Publications

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Peinado F, Cavazza M, Pizzi D.  2008.  Revisiting Character-Based Affective Storytelling under a Narrative BDI Framework. International Conference on Interactive Digital Storytelling.  Download: 2008-peinado-revisiting.pdf (398.83 KB)
Peinado F, Navarro A, Gervás P.  2008.  A Testbed Environment for Interactive Storytellers. 2nd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN).  Download: 2008-peinado-testbed-PUBLISHED.pdf (545.97 KB)
Peinado F, Gervás P.  2007.  Automatic Direction of Automatic Storytelling: Formalizing the Game Master Paradigm. 4th International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling (ICVS). 4871:196-201. Download: 2007-peinado-automatic-PUBLISHED.pdf (203.91 KB)
Peinado F, Navarro A.  2007.  RCEI: An API for Remote Control of Narrative Environments. 4th International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling (ICVS). 4871:181-186. Download: 2007-peinado-rcei-PUBLISHED.pdf (1 MB)
Peinado F.  2006.  Interactive Digital Storytelling: Automatic Direction of Virtual Environments. Upgrade. VII:42-46. Download: 2006-peinado-interactive-PRE.pdf (64.07 KB)
Peinado F, Gervás P.  2006.  Evaluation of Automatic Generation of Basic Stories. New Generation Computing. 24:289-302. Download: 2006-peinado-evaluation-PRE.pdf (183.79 KB)
Peinado F, Gervás P.  2006.  Minstrel Reloaded: From the Magic of Lisp to the Formal Semantics of OWL. 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE). 4326:93-97. Download: 2006-peinado-minstrel.pdf (84.98 KB)
Peinado F, Gervás P.  2005.  Creativity Issues in Plot Generation. Workshop on Computational Creativity. :45-52. Download: 2005-peinado-creativity.pdf (83.21 KB)
Peinado F, Gervás P.  2005.  A Generative and Case-based Implementation of Proppian Morphology. The 17th Joint International Conference of the Association for Computers and the Humanities and the Association for Literary and Linguistic Computing (ACH/ALLC). :129-131. Download: 2005-loenneker-story.pdf (356.62 KB)
Peinado F, Gervás P, Moreno-Ger P.  2005.  Interactive Storytelling in Educational Environments. 3rd International Conference on Multimedia and ICT´s in Education (m-ICTE): Recent Research Developments in Learning Technologies. 3:1345-1349. Download: 2005-peinado-interactive.pdf (205.59 KB)
Peinado F, Martín P, Martín M.  2005.  A Game Architecture for Emergent Story-Puzzles in a Persistent World. 2nd International Conference of the Digital Games Research Association.  Download: 2005-peinado-game.pdf (151.8 KB)
Peinado F, Ancochea M, Gervás P.  2004.  Automated Control of Interactions in Virtual Spaces: a Useful Task for Exploratory Creativity. 7th European Conference on Case Based Reasoning. First Joint Workshop on Computational Creativity. :191-202. Download: 2004-peinado-automated.pdf (166.59 KB)
Peinado F, Gervás P, Díaz-Agudo B.  2004.  A Description Logic Ontology for Fairy Tale Generation. 4th International Conference on Language Resources and Evaluation, Procs. of the Workshop on Language Resources for Linguistic Creativity. :56-61. Download: 2004-peinado-description.pdf (312.19 KB)
Peinado F.  2008.  Un Armazón para el Desarrollo de Aplicaciones de Narración Automática basado en Componentes Ontológicos Reutilizables. Departamento de Ingeniería del Software e Inteligencia Artificial. PhD Thesis Download: 2008-peinado-armazon-PhD.pdf (3.97 MB)
Peinado F, Gervás P.  2004.  Transferring Game Mastering Laws to Interactive Digital Storytelling. International Conference on Technologies for Interactive Digital Storytelling and Entertainment.  Download: 2004-peinado-transferring.pdf (125.92 KB)
Peinado F, Santorum M.  2006.  De cómo la realidad puede tomar parte en juegos emergentes. La Revista Icono 14. 8 Download: 2006-peinado-realidad.pdf (543.21 KB)
Peinado F, Santorum M.  2005.  Juego Emergente: ¿Nuevas Formas de Contar Historias en Videojuegos. La Revista Icono 14. 4 Download: 2005-peinado-juego.pdf (262.71 KB)
Peinado F.  2006.  Narración Digital e Interactiva: Dirección automática de entornos virtuales. Novática. 180 Download: 2006-peinado-narracion-PRE.pdf (65.94 KB)
Peinado F, Francisco V, Hervás R, Gervás P.  2010.  Assessing the Novelty of Computer-Generated Narratives using Empirical Metrics. MINDS AND MACHINES. 20:588. Download: M&M_PeinadoFranciscoHervasGervas_2010.pdf (240 KB)
Pereira F, Gervás P.  2003.  Natural Language Generation from Concept Blends. AISB 03 Symposium on AI and Creativity in Arts and Science.  Download: readingBlends.pdf (397.62 KB)
Plaza L, Díaz A, Gervás P.  2008.  Uso de Grafos de Conceptos para la Generación Automática de Resúmenes en Biomedicina. Procesamiento del Lenguaje Natural. 41:191-198. Download: Plaza et al 2008 (SEPLN).pdf (453.81 KB)
Plaza L, Díaz A, Gervás P.  2008.  Concept-graph based Biomedical Automatic Summarization using Ontologies. TextGraphs-3: Graph-based Algorithms for Natural Language Processing. Coling 2008.  Download: coling08.pdf (180.6 KB)
Plaza L, Díaz A, Gervás P.  2009.  Automatic summarization of news using wordnet concept graphs. Best Paper Award. IADIS International Conference Informatics 2009.  Download: PlazaMCCSIS2009.pdf (124.82 KB)
Plaza L, Carrillo de Albornoz J, Prados J.  2010.  Sistemas de Acceso Inteligente a la Información Biomédica: una Revisión. Revista Internacional de Ciencias Podológicas. 4 Download: RICP1010120007A.pdf (105.46 KB)
Plaza L, Díaz A.  2010.  Retrieval of Similar Electronic Health Records Using UMLS Concept Graphs. Natural Language Processing and Information Systems, 15th International Conference on Applications of Natural Language to Information Systems, NLDB 2010. Lecture Notes in Computer Science 6177.