TY - JOUR T1 - Predicting the effects of suspenseful outcome for automatic storytelling JF - Knowledge-Based Systems Y1 - 2020 A1 - Delatorre, Pablo A1 - León, Carlos A1 - Salguero, Alberto A1 - Tapscott, Alan AB - Automatic story generation systems usually deliver suspense by including an adverse outcome in the narrative, in the assumption that the adversity will trigger a certain set of emotions that can be categorized as suspenseful. However, existing systems do not implement solutions relying on predictive models of the impact of the outcome on readers. A formulation of the emotional effects of the outcome would allow storytelling systems to perform a better measure of suspense and discriminate among potential outcomes based on the emotional impact. This paper reports on a computational model of the effect of different outcomes on the perceived suspense. A preliminary analysis to identify and evaluate the affective responses to a set of outcomes commonly used in suspense was carried out. Then, a study was run to quantify and compare suspense and affective responses evoked by the set of outcomes. Next, a predictive model relying on the analyzed data was computed, and an evolutionary algorithm for automatically choosing the best outcome was implemented. The system was tested against human subjects’ reported suspense and electromyography responses to the addition of the generated outcomes to narrative passages. The results show a high correlation between the predicted impact of the computed outcome and the reported suspense. VL - 209 UR - https://www.sciencedirect.com/science/article/pii/S0950705120305797 ER - TY - JOUR T1 - The Impact of Context on Affective Norms: A Case of Study With Suspense JF - Frontiers in Psychology Y1 - 2019 A1 - Delatorre, Pablo A1 - Salguero, Alberto A1 - León, Carlos A1 - Tapscott, Alan VL - 10 UR - https://www.frontiersin.org/article/10.3389/fpsyg.2019.01988 ER - TY - JOUR T1 - Optimizing player and viewer amusement in suspense video games JF - IEEE Access Y1 - 2019 A1 - Delatorre, Pablo, A1 - León, Carlos, A1 - Salguero, Alberto, A1 - Tapscott, Alan VL - 7 ER - TY - CONF T1 - Generating Stories Using Role-playing Games and Simulated Human-like Conversations T2 - Proceedings of the 3rd Workshop on Computational Creativity in Natural Language Generation (CC-NLG 2018) Y1 - 2018 A1 - Tapscott, Alan A1 - León, Carlos A1 - Pablo Gervás JF - Proceedings of the 3rd Workshop on Computational Creativity in Natural Language Generation (CC-NLG 2018) PB - Association for Computational Linguistics CY - Tilburg, the Netherlands UR - https://aclanthology.org/W18-6606 ER -