Biblio

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G
F. Peinado, Martín, P. P. G., and Martín, M. A. G., A Game Architecture for Emergent Story-Puzzles in a Persistent World, in 2nd International Conference of the Digital Games Research Association, Vancouver, Canada, 2005.PDF icon 2005-peinado-game.pdf (151.8 KB)
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J. J. Escribano, Murciano, R., and Gervás, P., From Client's Dreams to Achievable Projects, in Proceedings of the Third International Conference on Enterprise Information Systems, 2001, pp. 833-838.
S. Bautista, Gervás, P., and Madrid, R. I., Feasibility Analysis for SemiAutomatic Conversion of Text to Improve Readability, The Second International Conference on Information and Communication Technologies and Accessibility. 2009.PDF icon BautistaGervasMadrid.pdf (62.84 KB)
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P. Galván, Francisco, V., Hervás, R., Méndez, G., and Gervás, P., Exploring the Role of Word Associations in the Construction of Rhetorical Figures, in 7th International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016.PDF icon GalvanEtAl.pdf (141.27 KB)
V. Francisco, Hervás, R., Méndez, G., and Galván, P., Exploring the Potential of Concept Associations for the Creative Generation of Linguistic Artifacts: a Case Study with Riddles and Rhetorical Figures, Frontiers in Psychology, vol. 9, 2018.PDF icon FrontiersVersionPublicada.pdf (876.02 KB)
G. Méndez, Hervás, R., Bautista, S., Rabadán, A., and Rodríguez-Ferreira, T., Exploring the Behavior of Classic REG Algorithms in the Description of Characters in 3D Images, in International Natural Language Generation Conference (INLG2017), Santiago de Compostela, Spain, 2017.PDF icon inlg17_v1.pdf (556.66 KB)
M. Ballesteros, Mille, S., and Burga, A., Exploring Morphosyntactic Annotation Over a Spanish Corpus for Dependency Parsing, in DepLing 2013, 2013.
G. Méndez, Hervás, R., Gervás, P., Martín, A., and Julca, F., Exploring Creative Freedom in Real Time Story Generation, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017.PDF icon AISBCC2017.pdf (1.6 MB)
G. Méndez, Hervás, R., Gervás, P., Martín, A., and Julca, F., Exploring Creative Freedom in Real Time Story Generation, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017.PDF icon AISBCC2017.pdf (1.6 MB)
E. Concepción, Gervás, P., and Méndez, G., Exploring Baselines for Combining Full Plots into Multiple-plot Stories, New Generation Computing, pp. 1-41, 2020.
D. Guasch, Martín-Escalona, I., Macías, J. A., Moreno, L., Hervás, R., and Bautista, S., Expert-based Assessment of an Augmentative and Alternative Communication Tool, in XX International Conference on Human Computer Interaction (Interacción 2019), Donostia, Gipuzkoa, Spain, 2019.PDF icon a23-guasch.pdf (1.67 MB)
D. Guasch, Martín-Escalona, I., Macías, J. A., Moreno, L., Hervás, R., and Bautista, S., Expert-based Assessment of an Augmentative and Alternative Communication Tool, in XX International Conference on Human Computer Interaction (Interacción 2019), Donostia, Gipuzkoa, Spain, 2019.PDF icon a23-guasch.pdf (1.67 MB)
D. Guasch, Martín-Escalona, I., Macías, J. A., Moreno, L., Hervás, R., and Bautista, S., Expert-based Assessment of an Augmentative and Alternative Communication Tool, in XX International Conference on Human Computer Interaction (Interacción 2019), Donostia, Gipuzkoa, Spain, 2019.PDF icon a23-guasch.pdf (1.67 MB)
F. C. Pereira, Mendes, M., Gervás, P., and Cardoso, A., Experiments With Assessment of Creative Systems: An Application of Ritchie’s Criteria, in Second Computational Creativity Workshop, IJCAI2005, July 2005, Edinburgh, Scotland, 2005.PDF icon 1043_pub_PereiraMateusGervasCardoso.pdf (96.77 KB)
Á. Rodrigo, Peñas, A., Herrera, J., Verdejo, F., Sekine, S., Inui, K., Dagan, I., Dolan, B., Giampiccolo, D., and Magnini, B., Experiments of UNED at the Third Recognising Textual Entailment Challenge, Workshop on Textual Entailment and Paraphrasing. Association for Computational Linguistics, Prague, Czech Republic, p. 89--94, 2007.PDF icon W07-1415.pdf (319.14 KB)
E. Concepción, Gervás, P., and Méndez, G., Evolving the INES story generation system: from single to multiple plot lines, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019.PDF icon Concepcionetal-iccc2019.pdf (218.55 KB)
P. Gervás and Méndez, G., Evolutionary Story Sifting over the Log of a Social Simulation, in XVII International Workshop on Artificial Life and Evolutionary Computation (WIVACE 2023), Venice, Italy, 2023.PDF icon WIVACE-2023-charade.pdf (193.28 KB)
P. Gervás, Concepción, E., and Méndez, G., Evolutionary Construction of Stories that Combine Several Plot Lines, in Computational Intelligence in Music, Sound, Art and Design – 11th International Conference, EvoMUSART 2022, Madrid, Spain, 2022.PDF icon Gervas.pdf (251.45 KB)
P. Gervás, Méndez, G., and Concepción, E., Evolutionary Combination of Subplot Patterns into Meaningful Plots, Researchsquare (preprint) - Genetic Programming and Evolvable Machines, 2023.PDF icon v1_covered.pdf (571.22 KB)
P. Gervás, Méndez, G., and Concepción, E., Evolutionary combination of connected event schemas into meaningful plots, Genetic Programming and Evolvable Machines, vol. 24, 2023.
P. Gutiérrez Merino, Suárez, G. Eugercios, Popova, E. Kaloyanova, Francisco, V., and Hervás, R., EmoTraductor: Análisis Emocional para la Inclusión Digital, in IV Congreso Internacional Universidad y Discapacidad (CIUD 2018), Madrid, Spain, 2018.PDF icon EmoTraductor-CIUD2018.pdf (321.42 KB)
M. El-Yamri, Romero-Hernandez, A., Gonzalez-Riojo, M., and Manero, B., Emotions-Responsive Audiences for VR Public Speaking Simulators Based on the Speakers' Voice, in 2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT), 2019.PDF icon Emotions_responsive_audience_El-Yamri.pdf (197.9 KB)
A. Oñate, Méndez, G., and Gervás, P., Emolift: Elevator Conversations based on Emotions, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019.PDF icon onateetal-iccc2019.pdf (180.18 KB)
F. Peinado, López-Mañas, E., and Moreno-Ger, P., El videojuego educativo como sistema autorreferencial: el curioso caso de Game Guru, in Congreso Internacional de Videojuegos y Educación, Alfaz del Pi, Alicante, España, 2012.
O. Martín, Manero, B., and Romero-Hernandez, A., El videojuego como herramienta de alfabetización informacional en estudiantes universitarios, Profesional de la información, vol. 31, 2022.

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