Biblio

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2019
P. Xiao, Toivonen, H., Gross, O., Cardoso, A., Correia, J., Machado, P., Martins, P., Oliveira, H. G., Sharma, R., Pinto, A. Miguel, Díaz, A., Francisco, V., Gervás, P., Hervás, R., León, C., Forth, J., Purver, M., Wiggins, G. A., Miljković, D., Podpečan, V., Pollak, S., Kralj, J., ,, Bohanec, M., Lavrac, N., Urbančič, T., Van Der Velde, F., and Battersby, S., Conceptual Representations for Computational Concept Creation, ACM Comput. Surv., vol. 52, pp. 9:1–9:33, 2019.PDF icon a9-xiao-with-supp.pdf (4.11 MB)
C. León, Gervás, P., and Delatorre, P., Empirical Insights Into Short Story Draft Construction, IEEE Access, vol. 7, pp. 119192-119208, 2019.
P. Delatorre, Salguero, A., León, C., and Tapscott, A., The Impact of Context on Affective Norms: A Case of Study With Suspense, Frontiers in Psychology, vol. 10, p. 1988, 2019.
P. Delatorre, León, C., Salguero, A., Palomo-Duarte, M., and Gervás, P., Information management in interactive and non-interactive suspenseful storytelling, Connection Science, vol. 31, pp. 82-101, 2019.
P. Gervás, Concepción, E., León, C., Méndez, G., and Delatorre, P., The Long Path to Narrative Generation, IBM Journal of Research & Development, vol. 63, pp. 1-8, 2019.PDF icon Gervasetal2019LongPathNarrativeGeneration.pdf (596.84 KB)
P. Delatorre, León, C., Salguero, A., and Tapscott, A., Optimizing player and viewer amusement in suspense video games, IEEE Access, vol. 7, pp. 85338–85353, 2019.
2017
A. Berns, Palomo-Duarte, M., Isla-Montes, J. - L. Isla, Dodero-Beardo, J. - M., and Delatorre, P., Agenda colaborativa para el aprendizaje de idiomas: del papel al dispositivo móvil, RIED. Revista Iberoamericana de Educación a Distancia, vol. 20, 2017.PDF icon Berns 2017 - Agenda colaborativa - preprint.pdf (1.08 MB)
A. Berns, Palomo-Duarte, M., Isla-Montes, J. - L. Isla, Dodero-Beardo, J. - M., and Delatorre, P., Agenda colaborativa para el aprendizaje de idiomas: del papel al dispositivo móvil, RIED. Revista Iberoamericana de Educación a Distancia, vol. 20, 2017.PDF icon Berns 2017 - Agenda colaborativa - preprint.pdf (1.08 MB)
P. Delatorre, León, C., Gervás, P., and Palomo-Duarte, M., A computational model of the cognitive impact of decorative elements on the perception of suspense, Connection Science, vol. 29, pp. 295-331, 2017.
P. Delatorre, León, C., Salguero, A., Mateo-Gil, C., and Gervás, P., Impact of interactivity on information management for suspense in storytelling, in Proceedings of AISB Annual Convencion 2017, 2017.PDF icon Delatorre 2017 - Interactivity and suspense.pdf (557.8 KB)
P. Delatorre, León, C., Salguero, A., and Mateo-Gil, C., The Long Path of Frustration: a case of study with Dead by Daylight, in I. Rojas et al. (eds.): Advances in Computational Intelligence, 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, Cádiz, Spain, June 14-16, Proceedings, Part II, LNCS 10306, 2017.PDF icon Delatorre 2017 - Long path of frustration.pdf (343.72 KB)
H. G. Oliveira, Hervás, R., Díaz, A., and Gervás, P., Multilingual extension and evaluation of a poetry generator, Natural Language Engineering, pp. 1–39, 2017.PDF icon multilingual_poetry.pdf (603.12 KB)
2016
S. Bautista and Díaz-Agudo, B., Accesibility-driven cooking system, in ICCBR, 2016.PDF icon BautistaDiaz.pdf (1007.32 KB)
A. Fernandez-Isabel, Sevilla, A. F. G., and Díaz, A., Associating Colors to Emotional Concepts Extracted from Unstructured Texts, ESSLLI Workshop on Computational Creativity, Concept Invention, and General Intelligence (C3GI). pp. 81-89, 2016.
P. Delatorre, Arfè, B., Gervás, P., and Palomo-Duarte, M., A component-based architecture for suspense modelling, in Proceedings of AISB 2016's Third International Symposium on Computational Creativity (CC2016), 2016.PDF icon Delatorre 2016 - A component architecture for suspense modelling.pdf (116.13 KB)
A. F. G. Sevilla, Fernandez-Isabel, A., and Díaz, A., Enriched semantic graphs for extractive text summarization, in Conference of the Spanish Association for Artificial Intelligence, 2016.
P. Delatorre, Palomo-Duarte, M., and Gervás, P., Formalising suspense from immersive environments, in Proceedings 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, 2016.PDF icon Delatorre 2016 - Suspense from immerisve environments.pdf (401.4 KB)
A. F. G. Sevilla, Fernandez-Isabel, A., and Díaz, A., Grafeno: Semantic graph extraction and operation, in International Conference on Digital Information Management (ICDIM 2016), 2016.
T. Rodríguez-Ferreira, Rabadán, A., Hervás, R., and Díaz, A., Improving Information Extraction from Wikipedia Texts using Basic English, in Proceedings of the Tenth International Conference on Language Resources and Evaluation (LREC 2016), Paris, France, 2016.PDF icon LRECPaper-AdrianTeresa.pdf (100.4 KB)

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