Biblio
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Author Title Type [ Year] Filters: First Letter Of Last Name is M [Clear All Filters]
“Techniques for Recognizing Textual Entailment and Semantic Equivalence”, 11th Conference of the Spanish Association for Artificial Intelligence, CAEPIA 2005. Revised Selected Papers, vol. 4177. Springer, Santiago de Compostela, Spain, p. 418--428, 2006. Herrera_Pe~nas_Verdejo_CAEPIA05_LNAI.pdf (137.24 KB)
, “Textual Entaliment Recognition Based on Dependency Analysis and WordNet”, Evaluating Predictive Uncertainty, Visual Object Classification and Recognizing Textual Entailment. 1st PASCAL Machine Learning Workshop, MLCW 2005, vol. 3944. Springer, p. 231--239, 2006. Herrera_Penas_Verdejo_RTE_LNAI_2005.pdf (229.35 KB)
, “UNED at PASCAL RTE-2 Challenge”, 2nd PASCAL Challenges Workshop on Recognising Textual Entailment. p. 38--43, 2006. Herrera_Pe~nas_Rodrigo_Verdejo_RTE2_wn.pdf (259.06 KB)
, “An agent-based architecture for collaborative virtual environments for training”, in Proceedings of the 5th WSEAS Int. Conf. on Multimedia, Internet and Video Technologies, Corfu, Greece, August, Corfu, Greece, 2005, pp. 17–19. secve05-mendez.pdf (144.39 KB)
, “An agent-based architecture for virtual environments for training”, in Developing Future Interactive Systems, IGI Global, 2005, pp. 212–233. maevif.pdf (107.13 KB)
, “Desarrollo de Entornos Virtuales para Web”, in Ingeniería de la Web y Patrones de Diseño, Pearson Educación, 2005. CAPITULO-EV v10.pdf (251.57 KB)
, “Experiments With Assessment of Creative Systems: An Application of Ritchie’s Criteria”, in Second Computational Creativity Workshop, IJCAI2005, July 2005, Edinburgh, Scotland, 2005. 1043_pub_PereiraMateusGervasCardoso.pdf (96.77 KB)
, “A Game Architecture for Emergent Story-Puzzles in a Persistent World”, in 2nd International Conference of the Digital Games Research Association, Vancouver, Canada, 2005. 2005-peinado-game.pdf (151.8 KB)
, “A Game Architecture for Emergent Story-Puzzles in a Persistent World”, in 2nd International Conference of the Digital Games Research Association, Vancouver, Canada, 2005. 2005-peinado-game.pdf (151.8 KB)
, “Intelligent virtual environments for training: An agent-based approach”, in Multi-Agent Systems and Applications IV, Springer, 2005, pp. 82–91. ceemas05.pdf (281.59 KB)
, “Interactive Storytelling in Educational Environments”, in 3rd International Conference on Multimedia and ICT´s in Education (m-ICTE): Recent Research Developments in Learning Technologies, Caceres, Spain, 2005, vol. 3, pp. 1345-1349. 2005-peinado-interactive.pdf (205.59 KB)
, “Question Answering Pilot Task at CLEF 2004”, Multilingual Information Access for Text, Speech and Images. 5th Workshop of the Cross-Language Evaluation Forum, CLEF 2004. Revised Selected Papers , vol. 3491. Springer, Bath, United Kingdom, pp. 581-590, 2005. QApilotTaskatCLEF2004.pdf (138.26 KB)
, “A Software Architecture for Intelligent Virtual Environments Applied to Education”, Revista de la Facultad de Ingeniería, vol. 13, pp. 47–55, 2005. art06.pdf (1.03 MB)
, “Técnicas Aplicadas al Reconocimiento de Implicación Textual”, XI Conferencia de la Asociación Española para la Inteligencia Artificial, vol. 2, 2 vol. Asociación Española para la Inteligencia Artificial, Santiago de Compostela, España, p. 243--252, 2005. Herrera_Pe~nas_Verdejo_CAEPIA05_wn.pdf (134.39 KB)
, “Training agents: an architecture for reusability”, in Intelligent Virtual Agents, 5th International Working Conference, Kos, Greece, 2005, pp. 1–14. iva05-mendez.pdf (351.47 KB)
, “Using Intelligent Agents to Support Collaborative Virtual Environments for Training”, WSEAS Transactions on Computers, vol. 4, pp. 1373–1380, 2005. wseas05-tc-mendez.pdf (378.23 KB)
, “Creating the DISEQuA Corpus: a Test Set for Multilingual Question Answering”, in Comparative Evaluation of Multilingual Information Access Systems. 4th Workshop of the Cross-Language Evaluation Forum, CLEF 2003. Revised Selected Papers , Trondheim, Norway , 2004. creatingDISEQuA2003.pdf (155.93 KB)
, “Intelligent Virtual Environments for Training in Nuclear Power Plants”, in ICEIS 2004: Artificial Intelligence and Decision Support Systems, Porto, Portugal, 2004, pp. 204–209. paper-iceis04.pdf (82.97 KB)
, “The Multiple Language Question Answering Task at CLEF 2003”, in Comparative Evaluation of Multilingual Information Access Systems. 4th Workshop of the Cross-Language Evaluation Forum, CLEF 2003. Revised Selected Papers , Trondheim, Norway , 2004. QAatCLEF2003.pdf (195.29 KB)
, “An agent-based architecture for the development of intelligent virtual training environments”, in Second International Conference on Multimedia and ICTs in Education, m-ICTE, 2003. Mendez-mICTE03.pdf (44.74 KB)
, “Steve meets jack: the integration of an intelligent tutor and a virtual environment with planning capabilities”, in Intelligent Virtual Agents (IVA 2003), Kloster Irsee, Germany, 2003, pp. 325–332. paperiva03.pdf (115.88 KB)
, “mIVA: Why to use Mobile Agents in Virtual Environments and Wireless Devices?”, in 15th European Conference on Artificial Intelligence (ECAI2002). Workshop 6: Artificial Intelligence in Mobile Systems, 2002. AIMS2002.pdf (439.01 KB)
, “Categorizing photographs for user-adapted searching in a news agency e-commerce application”, First International Workshop on New Developments in Digital Libraries. pp. 55-66, 2001.
, “Design Tasks in Virtual Environments Development”, in 13th International Conference on Software Engineering and Knowledge Engineering (SEKE01), 2001. SEKE01.pdf (54.36 KB)
, “From Client's Dreams to Achievable Projects”, in Proceedings of the Third International Conference on Enterprise Information Systems, 2001, pp. 833-838.
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