Biblio

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A
P. Delatorre, León, C., Palomo-Duarte, M., and Gervás, P., Adding Suspense to a Story Generation System through a Cognitive Model of the Impact of affective Terms, in {Proceedings of the Sixth International Workshop on Computational Creativity, Concept Invention, and General Intelligence (C3GI 2017)}, Madrid, Spain, 2017.
A. Berns, Palomo-Duarte, M., Isla-Montes, J. - L. Isla, Dodero-Beardo, J. - M., and Delatorre, P., Agenda colaborativa para el aprendizaje de idiomas: del papel al dispositivo móvil, RIED. Revista Iberoamericana de Educación a Distancia, vol. 20, 2017.PDF icon Berns 2017 - Agenda colaborativa - preprint.pdf (1.08 MB)
S. Hassan, Pavón, J., Arroyo, M., and León, C., Agent Based Simulation Framework for Quantitative and Qualitative Social Research: Statistics and Natural Language Generation, in The Fourth European Social Simulation Association Conference, Toulouse, France, 2007.PDF icon ABSSqualitativequantitavie ESSA 2007 v25 para enviar.pdf (140.69 KB)
J. Osorio and Peinado, F., Análisis de las motivaciones de los jugadores para realizar migraciones entre distintos servidores de un MMORPG, in Congreso Internacional de Arte, Diseño y Desarrollo de Videojuegos en la Industria Creativa, Madrid, España, 2015.
J. Osorio, Peinado, F., and Aladro, E., Análisis motivacional sobre desplazamientos y flujos migratorios de cibercomunidades en videojuegos de rol multijugador en línea, in Congreso Internacional de Videojuegos y Educación, Pontevedra, España, 2016.
E. Lloret, Plaza, L., and Aker, A., Analyzing the Capabilities of Crowdsourcing Services for Text Summarization, Language Resources and Evaluation (LRE). In press, 2012.
R. García, Gervás, P., Hervás, R., and Pérez y Pérez, R., Applying the E-R Computational Creativity Model to Image Interpretation, in 3rd Joint Workshop on Computational Creativity, dentro de la 17th European Conference on Artificial Intelligence, Italy, 2006, pp. 29-32.PDF icon er.pdf (419.44 KB)
S. Bautista, Hervás, R., Hernández-Gil, A., Martínez-Díaz, C., Pascua, S., and Gervás, P., AraTraductor: Text to Pictogram Translation using Natural Language Processing Techniques, in 18th International Conference of the Spanish Human Computer Interaction Association, 2017.
F. Peinado, Francisco, V., Hervás, R., and Gervás, P., Assessing the Novelty of Computer-Generated Narratives using Empirical Metrics, MINDS AND MACHINES, vol. 20, p. 588, 2010.PDF icon M&M_PeinadoFranciscoHervasGervas_2010.pdf (240 KB)
E. López, Plá, J., Méndez, G., and Gervás, P., Augmented Reality and Indoors Wi-Fi Positioning for Conducting Fire Evacuation Drills Using Mobile Phones, in 4th International Symposium of Ubiquitous Computing and Ambient Intelligence (UCAmI 2010), Valencia, Spain, 2010.PDF icon MendezGervas-UCAmI2010.pdf (406.97 KB)
A. Díaz, Plaza, L., Francisco, V., Gervás, P., Mota, E., and Romero, A., AutoIndexer: Investigación y Desarrollo de Metodologías y Recursos Terminológicos de Apoyo para los Procesos de Indexación Automática de Documentos Clínicos, in XXVII Congreso de la Sociedad Española para el Procesamiento del Lenguaje Natural (SEPLN 2011), 2011.PDF icon SEPLN2011.pdf (179.74 KB)
F. Peinado, Ancochea, M., Gervás, P., and Gupta, K. M., Automated Control of Interactions in Virtual Spaces: a Useful Task for Exploratory Creativity, in 7th European Conference on Case Based Reasoning. First Joint Workshop on Computational Creativity, Madrid, Spain, 2004, pp. 191-202.PDF icon 2004-peinado-automated.pdf (166.59 KB)
H. Gómez-Gauchía and Peinado, F., Automatic Customization of Non-Player Characters Using Players Temperament, in 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, 2006, vol. 4326, pp. 241-252.PDF icon 2006-gomez-automatic.pdf (462.69 KB)
F. Peinado and Gervás, P., Automatic Direction of Automatic Storytelling: Formalizing the Game Master Paradigm, in 4th International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling (ICVS), Saint-Malo, France, 2007, vol. 4871, pp. 196-201.PDF icon 2007-peinado-automatic-PUBLISHED.pdf (203.91 KB)
L. Plaza, Díaz, A., and Gervás, P., Automatic Summarization of News Using WordNet Concept Graphs, IADIS International Journal on Computer Science and Information System, vol. V, pp. 45-57, 2010.PDF icon 2010110104.pdf (117.52 KB)
L. Plaza, Díaz, A., and Gervás, P., Automatic summarization of news using wordnet concept graphs. Best Paper Award, IADIS International Conference Informatics 2009. Algarbe, Portugal, 2009.PDF icon PlazaMCCSIS2009.pdf (124.82 KB)
C
B. Díaz-Agudo, Gervás, P., and Peinado, F., A Case Based Reasoning Approach to Story Plot Generation, in Proceedings of the 7th European Conference on Case Based Reasoning (ECCBR). Advances in Case-Based Reasoning, Madrid, Spain, 2004, pp. 142-156.PDF icon 2004-diaz-case.pdf (431.26 KB)
J. M. Gómez, Murciano, R., Díaz, A., Buenaga, M. de, and Puertas, E., Categorizing photographs for user-adapted searching in a news agency e-commerce application, First International Workshop on New Developments in Digital Libraries. pp. 55-66, 2001.
J. DeMiguel, Plaza, L., and Díaz-Agudo, B., ColibriCook: A CBR System for Ontology-Based Recipe Retrieval and Adaptation, 2008.PDF icon jccook.pdf (191.4 KB)
P. Delatorre, Arfè, B., Gervás, P., and Palomo-Duarte, M., A component-based architecture for suspense modelling, in Proceedings of AISB 2016's Third International Symposium on Computational Creativity (CC2016), 2016.PDF icon Delatorre 2016 - A component architecture for suspense modelling.pdf (116.13 KB)
P. Delatorre, León, C., Gervás, P., and Palomo-Duarte, M., A computational model of the cognitive impact of decorative elements on the perception of suspense, Connection Science, vol. 29, pp. 295-331, 2017.
A. Romero Hernandez, Perez, C. Diaz- Faes, Riojo, M. González, Morata, A. Calvo, and Manero, B., Computers or tablets? Choosing devices for educational videogames, in 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), 2016.
L. Plaza, Díaz, A., and Gervás, P., Concept-graph based Biomedical Automatic Summarization using Ontologies, TextGraphs-3: Graph-based Algorithms for Natural Language Processing. Coling 2008. 2008.PDF icon coling08.pdf (180.6 KB)

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