Biblio

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Conference Paper
G. Méndez, Herrero, P., and de Antonio, A., Intelligent Virtual Environments for Training in Nuclear Power Plants, in ICEIS 2004: Artificial Intelligence and Decision Support Systems, Porto, Portugal, 2004, pp. 204–209.PDF icon paper-iceis04.pdf (82.97 KB)
P. Lendvai, Declerck, T., Darányi, S., Gervás, P., Hervás, R., Malec, S., and Peinado, F., Integration of Linguistic Markup into Semantic Models of Folk Narratives: The Fairy Tale Use Case, in Seventh conference on International Language Resources and Evaluation (LREC'10), La Valetta, Malta, 2010.PDF icon 654_Paper.pdf (1.25 MB)
E. Concepción, Gervás, P., and Méndez, G., INES: A reconstruction of the Charade storytelling system using the Afanasyev Framework, in Ninth International Conference on Computational Creativity, ICCC 2018, Salamanca, Spain, 2018.PDF icon ICCC 2018 paper on INES (442 KB)
M. Miranda and Peinado, F., Improving the Performance of a Computer-Controlled Player in a Maze Chase Game using Evolutionary Programming on a Finite-State Machine, in Congreso de la Sociedad Española Para las Ciencias del Videojuego, Barcelona, España, 2015.
J. - M. Martínez-González, García-Sánchez, P., Palomo-Duarte, M., and Delatorre, P., Implementación de generador estocástico de partidas mediante la configuración de dimensiones afectivas, in XVIII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 2018), 2018.
P. Delatorre, León, C., Salguero, A., Mateo-Gil, C., and Gervás, P., Impact of interactivity on information management for suspense in storytelling, in Proceedings of AISB Annual Convencion 2017, 2017.PDF icon Delatorre 2017 - Interactivity and suspense.pdf (557.8 KB)
G. Méndez and de Antonio, A., How do agents affect modifiability? A comparison between two architectures for intelligent virtual environments for training, in 2nd European Conference on Software Architecture, 2008, pp. 82–97.PDF icon 52920082.pdf (435.98 KB)
G. Méndez, Sánchez, M. I., and de Antonio, A., Hacia Una Metodología de Desarrollo Para la Construcción de Entornos Virtuales, in VI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2001), 2001.PDF icon Camera-ready.pdf (266.76 KB)
F. Peinado, Martín, P. P. G., and Martín, M. A. G., A Game Architecture for Emergent Story-Puzzles in a Persistent World, in 2nd International Conference of the Digital Games Research Association, Vancouver, Canada, 2005.PDF icon 2005-peinado-game.pdf (151.8 KB)
F. Peinado, Martín, P. P. G., and Martín, M. A. G., A Game Architecture for Emergent Story-Puzzles in a Persistent World, in 2nd International Conference of the Digital Games Research Association, Vancouver, Canada, 2005.PDF icon 2005-peinado-game.pdf (151.8 KB)
J. J. Escribano, Murciano, R., and Gervás, P., From Client's Dreams to Achievable Projects, in Proceedings of the Third International Conference on Enterprise Information Systems, 2001, pp. 833-838.
P. Galván, Francisco, V., Hervás, R., Méndez, G., and Gervás, P., Exploring the Role of Word Associations in the Construction of Rhetorical Figures, in 7th International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016.PDF icon GalvanEtAl.pdf (141.27 KB)
G. Méndez, Hervás, R., Bautista, S., Rabadán, A., and Rodríguez-Ferreira, T., Exploring the Behavior of Classic REG Algorithms in the Description of Characters in 3D Images, in International Natural Language Generation Conference (INLG2017), Santiago de Compostela, Spain, 2017.PDF icon inlg17_v1.pdf (556.66 KB)
M. Ballesteros, Mille, S., and Burga, A., Exploring Morphosyntactic Annotation Over a Spanish Corpus for Dependency Parsing, in DepLing 2013, 2013.
G. Méndez, Hervás, R., Gervás, P., Martín, A., and Julca, F., Exploring Creative Freedom in Real Time Story Generation, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017.PDF icon AISBCC2017.pdf (1.6 MB)
G. Méndez, Hervás, R., Gervás, P., Martín, A., and Julca, F., Exploring Creative Freedom in Real Time Story Generation, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017.PDF icon AISBCC2017.pdf (1.6 MB)
D. Guasch, Martín-Escalona, I., Macías, J. A., Moreno, L., Hervás, R., and Bautista, S., Expert-based Assessment of an Augmentative and Alternative Communication Tool, in XX International Conference on Human Computer Interaction (Interacción 2019), Donostia, Gipuzkoa, Spain, 2019.PDF icon a23-guasch.pdf (1.67 MB)
D. Guasch, Martín-Escalona, I., Macías, J. A., Moreno, L., Hervás, R., and Bautista, S., Expert-based Assessment of an Augmentative and Alternative Communication Tool, in XX International Conference on Human Computer Interaction (Interacción 2019), Donostia, Gipuzkoa, Spain, 2019.PDF icon a23-guasch.pdf (1.67 MB)
D. Guasch, Martín-Escalona, I., Macías, J. A., Moreno, L., Hervás, R., and Bautista, S., Expert-based Assessment of an Augmentative and Alternative Communication Tool, in XX International Conference on Human Computer Interaction (Interacción 2019), Donostia, Gipuzkoa, Spain, 2019.PDF icon a23-guasch.pdf (1.67 MB)
F. C. Pereira, Mendes, M., Gervás, P., and Cardoso, A., Experiments With Assessment of Creative Systems: An Application of Ritchie’s Criteria, in Second Computational Creativity Workshop, IJCAI2005, July 2005, Edinburgh, Scotland, 2005.PDF icon 1043_pub_PereiraMateusGervasCardoso.pdf (96.77 KB)
E. Concepción, Gervás, P., and Méndez, G., Evolving the INES story generation system: from single to multiple plot lines, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019.PDF icon Concepcionetal-iccc2019.pdf (218.55 KB)
P. Gervás and Méndez, G., Evolutionary Story Sifting over the Log of a Social Simulation, in XVII International Workshop on Artificial Life and Evolutionary Computation (WIVACE 2023), Venice, Italy, 2023.PDF icon WIVACE-2023-charade.pdf (193.28 KB)
P. Gervás, Concepción, E., and Méndez, G., Evolutionary Construction of Stories that Combine Several Plot Lines, in Computational Intelligence in Music, Sound, Art and Design – 11th International Conference, EvoMUSART 2022, Madrid, Spain, 2022.PDF icon Gervas.pdf (251.45 KB)
P. Gutiérrez Merino, Suárez, G. Eugercios, Popova, E. Kaloyanova, Francisco, V., and Hervás, R., EmoTraductor: Análisis Emocional para la Inclusión Digital, in IV Congreso Internacional Universidad y Discapacidad (CIUD 2018), Madrid, Spain, 2018.PDF icon EmoTraductor-CIUD2018.pdf (321.42 KB)
M. El-Yamri, Romero-Hernandez, A., Gonzalez-Riojo, M., and Manero, B., Emotions-Responsive Audiences for VR Public Speaking Simulators Based on the Speakers' Voice, in 2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT), 2019.PDF icon Emotions_responsive_audience_El-Yamri.pdf (197.9 KB)

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