB)
P. Delatorre, León, C., Salguero, A., and Mateo-Gil, C., The Long Path of Frustration: a case of study with Dead by Daylight, in I. Rojas et al. (eds.): Advances in Computational Intelligence, 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, Cádiz, Spain, June 14-16, Proceedings, Part II, LNCS 10306, 2017.PDF icon Delatorre 2017 - Long path of frustration.pdf (343.72 KB)
E. Concepción, Gervás, P., and Méndez, G., A microservice-based architecture for story generation, in Microservices, Odense, Denmark, 2017.PDF icon ConcepcionEtAl-Microservices2017.pdf (150.21 KB)
M. Wilder and Gervás, P., A Model of Character Evolution based on Stanislavsky-driven BDI Agents, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Madrid, Spain, 2017.PDF icon C3GI_2017_paper_12.pdf (389.34 KB)
H. G. Oliveira, Hervás, R., Díaz, A., and Gervás, P., Multilingual extension and evaluation of a poetry generator, Natural Language Engineering, pp. 1–39, 2017.PDF icon multilingual_poetry.pdf (603.12 KB)
P. Gervás, Template-Free Construction of Poems with Thematic Cohesion and Enjambment, in Computational Creativity in Language Generation (CC-NLG 2017) workshop, International Natural Language Generation Conference, Santiago de Compostela, Spain, 2017.PDF icon cc-nlg2017-Gervas-CRC.pdf (116.8 KB)
2016
S. Bautista and Díaz-Agudo, B., Accesibility-driven cooking system, in ICCBR, 2016.PDF icon BautistaDiaz.pdf (1007.32 KB)
J. Osorio, Peinado, F., and Aladro, E., Análisis motivacional sobre desplazamientos y flujos migratorios de cibercomunidades en videojuegos de rol multijugador en línea, in Congreso Internacional de Videojuegos y Educación, Pontevedra, España, 2016.
P. Gervás, Hervás, R., León, C., and Gale, C. V., Annotating Musical Theatre Plots on Narrative Structure and Emotional Content, in Seventh International Workshop on Computational Models of Narrative, Kravov, Poland, 2016.PDF icon annotating-musical-theatreCRC.pdf (619.54 KB)
C. León, An architecture of narrative memory, Biologically Inspired Cognitive Architectures, vol. 16, 2016.
A. Fernandez-Isabel, Sevilla, A. F. G., and Díaz, A., Associating Colors to Emotional Concepts Extracted from Unstructured Texts, ESSLLI Workshop on Computational Creativity, Concept Invention, and General Intelligence (C3GI). pp. 81-89, 2016.
S. Bautista, Hervás, R., and Gervás, P., Automatic Simplification of Numerical Expressions using Fuzzy Logic, in XVIII Congreso Español sobre Tecnologías y Lógica Fuzzy. ESTYLF 2016, Donostia-San Sebastián, Spain, 2016.PDF icon BautistaetAl_ESTYLF.pdf (61.99 KB)
S. Colton, Llano, M. Teresa, Hepworth, R., Charnley, J., Gale, C. V., Baron, A., Pachet, F., Roy, P., Gervás, P., Collins, N., Sturm, B., Weyde, T., Wolff, D., and Lloyd, J. Robert, The Beyond the Fence Musical and Computer Says Show Documentary, in Seventh International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016.PDF icon The-Beyond-the-Fence-Musical-and-Computer-Says-Show-Documentary.pdf (11.04 MB)
E. Concepción, Gervás, P., Méndez, G., and León, C., A Challenge Proposal for Narrative Generation using CNLs, in GenChal Special Session at 9th International Natural Language Generation conference, INLG 2016 5-8 September 2016, Edinburgh, Scotland, UK, 2016.PDF icon NarrChal2016ConcepcionCRC.pdf (78.16 KB)
P. Delatorre, Arfè, B., Gervás, P., and Palomo-Duarte, M., A component-based architecture for suspense modelling, in Proceedings of AISB 2016's Third International Symposium on Computational Creativity (CC2016), 2016.PDF icon Delatorre 2016 - A component architecture for suspense modelling.pdf (116.13 KB)
M. Znidarsic, Cardoso, A., Gervás, P., Martins, P., Hervás, R., Alves, A. Oliveira, Oliveira, H. G., Xiao, P., Linkola, S., Toivonen, H., Kranjc, J., and Lavrac, N., Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case, in Seventh International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016.PDF icon Computational-Creativity-Infrastructure-for-Online-Software-Composition.pdf (1.03 MB)
A. Romero Hernandez, Perez, C. Diaz- Faes, Riojo, M. González, Morata, A. Calvo, and Manero, B., Computers or tablets? Choosing devices for educational videogames, in 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), 2016.
J. Miguel Fernández, Herrero, S., and Bautista, S., ConCiencia Inclusiva: la ciencia como recurso formativo e inclusivo para personas con y sin diversidad cognitiva, in Congreso Internacional Universidad y Discapacidad -CIUD , 2016.PDF icon Poster_PIE_CIUD_2016_FernandezHerreroBautista.pdf (1004.92 KB)

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