Biblio
Export 47 results:
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“Desarrollo de Entornos Virtuales para Web”, in Ingeniería de la Web y Patrones de Diseño, Pearson Educación, 2005. CAPITULO-EV v10.pdf (251.57 KB)
, “The Beyond the Fence Musical and Computer Says Show Documentary”, in Seventh International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016. The-Beyond-the-Fence-Musical-and-Computer-Says-Show-Documentary.pdf (11.04 MB)
, “Calibrating a Metric for Similarity of Stories against Human Judgment”, in Creativity and Experience Workshop, International Conference on Case-Based Reasoning, Bad Homburg, Frankfurt, Germany, 2015. HervasEtAl_ICCBR-EC.pdf (199.25 KB)
, “Can Numerical Expressions Be Simpler? Implementation and Demostration of a Numerical Simplification System for Spanish”, in 9th International Conference on Language Resources and Evaluation, Reykjavik, 2014. LREC_CR.pdf (218.64 KB)
, “Desarrollo de una aplicación de ayuda para la redacción de textos simplificados”, in I Congreso Internacional Universidad y Discapacidad, 2012. SinopsisMartaRodriguezEtAl.pdf (33 KB)
, “Design Tasks in Virtual Environments Development”, in 13th International Conference on Software Engineering and Knowledge Engineering (SEKE01), 2001. SEKE01.pdf (54.36 KB)
, “El juegofórum: experiencias en el análisis colaborativo de videojuegos dentro del ámbito universitario”, in Congreso Internacional de Videojuegos y Educación, Alfaz del Pi, Alicante, España, 2012.
, “EmoTraductor: Análisis Emocional para la Inclusión Digital”, in IV Congreso Internacional Universidad y Discapacidad (CIUD 2018), Madrid, Spain, 2018. EmoTraductor-CIUD2018.pdf (321.42 KB)
, “Empirical Evidence of the Limits of Automatic Assessment of Fictional Ideation”, in C3GI at ESSLLI 2016 Computational Creativity, Concept Invention, and General Intelligence, 2016.
, “Enriched semantic graphs for extractive text summarization”, in Conference of the Spanish Association for Artificial Intelligence, 2016.
, “On the Fly Collaborative Story-Telling: Revising Contributions to Match a Shared Partial Story Line.”, in International Joint Workshop on Computational Creativity, London, 2007. ColaborativeStoryTelling.pdf (245.05 KB)
, “Grafeno: Semantic graph extraction and operation”, in International Conference on Digital Information Management (ICDIM 2016), 2016.
, “Hacia Una Metodología de Desarrollo Para la Construcción de Entornos Virtuales”, in VI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2001), 2001. Camera-ready.pdf (266.76 KB)
, “Impact of interactivity on information management for suspense in storytelling”, in Proceedings of AISB Annual Convencion 2017, 2017. Delatorre 2017 - Interactivity and suspense.pdf (557.8 KB)
, “The Long Path of Frustration: a case of study with Dead by Daylight”, in I. Rojas et al. (eds.): Advances in Computational Intelligence, 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, Cádiz, Spain, June 14-16, Proceedings, Part II, LNCS 10306, 2017. Delatorre 2017 - Long path of frustration.pdf (343.72 KB)
, “A multiagent extension for virtual reality based intelligent tutoring systems”, in Advanced Learning Technologies, 2007. ICALT 2007. Seventh IEEE International Conference on, 2007, pp. 82–84. ICALT'07-Imbertetal-MAEVIFStructure.pdf (581.48 KB)
, “A Neuroevolution Approach to Imitating Human-Like Play in Ms. Pac-Man Video Game”, in Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, España, 2016.
, “One Half or 50%? An Eye-Tracking Study of Number Representation Readability”, in INTERACT 2013 designing for diversity, Cape Town, South Africa, 2013. interact2013-NENE.pdf (353.78 KB)
, “Outcome inference based on threat resources in suspenseful scenes”, in {Proceedings of 5th AISB Symposium on Computational Creativity 2018}, Liverpool (UK), 2018.
, “Tools for the use of SignWriting as a Language Resource”, in Proceedings of the 9th Workshop on the Representation and Processing of Sign Languages, Marseille, France, 2020.
, “Training to Capture Software Requirements by Role Playing”, in Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, New York, NY, USA, 2016.
, “Associating Colors to Emotional Concepts Extracted from Unstructured Texts”, ESSLLI Workshop on Computational Creativity, Concept Invention, and General Intelligence (C3GI). pp. 81-89, 2016.
, “Automatic Text Simplification in Spanish: A Compartive Evaluation of Complementing Modules”, International Conference on Intelligent Text Processing and Computational Linguistics. Samos, Greece, 2013. DrndarevicEtAl.pdf (221.91 KB)
, “Automatic Text Simplification in Spanish: A Compartive Evaluation of Complementing Modules”, International Conference on Intelligent Text Processing and Computational Linguistics. Samos, Greece, 2013. DrndarevicEtAl.pdf (221.91 KB)
, “The Effect of Entity Recognition on Answer Validation”, Evaluation of Multilingual and Multi-modal Information Retrieval. 7th Workshop of the Cross-Language Evaluation Forum, CLEF 2006. Revised Selected Papers, vol. 4730. Springer, Alicante, Spain, p. 483--489, 2007. ave2006lncs.pdf (202.3 KB)
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