Biblio
Export 131 results:
Author Title [ Type] Year Filters: First Letter Of Last Name is P [Clear All Filters]
“Multi-document Summarization Techniques for Generating Image Descriptions: A Comparative Analysis”, in Multi-source, Multilingual Information Extraction and Summarization (Theory and Applications of Natural Language Processing), Springer, 2012.
, “Semantic Web Approaches to the Extraction and Representation of Emotions in Texts ”, in Semantic Web: Standards, Tools and Ontologies, NOVA Publishers, 2010. FranciscoEtAlNovaSW.pdf (389.67 KB)
, “Sentiment Analysis in Business Intelligence: A survey”, in Customer Relationship Management and the Social and Semantic Web: Enabling Cliens Conexus, IGI‐Global, 2011, pp. 231-252.
, “Adding Suspense to a Story Generation System through a Cognitive Model of the Impact of affective Terms”, in {Proceedings of the Sixth International Workshop on Computational Creativity, Concept Invention, and General Intelligence (C3GI 2017)}, Madrid, Spain, 2017.
, “Agent Based Simulation Framework for Quantitative and Qualitative Social Research: Statistics and Natural Language Generation”, in The Fourth European Social Simulation Association Conference, Toulouse, France, 2007. ABSSqualitativequantitavie ESSA 2007 v25 para enviar.pdf (140.69 KB)
, “Análisis de las motivaciones de los jugadores para realizar migraciones entre distintos servidores de un MMORPG”, in Congreso Internacional de Arte, Diseño y Desarrollo de Videojuegos en la Industria Creativa, Madrid, España, 2015.
, “Análisis motivacional sobre desplazamientos y flujos migratorios de cibercomunidades en videojuegos de rol multijugador en línea”, in Congreso Internacional de Videojuegos y Educación, Pontevedra, España, 2016.
, “Applying the E-R Computational Creativity Model to Image Interpretation”, in 3rd Joint Workshop on Computational Creativity, dentro de la 17th European Conference on Artificial Intelligence, Italy, 2006, pp. 29-32. er.pdf (419.44 KB)
, “AraTraductor: Text to Pictogram Translation using Natural Language Processing Techniques”, in 18th International Conference of the Spanish Human Computer Interaction Association, 2017.
, “Augmented Reality and Indoors Wi-Fi Positioning for Conducting Fire Evacuation Drills Using Mobile Phones”, in 4th International Symposium of Ubiquitous Computing and Ambient Intelligence (UCAmI 2010), Valencia, Spain, 2010. MendezGervas-UCAmI2010.pdf (406.97 KB)
, “AutoIndexer: Investigación y Desarrollo de Metodologías y Recursos Terminológicos de Apoyo para los Procesos de Indexación Automática de Documentos Clínicos”, in XXVII Congreso de la Sociedad Española para el Procesamiento del Lenguaje Natural (SEPLN 2011), 2011. SEPLN2011.pdf (179.74 KB)
, “Automated Control of Interactions in Virtual Spaces: a Useful Task for Exploratory Creativity”, in 7th European Conference on Case Based Reasoning. First Joint Workshop on Computational Creativity, Madrid, Spain, 2004, pp. 191-202. 2004-peinado-automated.pdf (166.59 KB)
, “Automatic Customization of Non-Player Characters Using Players Temperament”, in 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, 2006, vol. 4326, pp. 241-252. 2006-gomez-automatic.pdf (462.69 KB)
, “Automatic Direction of Automatic Storytelling: Formalizing the Game Master Paradigm”, in 4th International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling (ICVS), Saint-Malo, France, 2007, vol. 4871, pp. 196-201. 2007-peinado-automatic-PUBLISHED.pdf (203.91 KB)
, “The Beyond the Fence Musical and Computer Says Show Documentary”, in Seventh International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016. The-Beyond-the-Fence-Musical-and-Computer-Says-Show-Documentary.pdf (11.04 MB)
, “A Case Based Reasoning Approach to Story Plot Generation”, in Proceedings of the 7th European Conference on Case Based Reasoning (ECCBR). Advances in Case-Based Reasoning, Madrid, Spain, 2004, pp. 142-156. 2004-diaz-case.pdf (431.26 KB)
, “ColibriCook: A CBR System for Ontology-Based Recipe Retrieval and Adaptation”, 2008. jccook.pdf (191.4 KB)
, “A component-based architecture for suspense modelling”, in Proceedings of AISB 2016's Third International Symposium on Computational Creativity (CC2016), 2016. Delatorre 2016 - A component architecture for suspense modelling.pdf (116.13 KB)
, “Computers or tablets? Choosing devices for educational videogames”, in 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), 2016.
, “Constructing World Abstractions for Natural Language in Virtual 3D Environments”, in 2nd International Symposium on Intelligent Interactive Multimedia Systems and Services, Mogliano Veneto, Italy, 2009. iimss09.pdf (326.3 KB)
, “Creating the DISEQuA Corpus: a Test Set for Multilingual Question Answering”, in Comparative Evaluation of Multilingual Information Access Systems. 4th Workshop of the Cross-Language Evaluation Forum, CLEF 2003. Revised Selected Papers , Trondheim, Norway , 2004. creatingDISEQuA2003.pdf (155.93 KB)
, “Creating the DISEQuA Corpus: a Test Set for Multilingual Question Answering”, in Comparative Evaluation of Multilingual Information Access Systems. 4th Workshop of the Cross-Language Evaluation Forum, CLEF 2003. Revised Selected Papers , Trondheim, Norway , 2004. creatingDISEQuA2003.pdf (155.93 KB)
, “Creativity Issues in Plot Generation”, in Workshop on Computational Creativity, Edinburgh, UK, 2005, pp. 45-52. 2005-peinado-creativity.pdf (83.21 KB)
, “Creativity Issues in Plot Generation”, in Workshop on Computational Creativity, Edinburgh, UK, 2005, pp. 45-52. 2005-peinado-creativity.pdf (83.21 KB)
, “A Description Logic Ontology for Fairy Tale Generation”, in 4th International Conference on Language Resources and Evaluation, Procs. of the Workshop on Language Resources for Linguistic Creativity, Lisbon, Portugal, 2004, pp. 56-61. 2004-peinado-description.pdf (312.19 KB)
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