Biblio
“Automatic Customization of Non-Player Characters Using Players Temperament”, in 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, 2006, vol. 4326, pp. 241-252. 2006-gomez-automatic.pdf (462.69 KB)
, “Automatic Direction of Automatic Storytelling: Formalizing the Game Master Paradigm”, in 4th International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling (ICVS), Saint-Malo, France, 2007, vol. 4871, pp. 196-201. 2007-peinado-automatic-PUBLISHED.pdf (203.91 KB)
, “Automatic Generation of Emotionally-Targeted Soundtracks”, in Second International Conference on Computational Creativity, México City, México, 2011. monteith_iccc11.pdf (981.04 KB)
, “Automatic Simplification of Numerical Expressions using Fuzzy Logic”, in XVIII Congreso Español sobre Tecnologías y Lógica Fuzzy. ESTYLF 2016, Donostia-San Sebastián, Spain, 2016. BautistaetAl_ESTYLF.pdf (61.99 KB)
, “The Beyond the Fence Musical and Computer Says Show Documentary”, in Seventh International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016. The-Beyond-the-Fence-Musical-and-Computer-Says-Show-Documentary.pdf (11.04 MB)
, “Calibrating a Metric for Similarity of Stories against Human Judgment”, in Creativity and Experience Workshop, International Conference on Case-Based Reasoning, Bad Homburg, Frankfurt, Germany, 2015. HervasEtAl_ICCBR-EC.pdf (199.25 KB)
, “Can Numerical Expressions Be Simpler? Implementation and Demostration of a Numerical Simplification System for Spanish”, in 9th International Conference on Language Resources and Evaluation, Reykjavik, 2014. LREC_CR.pdf (218.64 KB)
, “A Case Based Reasoning Approach to Story Plot Generation”, in Proceedings of the 7th European Conference on Case Based Reasoning (ECCBR). Advances in Case-Based Reasoning, Madrid, Spain, 2004, pp. 142-156. 2004-diaz-case.pdf (431.26 KB)
, “Case Retrieval Nets for Heuristic Lexicalization in Natural Language Generation”, in 12th Portuguese Conference on Artificial Intelligence (EPIA 05), Spain, 2005, vol. 3808, pp. 55-66. HervasGervasEPIA05.pdf (141.76 KB)
, “Case-Based Reasoning for Knowledge-Intensive Template Selection During Text Generation”, in 8th European Conference on Case-Based Reasoning (ECCBR-06), Fethiye, Turquía, 2006, vol. 4106, pp. 151-165. HervasGervasECCBR06.pdf (150.13 KB)
, “A Challenge Proposal for Narrative Generation using CNLs”, in GenChal Special Session at 9th International Natural Language Generation conference, INLG 2016 5-8 September 2016, Edinburgh, Scotland, UK, 2016. NarrChal2016ConcepcionCRC.pdf (78.16 KB)
, “ColibriCook: A CBR System for Ontology-Based Recipe Retrieval and Adaptation”, 2008. jccook.pdf (191.4 KB)
, “A common model for representing stories in automatic storytelling”, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017. common-model-representing.pdf (158.39 KB)
, “Comparative Evaluation of Elementary Plot Generation Procedures”, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Madrid, Spain, 2017. c3gi2017GervasCRC.pdf (290.95 KB)
, “A component-based architecture for suspense modelling”, in Proceedings of AISB 2016's Third International Symposium on Computational Creativity (CC2016), 2016. Delatorre 2016 - A component architecture for suspense modelling.pdf (116.13 KB)
, “Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case”, in Seventh International Conference on Computational Creativity (ICCC 2016), Paris, France, 2016. Computational-Creativity-Infrastructure-for-Online-Software-Composition.pdf (1.03 MB)
, “Computational Modelling of Poetry Generation”, in Artificial Intelligence and Poetry Symposium, AISB Convention 2013, University of Exeter, United Kingdom, 2013. GervasAISB2013CRC.pdf (118.38 KB)
, “A Computer Model that Generates Biography-Like Narratives”, in International Joint Workshop on Computational Creativity, London, 2007. ijwcc07.pdf (159.3 KB)
, “Computers or tablets? Choosing devices for educational videogames”, in 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), 2016.
, “ComunicArte: A Public Speaking Trainer in Virtual Reality”, in Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, New York, NY, USA, 2019. VS05.pdf (581.42 KB)
, “COMUNICARTE: A VIRTUAL REALITY GAME TO IMPROVE PUBLIC SPEAKING SKILLS”, in EDULEARN19 Proceedings, 2019. Comunicarte_El-Yamri.pdf (174.46 KB)
, “Conceptual Enrichment of Locations Pointed Out by the User”, in 11th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems (KES2007), Vietri sul Mare, Italy, 2007, vol. 4692, pp. 346–353. AlvesEtAlKES07.pdf (93.71 KB)
, “ConCiencia Inclusiva: la ciencia como recurso formativo e inclusivo para personas con y sin diversidad cognitiva”, in Congreso Internacional Universidad y Discapacidad -CIUD , 2016. Poster_PIE_CIUD_2016_FernandezHerreroBautista.pdf (1004.92 KB)
, “Configuring an LLM Chatbot as Practice Partner for Language Learning”, in 18th Ibero-American Conference on Artificial Intelligence (IBERAMIA 2024), Montevideo, Uruguay, 2024. iberamia2024-llm-learn.CRC_.pdf (290.12 KB)
, “Constructing World Abstractions for Natural Language in Virtual 3D Environments”, in 2nd International Symposium on Intelligent Interactive Multimedia Systems and Services, Mogliano Veneto, Italy, 2009. iimss09.pdf (326.3 KB)
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