Biblio
“Perspective-based Character Description in Interactive 3D Environments”, in Congreso Español sobre Tecnologías y Lógica Fuzzy (ESTYLF 2016), San Sebastián, Spain, 2016.
estylf2016Descriptions.pdf (66.8 KB)
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“Poetry Generation in COLIBRI”, in Proceedings of the 6th European Conference on Case Based Reasoning, Aberdeen, Scotland, 2002.
DiazetalECCBR2002.pdf (248.72 KB)
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“Predictive Composition of Pictogram Messages for Users with Autism”, Journal of Ambient Intelligence and Humanized Computing, 2020.
, “A Proposal for a Spanish Surface Realization Shared Task”, in Generation Challenges 2011 Session at 13th European Workshop on Natural Language Generation (ENLG 2011), 2011.
sr_spa_task_v3_mbm.pdf (173.7 KB)
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“Propp’s Morphology of the Folk Tale as a Grammar for Generation”, in Workshop on Computational Models of Narrative, a satellite workshop of CogSci 2013: The 35th meeting of the Cognitive Science Society, Universität Hamburg Hamburg, Germany, 2013.
ProppCMN2013 CRC.pdf (389.24 KB)
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“Prototyping the Use of Plot Curves to Guide Story Generation”, in Workshop on Computational Models of Narrative, 2012 Language Resources and Evaluation Conference (LREC'2012), Istambul, Turkey, 2012.
leon_gervas_cmn12.pdf (116.75 KB)
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“Proyecto IDiLyCo: Inclusión Digital, Lenguaje Natural y Comunicación”, in CIUD, 2016.
ProyectoIDiLyCo_CIUD_Bautistaetal.pdf (155.36 KB)
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“Quantitative Characteristics of Human‑Written Short Stories as a Metric for Automated Storytelling”, New Generation Computing, vol. 38, 2020.
, “Reading and Writing as a Creative Cycle: The Need for a Computational Model”, in 5th International Conference on Computational Creativity, ICCC 2014, Ljubljana, Slovenia, 2014.
ictivs_rev.pdf (257.11 KB)
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“Reviewing Propp's Story Generation Procedure in the Light of Computational Creativity”, in AISB Symposium on Computational Creativity, AISB-2014, April 1-4 2014, Goldsmiths, London, UK, 2014.
PropperAISB2014_CRC.pdf (125.3 KB)
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“The Role of Evaluation Driven Rejection in the Successful Exploration of a Conceptual Space of Stories”, Minds and Machines, 2010.
mm10_leon_gervas.pdf (364.79 KB)
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“The Role of Natural Language Generation During Adaptation in Textual CBR”, in Workshop on Textual Case-Based Reasoning: Beyond Retrieval, dentro de 7th International Conference on Case-Based Reasoning (ICCBR’07), Northern Ireland, 2007, pp. 227–235.
GervasEtAlTCBR07.pdf (107.87 KB)
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“Schemas for Narrative Generation Mined from Existing Descriptions of Plot”, in Computational Models of Narrative, Atlanta, Georgia, USA, 2015.
CMN 2015 CRC.pdf (429.09 KB)
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“Sections, Categories and Keywords as Interest Specification Tools for Personalised News Services”, Online Information Review, vol. 25, pp. 149-159, 2001.
, “Segmenting Narrative Synopses on Event Reporting Mode based on Heuristics on Constituency Parses”, in Sixth International Workshop on Narrative Extraction from Texts (Text2Story 2023), Dublin, Ireland, 2023.
, “A semantic graph-based approach to biomedical summarisation”, Artificial Intelligence in Medicine, vol. 53, 2011.
AIIM2011.pdf (1.09 MB)
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“Semantic Web Approaches to the Extraction and Representation of Emotions in Texts ”, in Semantic Web: Standards, Tools and Ontologies, NOVA Publishers, 2010.
FranciscoEtAlNovaSW.pdf (389.67 KB)
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“Semiautomatic Simplification to Improve Readability of Texts for People with Special Needs”, in International Conference on Computers Helping People with Special Needs, Vienna, Austria, 2010.
ICCHPBautista.pdf (64.3 KB)
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“SentiSense: An easily scalable concept-based affective lexicon for Sentiment Analysis”, in The 8th International Conference on Language Resources and Evaluation (LREC 2012), 2012.
236_Paper.pdf (1.39 MB)
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“Simplificación de texto para facilitar la comprensión lectora del usuario final”, in Conferencia de la Asociación Española para la Inteligencia Artificial, Seville, Spain, 2009.
caepiaBautista2009.pdf (60.5 KB)
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“Simplificación de textos centrada en la adaptación de expresiones numéricas”, in I Congreso Internacional Universidad y Discapacidad, Madrid, 2012.
SinopsisSusanaBautista.pdf (16.01 KB)
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“Sistema automático de decisión del plano de cámara en videojuegos y entornos virtuales”, Segundo Congreso Internacional de Matemáticas en la Ingeniería y la Arquitectura. 2008.
M&I2.pdf (199.03 KB)
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“Sistemas de información en Internet: estudio de un caso”, Investigación Bibliotecológica, vol. 14, pp. 114-129, 2000.
, “Skill Check: Some Considerations on the Evaluation of Gamemastering Models for Role-playing Games”, in Games and Learning Alliance Conference, Dublin, Ireland, 2023.
GALA_2023_paper_68.pdf (256.45 KB)
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“Stories from Games: Content and Focalization Selection in Narrative Composition”, in I Spanish Symposium on Entertainment Computing, Universidad Complutense de Madrid, Madrid, Spain, 2013.
seed2013_CRC.pdf (166.26 KB)
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