Biblio

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M. López-Ibáñez and Peinado, F., Walking in VR: Measuring Presence and Simulator Sickness in First-Person Virtual Reality Games, in Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, España, 2016.
J. Luis López-Calle, Gervás, P., and Fernández-Muñoz, C., A Methodology for the Annotation of Narrative Structures in Films, Communication & Methods, vol. 5, p. 91--107, 2023.PDF icon 182-Article Text-927-1-10-20230525.pdf (149.44 KB)
E. López, Plá, J., Méndez, G., and Gervás, P., Augmented Reality and Indoors Wi-Fi Positioning for Conducting Fire Evacuation Drills Using Mobile Phones, in 4th International Symposium of Ubiquitous Computing and Ambient Intelligence (UCAmI 2010), Valencia, Spain, 2010.PDF icon MendezGervas-UCAmI2010.pdf (406.97 KB)
E. Lloret, Plaza, L., and Aker, A., Multi-Document Summarization by Capturing the Information Users are Interested in, in Recent Advances in Natural Language Processing (RANLP 2011), 2011.PDF icon RANLP2011.pdf (95.01 KB)
E. Lloret, Plaza, L., and Aker, A., Analyzing the Capabilities of Crowdsourcing Services for Text Summarization, Language Resources and Evaluation (LRE). In press, 2012.
C. León and Gervás, P., Assisting Writing Through Step-by-Step Story Generation, in Semi-Automated Creativity Workshop, ACM conference on Creativity & Cognition 2011, Atlanta, Georgia, USA., 2011.PDF icon semi_automated_extended_leon_gervas.pdf (101.36 KB)
C. León, Peinado, F., and Navarro, A., An Intelligent Plot-Centric Interface for Mastering Computer Role-Playing Games, in First Joint International Conference on Interactive Digital Storytelling, Erfurt, Germany, 2008.PDF icon icids08.pdf (343.07 KB)
C. León, A Computational Model for Automated Extraction of Structural Schemas from Simple Narrative Plots, Universidad Complutense de Madrid, Madrid, 2010.PDF icon tesis_isbn.pdf (1.26 MB)
C. León, An architecture of narrative memory, Biologically Inspired Cognitive Architectures, vol. 16, 2016.
C. León, Hassan, S., Gervás, P., and Pavón, J., Mixed Narrative and Dialog Content Planning Based on BDI Agents, in XII Conferencia de la Asociación Española para Inteligencia Artificial, Salamanca, Spain, 2007.PDF icon caepia07.pdf (148.32 KB)
C. León and Gervás, P., A Top-Down Design Methodology based on Causality and Chronology for Developing Assisted Story Generation Systems, in 8th ACM conference on Creativity and cognition, Atlanta, Georgia, USA., 2011.PDF icon cc294-leon.pdf (127.2 KB)
C. León and Gervás, P., Prototyping the Use of Plot Curves to Guide Story Generation, in Workshop on Computational Models of Narrative, 2012 Language Resources and Evaluation Conference (LREC'2012), Istambul, Turkey, 2012.PDF icon leon_gervas_cmn12.pdf (116.75 KB)
C. León, Hassan, S., Gervás, P., Olivier, P., and Kray, C., From the Event Log of a Social Simulation to Narrative Discourse: Content Planning in Story Generation, in Conference of the Artificial and Ambient Intelligence, Culture Lab, Newcastle University, Newcastle upon Tyne, UK, 2007, pp. 402–409.PDF icon agentes07.pdf (724.56 KB)
C. León, Gervás, P., Delatorre, P., and Tapscott, A., Quantitative Characteristics of Human‑Written Short Stories as a Metric for Automated Storytelling, New Generation Computing, vol. 38, 2020.
C. León, Carrillo de Albornoz, J., and Gervás, P., A Framework for Building Creative Objects From Heterogeneous Generation Systems, in 5th International Joint Workshop on Computational Creativity, 2008.PDF icon ijwcc08spiel.pdf (170.56 KB)
C. León, Gervás, P., and Delatorre, P., Empirical Insights Into Short Story Draft Construction, IEEE Access, vol. 7, pp. 119192-119208, 2019.
C. León and Gervás, P., The Role of Evaluation Driven Rejection in the Successful Exploration of a Conceptual Space of Stories, Minds and Machines, 2010.PDF icon mm10_leon_gervas.pdf (364.79 KB)
C. León and Gervás, P., Creativity in Story Generation From the Ground Up: Non-deterministic Simulation driven by Narrative, in 5th International Conference on Computational Creativity, ICCC 2014, Ljubljana, Slovenia, 2014.PDF icon stella CRC.pdf (218.11 KB)
C. León and Gervás, P., Creative Storytelling Based on Transformation of Generation Rules, in 5th Internation Joint Workshop on Computational Creativity, 2008.PDF icon ijwcc08cast.pdf (202.62 KB)
C. León and Gervás, P., A Top-Down Design Methodology based on Causality and Chronology for Developing Assisted Story Generation Systems, in 8th ACM Conference on Creativity and Cognition, Atlanta, 2011.PDF icon cc294-leon.pdf (127.2 KB)
C. León, de la Puente, S., Dionne, D., Hervás, R., and Gervás, P., Constructing World Abstractions for Natural Language in Virtual 3D Environments, in 2nd International Symposium on Intelligent Interactive Multimedia Systems and Services, Mogliano Veneto, Italy, 2009.PDF icon iimss09.pdf (326.3 KB)
P. Lendvai, Declerck, T., Darányi, S., Gervás, P., Hervás, R., Malec, S., and Peinado, F., Integration of Linguistic Markup into Semantic Models of Folk Narratives: The Fairy Tale Use Case, in Seventh conference on International Language Resources and Evaluation (LREC'10), La Valetta, Malta, 2010.PDF icon 654_Paper.pdf (1.25 MB)
I. M. Laclaustra, Ledesma, J. L., Méndez, G., and Gervás, P., Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator, in 5th International Conference on Computational Creativity, ICCC 2014 (Late Breaking paper), Ljubljana, Slovenia, 2014.PDF icon MendezGervasICCC2014.pdf (91.5 KB)