Biblio
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“Agent Based Simulation Framework for Quantitative and Qualitative Social Research: Statistics and Natural Language Generation”, in The Fourth European Social Simulation Association Conference, Toulouse, France, 2007. ABSSqualitativequantitavie ESSA 2007 v25 para enviar.pdf (140.69 KB)
, “An agent-based architecture for collaborative virtual environments for training”, in Proceedings of the 5th WSEAS Int. Conf. on Multimedia, Internet and Video Technologies, Corfu, Greece, August, Corfu, Greece, 2005, pp. 17–19. secve05-mendez.pdf (144.39 KB)
, “An agent-based architecture for the development of intelligent virtual training environments”, in Second International Conference on Multimedia and ICTs in Education, m-ICTE, 2003. Mendez-mICTE03.pdf (44.74 KB)
, “An agent-based architecture for virtual environments for training”, in Developing Future Interactive Systems, IGI Global, 2005, pp. 212–233. maevif.pdf (107.13 KB)
, “Análisis motivacional sobre desplazamientos y flujos migratorios de cibercomunidades en videojuegos de rol multijugador en línea”, in Congreso Internacional de Videojuegos y Educación, Pontevedra, España, 2016.
, “Analyzing the Capabilities of Crowdsourcing Services for Text Summarization”, Language Resources and Evaluation (LRE). In press, 2012.
, “Automated Control of Interactions in Virtual Spaces: a Useful Task for Exploratory Creativity”, in 7th European Conference on Case Based Reasoning. First Joint Workshop on Computational Creativity, Madrid, Spain, 2004, pp. 191-202. 2004-peinado-automated.pdf (166.59 KB)
, “A component-based architecture for suspense modelling”, in Proceedings of AISB 2016's Third International Symposium on Computational Creativity (CC2016), 2016. Delatorre 2016 - A component architecture for suspense modelling.pdf (116.13 KB)
, “Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case”, in Seventh International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016. Computational-Creativity-Infrastructure-for-Online-Software-Composition.pdf (1.03 MB)
, “Conceptual Enrichment of Locations Pointed Out by the User”, in 11th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems (KES2007), Vietri sul Mare, Italy, 2007, vol. 4692, pp. 346–353. AlvesEtAlKES07.pdf (93.71 KB)
, “Desarrollo de Entornos Virtuales para Web”, in Ingeniería de la Web y Patrones de Diseño, Pearson Educación, 2005. CAPITULO-EV v10.pdf (251.57 KB)
, “Design of a model of human interaction in virtual environments”, in Computer-Aided Design of User Interfaces VI, Springer, 2009, pp. 89–101. CameraReadyCADUI2008.pdf (352.69 KB)
, “Design Tasks in Virtual Environments Development”, in 13th International Conference on Software Engineering and Knowledge Engineering (SEKE01), 2001. SEKE01.pdf (54.36 KB)
, “Design Tasks in Virtual Environments Development”, in 13th International Conference on Software Engineering and Knowledge Engineering (SEKE01), 2001. SEKE01.pdf (54.36 KB)
, “Do humans have conceptual models about Geographic Objects? A user study”, Journal of the American Society for Information Science and Technology (JASIST). In press, 2012.
, “Effects of negative emotional valence on readers’ text processing and memory for text: an eye-tracking study”, Reading and Writing, 2022.
, “Exploring Body Language as Narrative Interface”, in International Conference on Interactive Digital Storytelling, San Sebastián, España, 2012.
, “Generación automática de resúmenes personalizados”, Procesamiento del Lenguaje Natural, vol. 27, pp. 281-290, 2001.
, “Generación automática de resúmenes personalizados”, Procesamiento del Lenguaje Natural, vol. 27, pp. 281-290, 2001.
, “Generación de texto para historias de vida usando modelos pre-entrenados”, in Investigaciones DACIU 2022/2023, Fundación Avanza, 2023, pp. 447-454.
, “Hacia Una Metodología de Desarrollo Para la Construcción de Entornos Virtuales”, in VI Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2001), 2001. Camera-ready.pdf (266.76 KB)
, “How do agents affect modifiability? A comparison between two architectures for intelligent virtual environments for training”, in 2nd European Conference on Software Architecture, 2008, pp. 82–97. 52920082.pdf (435.98 KB)
, “Improving Automatic Image Captioning Using Text Summarization Techniques”, 13th International Conference on Text, Speech and Dialogue (TSD). pp. 165-172, 2010. TSD2010.pdf (100.87 KB)
, “Influence of personal choices on lexical variability in referring expressions”, Natural Language Engineering, vol. 22, pp. 257-290, 2016. HervasEtAl_NLE_2016.pdf (480.66 KB)
, “Intelligent virtual environments for training: An agent-based approach”, in Multi-Agent Systems and Applications IV, Springer, 2005, pp. 82–91. ceemas05.pdf (281.59 KB)
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