Biblio

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D
G. Méndez, Hervás, R., Gervás, P., Martín, A., and Julca, F., Dynamic Emphatical Narration for Reduced Authorial Burden and Increased User Freedom in Interactive Storytelling, Connection Science, vol. 31, pp. 33-59, 2019.PDF icon AISBCC2017-SICS.pdf (1.61 MB)
P. Gervás, Dynamic Inspiring Sets for Sustained Novelty in Poetry Generation, in Second International Conference on Computational Creativity, México City, México, 2011.PDF icon gervas_iccc11.pdf (1010.7 KB)
A. Díaz and Gervás, P., Dynamic User Modeling in a System for Personalization of Web Contents, in Current Topics in Artificial Intelligence, CAEPIA-TTIA 2003 Selected Revised Papers, San Sebastian, Spain, 2004, pp. 281-290.PDF icon Diaz&Gervas 2004 (CAEPIA).pdf (210.19 KB)
E
Á. Rodrigo, Peñas, A., Herrera, J., Verdejo, F., Peters, C., Clough, P., Gey, F. C., Karlgren, J., Magnini, B., Oard, D. W., de Rijke, M., and Stempfhuber, M., The Effect of Entity Recognition on Answer Validation, Evaluation of Multilingual and Multi-modal Information Retrieval. 7th Workshop of the Cross-Language Evaluation Forum, CLEF 2006. Revised Selected Papers, vol. 4730. Springer, Alicante, Spain, p. 483--489, 2007.PDF icon ave2006lncs.pdf (202.3 KB)
A. Romero-Hernandez, Gonzalez-Riojo, M., Yamri, M. El, and Manero, B., The Effectiveness of a Video Game as an Educational Tool in Incrementing Interest in Dance among Younger Generations, Educational Technology & Society, vol. 25, 2022.
B. Arfé, Delatorre, P., and Mason, L., Effects of negative emotional valence on readers’ text processing and memory for text: an eye-tracking study, Reading and Writing, 2022.
V. Francisco, M. Espinosa, G., and Moreno-Ger, P., El impacto del diseño de actividades en el plagio de Internet en educación superior, Comunicar, vol. XXIV, p. 48, 2016.PDF icon Comunicar2016.pdf (554.81 KB)
F. Peinado, Santorum, M., and Ordóñez, J. Pablo, El juegofórum: experiencias en el análisis colaborativo de videojuegos dentro del ámbito universitario, in Congreso Internacional de Videojuegos y Educación, Alfaz del Pi, Alicante, España, 2012.
O. Martín, Manero, B., and Romero-Hernandez, A., El videojuego como herramienta de alfabetización informacional en estudiantes universitarios, Profesional de la información, vol. 31, 2022.
F. Peinado, López-Mañas, E., and Moreno-Ger, P., El videojuego educativo como sistema autorreferencial: el curioso caso de Game Guru, in Congreso Internacional de Videojuegos y Educación, Alfaz del Pi, Alicante, España, 2012.
A. Oñate, Méndez, G., and Gervás, P., Emolift: Elevator Conversations based on Emotions, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019.PDF icon onateetal-iccc2019.pdf (180.18 KB)
V. Francisco and Gervás, P., EmoTag: An Approach to Automated Markup of Emotions in Texts, Computational Intelligence, 2012.PDF icon FranciscoGervasCI.pdf (631.32 KB)
V. Francisco and Hervás, R., EmoTag: Automated Mark Up of Affective Information in Texts, in EUROLAN 2007 Summer School Doctoral Consortium, Iasi, Romania, 2007, pp. 5–12.PDF icon FranciscoHervasDCEUROLAN2007.pdf (112.02 KB)
V. Francisco, Hervás, R., Peinado, F., and Gervás, P., EmoTales: creating a corpus of folk tales with emotional annotations, Language Resources and Evaluation, vol. 45, 2011.PDF icon LRE_FranciscoGervasPeinadoGervas_2011.pdf (647.7 KB)
P. Gervás and Torrente, A., Emotional Interpretation of Opera Seria: Impact of Specifics of Drama Structure, in 14th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management, 2022.PDF icon KDIR2022-opera-CRC.pdf (173.12 KB)
J. Carrillo de Albornoz and Plaza, L., An Emotion-based Model of Negation, Intensifiers, and Modality for Polarity and Intensity Classification, Journal of the American Society for Information Science and Technology (JASIST). In press, 2012.
M. El-Yamri, Romero-Hernandez, A., Gonzalez-Riojo, M., and Manero, B., Emotions-Responsive Audiences for VR Public Speaking Simulators Based on the Speakers' Voice, in 2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT), 2019.PDF icon Emotions_responsive_audience_El-Yamri.pdf (197.9 KB)
P. Gutiérrez Merino, Suárez, G. Eugercios, Popova, E. Kaloyanova, Francisco, V., and Hervás, R., EmoTraductor: Análisis Emocional para la Inclusión Digital, in IV Congreso Internacional Universidad y Discapacidad (CIUD 2018), Madrid, Spain, 2018.PDF icon EmoTraductor-CIUD2018.pdf (321.42 KB)
P. Gervás, Empirical Determination of Basic Heuristics for Narrative Content Planning, in Proceedings of Computational Creativity and Natural Language Generation Workshop, International Conference on Natural Language Generation (INLG 2016), Edimburgh, Scotland, 2016.PDF icon CC-INLG2016Gervas-CRC.pdf (269.25 KB)
A. Tapscott, Gómez, J., León, C., Smailovic, J., Znidarsic, M., and Gervás, P., Empirical Evidence of the Limits of Automatic Assessment of Fictional Ideation, in C3GI at ESSLLI 2016 Computational Creativity, Concept Invention, and General Intelligence, 2016.
S. Bautista, León, C., Hervás, R., and Gervás, P., Empirical Identification of Text Simplification Strategies for Reading-Impaired People, in European Conference for the Advancement of Assistive Technology, Maastricht, the Netherlands, 2011.PDF icon AAATE_BautistaLeonHervasGervas.pdf (92.8 KB)
C. León, Gervás, P., and Delatorre, P., Empirical Insights Into Short Story Draft Construction, IEEE Access, vol. 7, pp. 119192-119208, 2019.
P. Gervás, Engineering Linguistic Creativity: Bird Flight and Jet Planes, in NAACL HLT 2010 Second Workshop on Computational Approaches to Linguistic Creativity, Los Angeles, 2010.
M. Ballesteros, Herrera, J., Francisco, V., and Gervás, P., Enhancing Dependency Analysis by Combining Specific Dependency Parsers, in Artificial Intelligence and Hybrid Systems, IConcept Press. In press., 2012.PDF icon document.pdf (620.25 KB)
A. F. G. Sevilla, Fernandez-Isabel, A., and Díaz, A., Enriched semantic graphs for extractive text summarization, in Conference of the Spanish Association for Artificial Intelligence, 2016.

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