%0 Journal Article %J Genetic Programming and Evolvable Machines %D 2023 %T Evolutionary combination of connected event schemas into meaningful plots %A Pablo Gervás %A Gonzalo Méndez %A Eugenio Concepción %B Genetic Programming and Evolvable Machines %V 24 %8 06/2023 %G eng %U https://link.springer.com/article/10.1007/s10710-023-09454-2 %( Evolutionary Combination of Subplot Patterns into Meaningful Plots %R 10.1007/s10710-023-09454-2 %0 Journal Article %J Researchsquare (preprint) - Genetic Programming and Evolvable Machines %D 2023 %T Evolutionary Combination of Subplot Patterns into Meaningful Plots %A Pablo Gervás %A Gonzalo Méndez %A Eugenio Concepción %B Researchsquare (preprint) - Genetic Programming and Evolvable Machines %8 2023 %G eng %U https://www.researchsquare.com/article/rs-2169837/v1 %R https://doi.org/10.21203/rs.3.rs-2169837/v1 %> http://nil.fdi.ucm.es/sites/default/files/v1_covered.pdf %0 Conference Paper %B Computational Intelligence in Music, Sound, Art and Design – 11th International Conference, EvoMUSART 2022 %D 2022 %T Evolutionary Construction of Stories that Combine Several Plot Lines %A Pablo Gervás %A Eugenio Concepción %A Gonzalo Méndez %X Although the narrative structure of common entertainment products like Hollywood movies or TV series is generally composed of a number of different plot lines combined into a single narrative discourse, efforts on computational modeling of story generation have to this point focused mostly on the construction of stories with a single plot line. The present paper explores an evolutionary solution to the task of building a story that combines more than one plot line into a single linear discourse. This requires: a set of knowledge resources that capture the main features that influence the decisions involved, a representation suitable for evolutionary treatment for discourses with several plot lines, and a set of fitness functions based on metrics related to the quality of the resulting discourses. The proposed solution produces populations of stories with elaborate discourses that combine several subplots. %B Computational Intelligence in Music, Sound, Art and Design – 11th International Conference, EvoMUSART 2022 %I Springer %C Madrid, Spain %8 04/2022 %G eng %U https://link.springer.com/chapter/10.1007/978-3-031-03789-4_5 %R https://doi.org/10.1007/978-3-031-03789-4_5 %> http://nil.fdi.ucm.es/sites/default/files/Gervas_0.pdf %0 Conference Paper %B International Conference on Computational Creativity %D 2021 %T Assessing MultiPlot Stories: from Formative Analysis to Computational Metrics %A Pablo Gervás %A Eugenio Concepción %A Gonzalo Méndez %B International Conference on Computational Creativity %C Ciudad de México, México %8 09/2021 %G eng %> http://nil.fdi.ucm.es/sites/default/files/shortPaperICCC2021-GervasCRC-v2.pdf %0 Journal Article %J New Generation Computing %D 2020 %T Exploring Baselines for Combining Full Plots into Multiple-plot Stories %A Eugenio Concepción %A Pablo Gervás %A Gonzalo Méndez %X Many of the stories at the core of narrative entertainment involve a number of plot lines that combine to give them interest. The present paper sets out to solve the problem of how several different plot lines, each one of them complete in its own sense, can be combined into a single linear sequence that works reasonably well as a plot. Starting from a brief review of how existing storytelling systems address the task, a representation for plots and plot templates is proposed that allows the combination of several subplots into a single plot line. Four strategies for weaving plots are proposed, two taken from literary studies and two computational baselines, and a formative evaluation of a set of stories produced by these solutions is presented. Finally, open issues, promising avenues of future work and the relation to previous work are discussed. %B New Generation Computing %P 1-41 %8 10/2020 %G eng %U https://link.springer.com/article/10.1007%2Fs00354-020-00115-x %& 1 %R 10.1007/s00354-020-00115-x %0 Conference Paper %B 10th International Conference on Computational Creativity (ICCC 2019) %D 2019 %T Evolving the INES story generation system: from single to multiple plot lines %A Eugenio Concepción %A Pablo Gervás %A Gonzalo Méndez %B 10th International Conference on Computational Creativity (ICCC 2019) %C UNC Charlotte, North Carolina, USA %8 06/2019 %G eng %> http://nil.fdi.ucm.es/sites/default/files/Concepcionetal-iccc2019.pdf %0 Journal Article %J IBM Journal of Research & Development %D 2019 %T The Long Path to Narrative Generation %A Pablo Gervás %A Eugenio Concepción %A Carlos León %A Gonzalo Méndez %A Delatorre, Pablo %B IBM Journal of Research & Development %V 63 %P 1-8 %8 01/2019 %G eng %U https://ieeexplore.ieee.org/document/8630003 %& 1 %R 10.1147/JRD.2019.2896157 %> http://nil.fdi.ucm.es/sites/default/files/Gervasetal2019LongPathNarrativeGeneration.pdf %0 Conference Paper %B 5th