Biblio
“A computational model of the cognitive impact of decorative elements on the perception of suspense”, Connection Science, vol. 29, pp. 295-331, 2017.
, “Modulare la suspense del lettore attraverso un modelo computazionale”, in XXVIII Congresso Nazionale Sezione di Psicologia dello sviluppo e dell'educazione, 2015.
Delatorre 2015 - Modulare la suspense del lettore.pdf (73.56 KB)
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“Information management in interactive and non-interactive suspenseful storytelling”, Connection Science, vol. 31, pp. 82-101, 2019.
, “The Impact of Context on Affective Norms: A Case of Study With Suspense”, Frontiers in Psychology, vol. 10, p. 1988, 2019.
, “Formalising suspense from immersive environments”, in Proceedings 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, 2016.
Delatorre 2016 - Suspense from immerisve environments.pdf (401.4 KB)
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“Adding Suspense to a Story Generation System through a Cognitive Model of the Impact of affective Terms”, in {Proceedings of the Sixth International Workshop on Computational Creativity, Concept Invention, and General Intelligence (C3GI 2017)}, Madrid, Spain, 2017.
, “Un modelo para la evaluación de la narrativa basada en partidas de ajedrez”, in Proceedings of the 1st Congreso de la Sociedad Española para las Ciencias del Videojuego (CoSECiVi 2014), 2014.
Delatorre 2014 - Suspense y ajedrez.pdf (403.12 KB)
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“Training to Capture Software Requirements by Role Playing”, in Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, New York, NY, USA, 2016.
, “Tres perspectivas del suspense formal”, in I Congreso de Jóvenes Investigadores de la Comunicación, 2016.
, “Improving the Fitness Function of an Evolutionary Suspense Generator Through Sentiment Analysis”, IEEE Access, vol. 9, pp. 39626–39635, 2021.
, “Outcome inference based on threat resources in suspenseful scenes”, in {Proceedings of 5th AISB Symposium on Computational Creativity 2018}, Liverpool (UK), 2018.
, “The Long Path of Frustration: a case of study with Dead by Daylight”, in I. Rojas et al. (eds.): Advances in Computational Intelligence, 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, Cádiz, Spain, June 14-16, Proceedings, Part II, LNCS 10306, 2017.
Delatorre 2017 - Long path of frustration.pdf (343.72 KB)
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“Impact of interactivity on information management for suspense in storytelling”, in Proceedings of AISB Annual Convencion 2017, 2017.
Delatorre 2017 - Interactivity and suspense.pdf (557.8 KB)
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“Estudios preliminares sobre el suspense narrativo e interactivo”, in VI Jornadas Predoctorales de la Escuela Superior de Ingeniería, 2015.
Delatorre 2015 - Estudios preliminares del suspense.pdf (149.73 KB)
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“Predicting the effects of suspenseful outcome for automatic storytelling”, Knowledge-Based Systems, vol. 209, p. 106450, 2020.
, “Confronting a paradox: a new perspective of the impact of uncertainty in suspense”, Frontiers in Psychology, vol. 9, p. 1392, 2018.
, “Diseño de un Juego Serio basado en el Suspense”, in Proceedings 2nd Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015, 2015.
Delatorre 2015 - Juego serio basado en el suspense.pdf (2.97 MB)
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“Optimizing player and viewer amusement in suspense video games”, IEEE Access, vol. 7, pp. 85338–85353, 2019.
, “A component-based architecture for suspense modelling”, in Proceedings of AISB 2016's Third International Symposium on Computational Creativity (CC2016), 2016.
Delatorre 2016 - A component architecture for suspense modelling.pdf (116.13 KB)
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“Knowing Users with Mild Intellectual Impairments in UX Design Processes”, in XXIII Congreso Internacional de Interacción Persona-Ordenador (Interacción 2023), Lleida, Spain, 2023.
, “A common model for representing stories in automatic storytelling”, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017.
common-model-representing.pdf (158.39 KB)
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“INES: A reconstruction of the Charade storytelling system using the Afanasyev Framework”, in Ninth International Conference on Computational Creativity, ICCC 2018, Salamanca, Spain, 2018.
ICCC 2018 paper on INES (442 KB)
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“A microservice-based architecture for story generation”, in Microservices, Odense, Denmark, 2017.
ConcepcionEtAl-Microservices2017.pdf (150.21 KB)
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“Afanasyev: A collaborative architectural model for automatic story generation”, in 5th AISB Symposium on Computational Creativity, University of Liverpool, UK, 2018.
AISB2018.pdf (275.36 KB)
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“Mining Knowledge in Storytelling Systems for Narrative Generation”, in CC-NLG: Computational Creativity in Natural Language Generation (@INLG2016), Edimburgh, UK, 2016.
Concepcionetal-CC-NLG.pdf (151.21 KB)
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