Biblio
“JBeaver: un Analizador de Dependencias para el Español Basado en Aprendizaje”, XII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 07), vol. 2, 2 vol. Asociación Española para la Inteligencia Artificial, Salamanca, España, p. 211--220, 2007.
caepia07jbeaver.pdf (196.17 KB)
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“A Joint Model of Feature Mining and Sentiment Analysis for Product Review Rating”, in Proceedings of the 33rd European Conference on Information Retrieval (ECIR 2011), 2011.
paper.pdf (280.07 KB)
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“Juego Emergente: ¿Nuevas Formas de Contar Historias en Videojuegos”, La Revista Icono 14, vol. 4, 2005.
2005-peinado-juego.pdf (262.71 KB)
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“Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator”, in 5th International Conference on Computational Creativity, ICCC 2014 (Late Breaking paper), Ljubljana, Slovenia, 2014.
MendezGervasICCC2014.pdf (91.5 KB)
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“Knowing Users with Mild Intellectual Impairments in UX Design Processes”, in XXIII Congreso Internacional de Interacción Persona-Ordenador (Interacción 2023), Lleida, Spain, 2023.
, “Knowledge Organization in a Multilingual System for the Personalization of Digital News Services”, Seventh International ISKO Conference, vol. 8. pp. 386-392, 2002.
Garcia et al 2002 (ISKO).pdf (115 KB)
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“Linguistic Creativity at Different Levels of Decision in Sentence Production”, in AISB 02 Symposium on AI and Creativity is Arts and Science, Imperial College, London, 2002, pp. 79-88.
linguistic.pdf (161.53 KB)
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“A Logic Programming Application for the Analysis of Spanish Verse”, in First International Conference on Computational Logic, Imperial College, London, UK, 2000.
GervasCL2000.pdf (182.52 KB)
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“Logical Considerations in the Interpretation of Presuppositional Sentences”, Imperial College, University of London, London, 1995.
THESIS.pdf (1.01 MB)
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“The Long Path of Frustration: a case of study with Dead by Daylight”, in I. Rojas et al. (eds.): Advances in Computational Intelligence, 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, Cádiz, Spain, June 14-16, Proceedings, Part II, LNCS 10306, 2017.
Delatorre 2017 - Long path of frustration.pdf (343.72 KB)
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“The Long Path to Narrative Generation”, IBM Journal of Research & Development, vol. 63, pp. 1-8, 2019.
Gervasetal2019LongPathNarrativeGeneration.pdf (596.84 KB)
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“Los videojuegos y sus fronteras. Desafíos de producción y diseño para las nuevas generaciones”, in Tempo 2009, Albacete, España, 2009.
, “Making Numerical Information more Accessible: Implementation of a Numerical Expressions Simplification Component for Spanish”, ITL- International Journal of Applied Linguistics, pp. 299-323, 2014.
Bautista_Saggion_CR_ITL_SIRS.pdf (455.47 KB)
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“MaltOptimizer: A System for MaltParser Optimization”, in The 8th international conference on Language Resources and Evaluation (LREC 2012), Istanbul, 2012.
MaltOpt.pdf (156.64 KB)
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“MaltOptimizer: An Optimization Tool for MaltParser”, in 13th Conference of the European Chapter of the Association for computational Linguistics (EACL 2012). Demo Session, Avignon, 2012.
eacl2012.pdf (148.49 KB)
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“Measuring the Influence of Errors Induced by the Presence of Dialogues in Reference Clustering of Narrative Text”, 7th International Conference on Natural Language Processing (ICON 09). Hyderabad, India, pp. 209-218, 2009.
AggarwalICON09.pdf (216.84 KB)
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“MeSH indexing based on automatically generated summaries”, BMC bioinformatics, vol. 14, 2013.
, “A Methodology for the Annotation of Narrative Structures in Films”, Communication & Methods, vol. 5, p. 91--107, 2023.
182-Article Text-927-1-10-20230525.pdf (149.44 KB)
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“Metrics for Desired Structural Features for Narrative Renderings of Game Logs”, Journal of Entertainment Computing, 2014.
, “A microservice-based architecture for story generation”, in Microservices, Odense, Denmark, 2017.
ConcepcionEtAl-Microservices2017.pdf (150.21 KB)
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“MILES (Modelos de Interacción centrados en Lenguaje, Espacio y Semántica computacional)”, in Congreso de la Sociedad Española para el Procesamiento del Lenguaje Natural (SEPLN 2012), Castellón, Spain, 2012.
milesARTsepln CRC.pdf (145.78 KB)
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“Mining Knowledge in Storytelling Systems for Narrative Generation”, in CC-NLG: Computational Creativity in Natural Language Generation (@INLG2016), Edimburgh, UK, 2016.
Concepcionetal-CC-NLG.pdf (151.21 KB)
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“Minstrel Reloaded: From the Magic of Lisp to the Formal Semantics of OWL”, in 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, 2006, vol. 4326, pp. 93-97.
2006-peinado-minstrel.pdf (84.98 KB)
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“mIVA: Why to use Mobile Agents in Virtual Environments and Wireless Devices?”, in 15th European Conference on Artificial Intelligence (ECAI2002). Workshop 6: Artificial Intelligence in Mobile Systems, 2002.
AIMS2002.pdf (439.01 KB)
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“Mixed Narrative and Dialog Content Planning Based on BDI Agents”, in XII Conferencia de la Asociación Española para Inteligencia Artificial, Salamanca, Spain, 2007.
caepia07.pdf (148.32 KB)
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