Welcome to NIL's website!

The NIL acronym (Natural Interaction based on Language) identifies a group of researchers and practitioners whose interests converge towards the development of interfaces based on language for modern day IT applications for modifying or finding information, issuing commands, or present output results in a way easy to understand.

Various Artificial Intelligence techniques contribute towards this goal. The mainstay of NIL is obviously a strong Natural Language Processing component. However, the complexities of language interactions require the use of additional techniques of Knowledge Representation, Expert Systems, Case-Based Reasoning, Evolutionary Algorithms, User Modeling and Computational Creativity.

NIL arises in 2005 to provide a minimal infrastructure to house colaborative projects between researchers at Universidad Complutense de Madrid. Nevertheless, it is open to contributions from researchers affiliated at other institutions if they are interested in the stated goals. At the same point, NIL is born with the overall goal of developing the technologies that it researchs on to the point where they can be used for practical applications. For this reason, we are always on the look out for opportunities to test the applicability of our work in real life situations.

  • If you feel your own research might contribute to these goals and you would like to participate in NIL, please contact us.
  • If you think that your business might benefit from applying one of the techniques that we are working on, or you reckon you may have a possible application for one of them, please contact us.



FIRST ANNUAL CONTACT FORUM OF THE PROSECCO NETWORK

The First Annual Contact Forum of the PROSECCO (PROmoting the Scientific Exploration of Computational Creativity) network will be held in El Escorial, Madrid from February 21-23 inclusive. (http://prosecco-network.eu/)
The forum will bring together international researchers whose work can inform CC research and be informed in turn by ongoing CC efforts.
Organized by Pablo Gervás, UCM.

Project CONCRETE - 1 postdoctoral research position available

The European project CONCRETE ("Concept Creation Technologies") aims to study conceptual creativity in humans and machines hoping to achieve computationally-creative reasoning as the creation of new concepts. It will focus on mechanisms for generating examples from a learned model, and mechanisms for evaluating generated examples according to novelty and value.

Proyecto CONCRETE - 1 plaza de investigador postdoctoral

El proyecto europeo CONCRETE ("Concept Creation Technologies") estudiará la creación de concepts in personas y máquinas con la esperanza de alcanzar razonamiento conceptual creative en términos de creación de nuevos conceptos. Se centrará en mecanismos para generar ejemplos a partir de un modelo aprendido, and mecanismos para evaluar ejemplos generados en términos de su novedad y su valor.

Project WHIM - 1 postdoctoral research position available

The European project WHIM ("The What-If Machine") investigates the following model for creative idea generation: (a) collect and analyse some information about a domain, to form a shallow world view of that domain (b) form a set of what-if style ideas from the analysis using notions of surprise, semantic tension and incongruity (c) assess, rank and select ideas based on the quality and quantity of narratives that can be generated using each idea, and (d) use the world view, idea and narratives in linguistic renderings, taking into account notions of relevancy, expansion, obfuscation and aff

Proyecto WHIM - 1 plaza de investigador postdoctoral

El proyecto europeo WHIM ("The What-If Machine") investiga el siguiente modelo para la generación creativa de ideas: (a) recopilar y analizar información sobre un dominio, para formar una vision somera del mundo de ese dominio, (b) construir un conjunto de ideas del tipo “qué pasaría si” a partir de ese análisis, utilizando nociones de sorpresa, tensión semántica e incongruencia, (c) valorar, ordenar, y seleccionar ideas a partir de la calidad y la cantidad de narraciones que se puedan generar utilizando cada idea, y (d) utilizar la visión del mundo construida, la idea, y las narraciones re

Pablo Gervás at TEDxBARCELONA SCIENCE 2012

Creatome: How to build machines that write tales

Words can create magic. Could we build machines that write tales and predict the feelings poems create? Pablo Gervas is trying to discover if machines could write poetry that a human would appreciate. In the course of this quest, he has learnt many things about how poetry works, the limitations of machines and what makes our brains so special, the way people appreciate poetry and various ways in which machines scare them.

Charla de Pablo Gervás en la Semana Complutense de las Letras 2013

Charla impartida por Pablo Gervás durante la Semana Complutense de las Letras (abril 2013), titulada "Protagonismo y autoría en ficción interactiva", donde desarrolló un pequeño recorrido por los mecanismos básicos de la ficción interactiva, centrándose en particular en cómo se utilizan para potenciar la ilusión de protagonismo que se produce en el lector y en cómo pueden llegar a reducir el margen de maniobra del autor a la hora de controlar su propia obra.

NIL organiza SEPLN 2013

Investigadores del grupo NIL, con Pablo Gervás y Alberto Díaz a la cabeza, participan en la organización de SEPLN 2013.

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