Biblio
“Measuring the Influence of Errors Induced by the Presence of Dialogues in Reference Clustering of Narrative Text”, 7th International Conference on Natural Language Processing (ICON 09). Hyderabad, India, pp. 209-218, 2009. AggarwalICON09.pdf (216.84 KB)
, “MaltOptimizer: An Optimization Tool for MaltParser”, in 13th Conference of the European Chapter of the Association for computational Linguistics (EACL 2012). Demo Session, Avignon, 2012. eacl2012.pdf (148.49 KB)
, “MaltOptimizer: A System for MaltParser Optimization”, in The 8th international conference on Language Resources and Evaluation (LREC 2012), Istanbul, 2012. MaltOpt.pdf (156.64 KB)
, “Making Numerical Information more Accessible: Implementation of a Numerical Expressions Simplification Component for Spanish”, ITL- International Journal of Applied Linguistics, pp. 299-323, 2014. Bautista_Saggion_CR_ITL_SIRS.pdf (455.47 KB)
, “Los videojuegos y sus fronteras. Desafíos de producción y diseño para las nuevas generaciones”, in Tempo 2009, Albacete, España, 2009.
, “The Long Path to Narrative Generation”, IBM Journal of Research & Development, vol. 63, pp. 1-8, 2019. Gervasetal2019LongPathNarrativeGeneration.pdf (596.84 KB)
, “The Long Path of Frustration: a case of study with Dead by Daylight”, in I. Rojas et al. (eds.): Advances in Computational Intelligence, 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, Cádiz, Spain, June 14-16, Proceedings, Part II, LNCS 10306, 2017. Delatorre 2017 - Long path of frustration.pdf (343.72 KB)
, “Logical Considerations in the Interpretation of Presuppositional Sentences”, Imperial College, University of London, London, 1995. THESIS.pdf (1.01 MB)
, “A Logic Programming Application for the Analysis of Spanish Verse”, in First International Conference on Computational Logic, Imperial College, London, UK, 2000. GervasCL2000.pdf (182.52 KB)
, “Linguistic Creativity at Different Levels of Decision in Sentence Production”, in AISB 02 Symposium on AI and Creativity is Arts and Science, Imperial College, London, 2002, pp. 79-88. linguistic.pdf (161.53 KB)
, “Knowledge Organization in a Multilingual System for the Personalization of Digital News Services”, Seventh International ISKO Conference, vol. 8. pp. 386-392, 2002. Garcia et al 2002 (ISKO).pdf (115 KB)
, “Knowing Users with Mild Intellectual Impairments in UX Design Processes”, in XXIII Congreso Internacional de Interacción Persona-Ordenador (Interacción 2023), Lleida, Spain, 2023.
, “Kill the Dragon and Rescue the Princess: Designing a Plan-Based Multi-agent Story Generator”, in 5th International Conference on Computational Creativity, ICCC 2014 (Late Breaking paper), Ljubljana, Slovenia, 2014. MendezGervasICCC2014.pdf (91.5 KB)
, “Juego Emergente: ¿Nuevas Formas de Contar Historias en Videojuegos”, La Revista Icono 14, vol. 4, 2005. 2005-peinado-juego.pdf (262.71 KB)
, “A Joint Model of Feature Mining and Sentiment Analysis for Product Review Rating”, in Proceedings of the 33rd European Conference on Information Retrieval (ECIR 2011), 2011. paper.pdf (280.07 KB)
, “JBeaver: un Analizador de Dependencias para el Español Basado en Aprendizaje”, XII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 07), vol. 2, 2 vol. Asociación Española para la Inteligencia Artificial, Salamanca, España, p. 211--220, 2007. caepia07jbeaver.pdf (196.17 KB)
, “JBeaver: Un Analizador de Dependencias para el Español”, Revista de la Asociación Española para el Procesamiento del Lenguaje Natural, vol. 39, p. 285--286, 2007. jbeaver analizador dependencias español.pdf (169.85 KB)
, “JADAWeb: A CBR System for Cooking Recipes. ”, in 18th International Conference on Case-based Reasoning., Alessandria, Italy, 2010, pp. 179-188. cookingcontest.pdf (531.87 KB)
, “Item Summarization in Personalisation of News Delivery Systems”, in Text, Speech and Dialogue, 7th International Conference, Brno, Czech Republic, 2004, pp. 49-56. Diaz&Gervas 2004 (TSD).pdf (103.44 KB)
, “Introducing Mood and Affinity to Generate Brief Template-based Dialogues in Storytelling Systems”, in C3GI: The 7th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Bozen-Bolzano, Italy, 2019. paper8.pdf (305.6 KB)
, “INTERpretación de diálogos en mensajería instantánea bajo sistemas SAACs (INTERSAACs)”, in I Congreso Internacional Universidad y Discapacidad, 2012. SinopsisEvaGil.pdf (84 KB)
, “An Internal Model for Characters in Virtual Environments”, in Virtual Reality Designs, 1stst ed., Boca Raton: CRC Press, 2020. GMendezetal_Corregido.pdf (6.36 MB)
, “Interactive Storytelling in Educational Environments”, in 3rd International Conference on Multimedia and ICT´s in Education (m-ICTE): Recent Research Developments in Learning Technologies, Caceres, Spain, 2005, vol. 3, pp. 1345-1349. 2005-peinado-interactive.pdf (205.59 KB)
, “Interactive Digital Storytelling: Automatic Direction of Virtual Environments”, Upgrade, vol. VII, pp. 42-46, 2006. 2006-peinado-interactive-PRE.pdf (64.07 KB)
, “Intelligent Virtual Environments for Training in Nuclear Power Plants”, in ICEIS 2004: Artificial Intelligence and Decision Support Systems, Porto, Portugal, 2004, pp. 204–209. paper-iceis04.pdf (82.97 KB)
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