Biblio
“Evolutionary Elaboration of Daily News as a Poetic Stanza”, in IX Congreso Español de Metaheurísticas, Algoritmos Evolutivos y Bioinspirados - MAEB 2013, Universidad Complutense de MAdrid, Madrid, Spain, 2013.
maeb_rev.pdf (158.7 KB)
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“Exploring Morphosyntactic Annotation Over a Spanish Corpus for Dependency Parsing”, in DepLing 2013, 2013.
, “Extracting Drug-Drug interaction from text using negation features”, Procesamiento del Lenguaje Natural, vol. 51, 2013.
, “Going to the Roots of Dependency Parsing”, Computational Linguistics. 39:1, 2013.
article.pdf (172.73 KB)
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“Integration of lexical and syntactic simplification capabilities in a text editor”, Procedia Computer Science, 2013.
DSAI2013-HervasEtAl_CRC.pdf (119.16 KB)
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“MeSH indexing based on automatically generated summaries”, BMC bioinformatics, vol. 14, 2013.
, “Narrative Composition: Achieving the Perceived Linearity of Narrative”, in Proceedings of the 14th European Workshop on Natural Language Generation, Sofia, Bulgaria, 2013.
GervasENLG2013.pdf (61.22 KB)
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“NIL_UCM: Extracting Drug-Drug interactions from text through combination of sequence and tree kernels”, in Second Joint Conference on Lexical and Computational Semantics (*SEM), Volume 2: Proceedings of the Seventh International Workshop on Semantic Evaluation (SemEval 2013), Atlanta, Georgia, USA., 2013.
, “One Half or 50%? An Eye-Tracking Study of Number Representation Readability”, in INTERACT 2013 designing for diversity, Cape Town, South Africa, 2013.
interact2013-NENE.pdf (353.78 KB)
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“Propp’s Morphology of the Folk Tale as a Grammar for Generation”, in Workshop on Computational Models of Narrative, a satellite workshop of CogSci 2013: The 35th meeting of the Cognitive Science Society, Universität Hamburg Hamburg, Germany, 2013.
ProppCMN2013 CRC.pdf (389.24 KB)
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“Simposio de Desarrolladores: Reflexiones desde la Perspectiva de la Industria y la Creación”, in Congreso Internacional de Videojuegos y Educación, Cáceres, España, 2013.
, “Stories from Games: Content and Focalization Selection in Narrative Composition”, in I Spanish Symposium on Entertainment Computing, Universidad Complutense de Madrid, Madrid, Spain, 2013.
seed2013_CRC.pdf (166.26 KB)
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“A System for the Simplification of Numerical Expressions at Different Levels of Understandability.”, in Workshop on Predicting and Improving Text Readability for Target Reader Populations -ACL 2013, Sofia, Bulgaria, 2013.
Poster_SusanaBautista_PITR2013.pdf (466 KB)
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“A System for the Simplification of Numerical Expressions at Different Levels of Understandability. ”, in Worshop Natural Language Processing for Improving Textual Accessibility (NLP4ITA), Atlanta, USA, 2013.
nlp4ita_cr.pdf (132.8 KB)
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“Text Simplification Focused on Numerical Expressions”, in Workshop on Rethinking Universal Accessibility- INTERACT 2013, Cape Town, South Africa, 2013.
rua13_CR.pdf (122.44 KB)
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“TrivialCV: Competitive Activities for the Classroom Integrated in a Moodle Virtual Campus”, IEEE Journal of Latin-American Learning Techonologies, vol. 8, p. 8, 2013.
RitaInglesVersionPublicada.pdf (230.61 KB)
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“Adapting a Generic Platform for Poetry Generation to Produce Spanish Poems”, in 5th International Conference on Computational Creativity, ICCC 2014, Ljubljana, Slovenia, 2014.
PoeTryMe.pdf (239.79 KB)
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“Can Numerical Expressions Be Simpler? Implementation and Demostration of a Numerical Simplification System for Spanish”, in 9th International Conference on Language Resources and Evaluation, Reykjavik, 2014.
LREC_CR.pdf (218.64 KB)
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“Composing Narrative Discourse for Stories of Many Characters: a Case Study over a Chess Game”, Literary and Linguistic Computing, vol. 29, 2014.
, “Creativity in Story Generation From the Ground Up: Non-deterministic Simulation driven by Narrative”, in 5th International Conference on Computational Creativity, ICCC 2014, Ljubljana, Slovenia, 2014.
stella CRC.pdf (218.11 KB)
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“Generación de textos adaptativa basada en la elección léxica emocional”, in XV International Conference on Human Computer Interaction (INTERACCION 2014), Tenerife, Spain, 2014.
BautistaetAl_Interaccion14.pdf (235.21 KB)
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“Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator”, in 5th International Conference on Computational Creativity, ICCC 2014 (Late Breaking paper), Ljubljana, Slovenia, 2014.
MendezGervasICCC2014.pdf (91.5 KB)
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“Making Numerical Information more Accessible: Implementation of a Numerical Expressions Simplification Component for Spanish”, ITL- International Journal of Applied Linguistics, pp. 299-323, 2014.
Bautista_Saggion_CR_ITL_SIRS.pdf (455.47 KB)
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“Metrics for Desired Structural Features for Narrative Renderings of Game Logs”, Journal of Entertainment Computing, 2014.
, “A Model of Character Affinity for Agent-Based Story Generation”, in 9th International Conference on Knowledge, Information and Creativity Support Systems, Limassol, Cyprus, 2014.
MendezGervasLeon-kicss2014.pdf (345.73 KB)
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