AISB Symposium on Computational Creativity %D 2018 %T Afanasyev: A collaborative architectural model for automatic story generation %A Eugenio Concepción %A Pablo Gervás %A Gonzalo Méndez %B 5th AISB Symposium on Computational Creativity %C University of Liverpool, UK %8 04/2018 %G eng %> http://nil.fdi.ucm.es/sites/default/files/AISB2018.pdf %0 Conference Paper %B Ninth International Conference on Computational Creativity, ICCC 2018 %D 2018 %T INES: A reconstruction of the Charade storytelling system using the Afanasyev Framework %A Eugenio Concepción %A Pablo Gervás %A Gonzalo Méndez %X The present paper introduces INES (Interactive Narrative Emotional Storyteller), an instance of the Afanasyev story generation framework that rebuilds Charade, an agent-based storytelling system. The construction of INES pursues a double goal: to develop a more complete version of Charade, by including a plot generation stage; and to show the capability of Afanasyev as scaffolding for building united systems from sources of diverse kind. From a broad view, the resulting architecture is a microservice-oriented ecosystem in which every significant stage of the story generation process is implemented by a microservice that can be easily replaced by another, as long as the new microservice keeps the interface contract established by the Afanasyev model. %B Ninth International Conference on Computational Creativity, ICCC 2018 %C Salamanca, Spain %8 06/2018 %G eng %> http://nil.fdi.ucm.es/sites/default/files/Concepcion_iccc2018.pdf %> http://nil.fdi.ucm.es/sites/default/files/Concepcion_iccc2018-presentation.pdf %> http://nil.fdi.ucm.es/sites/default/files/Concepcion_iccc2018-poster.png %0 Conference Paper %B 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017 %D 2017 %T An API-based approach to co-creation in automatic storytelling %A Eugenio Concepción %A Pablo Gervás %A Gonzalo Méndez %B 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017 %C Madrid, Spain %8 12/2017 %G eng %> http://nil.fdi.ucm.es/sites/default/files/api-based-approach_0.pdf %0 Conference Paper %B 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017 %D 2017 %T A common model for representing stories in automatic storytelling %A Eugenio Concepción %A Pablo Gervás %A Gonzalo Méndez %B 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017 %C Madrid, Spain %8 12/2017 %G eng %> http://nil.fdi.ucm.es/sites/default/files/common-model-representing.pdf %0 Conference Paper %B Microservices %D 2017 %T A microservice-based architecture for story generation %A Eugenio Concepción %A Pablo Gervás %A Gonzalo Méndez %X The present paper proposes an architectural model for knowledge interchange between story generation systems in the interest of enhancing the interoperability and fostering the co-creation process. The selected architectural approach is the microservices model, because it provides a very convenient way for structuring the functional responsibilities in the architecture, and promotes a distributed strategy for solving complex problems. The communication between the services is based on the well-known REST architectural model. This approach aims at simplifying the communication process by means of a easily achievable representation of the information. %B Microservices %C Odense, Denmark %8 10/2017 %G eng %> http://nil.fdi.ucm.es/sites/default/files/ConcepcionEtAl-Microservices2017.pdf %0 Conference Paper %B GenChal Special Session at 9th International Natural Language Generation conference, INLG 2016 5-8 September 2016 %D 2016 %T A Challenge Proposal for Narrative Generation using CNLs %A Eugenio Concepción %A Pablo Gervás %A Gonzalo Méndez %A Carlos León %B GenChal Special Session at 9th International Natural Language Generation conference, INLG 2016 5-8 September 2016 %C Edinburgh, Scotland, UK %8 09/2016 %G eng %U https://www.aclweb.org/anthology/W16-6628 %R http://dx.doi.org/10.18653/v1/W16-6628 %> http://nil.fdi.ucm.es/sites/default/files/NarrChal2016ConcepcionCRC.pdf %0 Conference Paper %B CC-NLG: Computational Creativity in Natural Language Generation (@INLG2016) %D 2016 %T Mining Knowledge in Storytelling Systems for Narrative Generation %A Eugenio Concepción %A Pablo Gervás %A Gonzalo Méndez %B CC-NLG: Computational Creativity in Natural Language Generation (@INLG2016) %I ACL Anthology %C Edimburgh, UK %8 09/2016 %> http://nil.fdi.ucm.es/sites/default/files/Concepcionetal-CC-NLG.pdf %0 Conference Paper %B 5th Workshop on Controlled Natural Language (CNL 2016) %D 2016 %T Using CNL for Knowledge Elicitation and Exchange across Story Generation Systems %A Eugenio Concepción %A Pablo Gervás %A Gonzalo Méndez %A Carlos León %B 5th Workshop on Controlled Natural Language (CNL 2016) %I Springer %C Aberdeen, Scotland %8 07/2016 %U https://link.springer.com/chapter/10.1007/978-3-319-41498-0_8 %R https://doi.org/10.1007/978-3-319-41498-0_8 %> http://nil.fdi.ucm.es/sites/default/files/CNL2016-paper11.pdf