Biblio
“Evolutionary combination of connected event schemas into meaningful plots”, Genetic Programming and Evolvable Machines, vol. 24, 2023.
, “Evaluation of Automatic Generation of Basic Stories”, New Generation Computing, vol. 24, pp. 289-302, 2006.
2006-peinado-evaluation-PRE.pdf (183.79 KB)
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“Empirical Insights Into Short Story Draft Construction”, IEEE Access, vol. 7, pp. 119192-119208, 2019.
, “An Emotion-based Model of Negation, Intensifiers, and Modality for Polarity and Intensity Classification”, Journal of the American Society for Information Science and Technology (JASIST). In press, 2012.
, “EmoTales: creating a corpus of folk tales with emotional annotations”, Language Resources and Evaluation, vol. 45, 2011.
LRE_FranciscoGervasPeinadoGervas_2011.pdf (647.7 KB)
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“EmoTag: An Approach to Automated Markup of Emotions in Texts”, Computational Intelligence, 2012.
FranciscoGervasCI.pdf (631.32 KB)
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“El videojuego como herramienta de alfabetización informacional en estudiantes universitarios”, Profesional de la información, vol. 31, 2022.
, “El impacto del diseño de actividades en el plagio de Internet en educación superior”, Comunicar, vol. XXIV, p. 48, 2016.
Comunicar2016.pdf (554.81 KB)
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“Effects of negative emotional valence on readers’ text processing and memory for text: an eye-tracking study”, Reading and Writing, 2022.
, “The Effectiveness of a Video Game as an Educational Tool in Incrementing Interest in Dance among Younger Generations”, Educational Technology & Society, vol. 25, 2022.
, “Dynamic Emphatical Narration for Reduced Authorial Burden and Increased User Freedom in Interactive Storytelling”, Connection Science, vol. 31, pp. 33-59, 2019.
AISBCC2017-SICS.pdf (1.61 MB)
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“Do humans have conceptual models about Geographic Objects? A user study”, Journal of the American Society for Information Science and Technology (JASIST). In press, 2012.
, “A different description of orientation in sign languages”, Procesamiento del Lenguaje Natural, pp. 53–60, 2019.
, “Design and evaluation of ECO: an augmentative and alternative communication tool”, Universal Access in the Information Society, 2022.
, “Descripción de Entidades y Generación de Expresiones de Referencia en la Generación Automática de Discurso”, Procesamiento de Lenguaje Natural, vol. 41, pp. 217-224, 2008.
HervasGervasSEPLN08.pdf (117.34 KB)
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“Deconstructing Computer Poets: Making Selected Processes Available as Services”, Computational Intelligence, 2015.
Gerv-s-2017-Computational_Intelligence.pdf (253.11 KB)
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“De cómo la realidad puede tomar parte en juegos emergentes”, La Revista Icono 14, vol. 8, 2006.
2006-peinado-realidad.pdf (543.21 KB)
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“The courtesy of Spain: Theater for the new generations”, IEEE Revista Iberoamericana de Tecnologias del Aprendizaje, vol. 13, pp. 102–110, 2018.
, “Constrained Creation of Poetic Forms During Theme-Driven Exploration of a Domain Defined by an N-gram Model”, Connection Science, 2016.
Constrained creation of poetic forms during theme driven exploration of a domain defined by an N gram model.pdf (1.8 MB)
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“Confronting a paradox: a new perspective of the impact of uncertainty in suspense”, Frontiers in Psychology, vol. 9, p. 1392, 2018.
, “Conceptual Representations for Computational Concept Creation”, ACM Comput. Surv., vol. 52, pp. 9:1–9:33, 2019.
a9-xiao-with-supp.pdf (4.11 MB)
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“A computational model of the cognitive impact of decorative elements on the perception of suspense”, Connection Science, vol. 29, pp. 295-331, 2017.
, “Computational Drafting of Plot Structures for Russian Folk Tales”, Cognitive Computation, 2015.
, “Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case”, IBM Journal of Research and Development, pp. 1-1, 2019.
IBM-CC Infrastructure CB Use Case_preprint.pdf (1.24 MB)
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