Biblio
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“Dynamic Emphatical Narration for Reduced Authorial Burden and Increased User Freedom in Interactive Storytelling”, Connection Science, vol. 31, pp. 33-59, 2019. AISBCC2017-SICS.pdf (1.61 MB)
, “Dynamic Emphatical Narration for Reduced Authorial Burden and Increased User Freedom in Interactive Storytelling”, Connection Science, vol. 31, pp. 33-59, 2019. AISBCC2017-SICS.pdf (1.61 MB)
, “The Effect of Entity Recognition on Answer Validation”, Evaluation of Multilingual and Multi-modal Information Retrieval. 7th Workshop of the Cross-Language Evaluation Forum, CLEF 2006. Revised Selected Papers, vol. 4730. Springer, Alicante, Spain, p. 483--489, 2007. ave2006lncs.pdf (202.3 KB)
, “The Effectiveness of a Video Game as an Educational Tool in Incrementing Interest in Dance among Younger Generations”, Educational Technology & Society, vol. 25, 2022.
, “Effects of negative emotional valence on readers’ text processing and memory for text: an eye-tracking study”, Reading and Writing, 2022.
, “El impacto del diseño de actividades en el plagio de Internet en educación superior”, Comunicar, vol. XXIV, p. 48, 2016. Comunicar2016.pdf (554.81 KB)
, “El videojuego como herramienta de alfabetización informacional en estudiantes universitarios”, Profesional de la información, vol. 31, 2022.
, “El videojuego como herramienta de alfabetización informacional en estudiantes universitarios”, Profesional de la información, vol. 31, 2022.
, “El videojuego educativo como sistema autorreferencial: el curioso caso de Game Guru”, in Congreso Internacional de Videojuegos y Educación, Alfaz del Pi, Alicante, España, 2012.
, “Emolift: Elevator Conversations based on Emotions”, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019. onateetal-iccc2019.pdf (180.18 KB)
, “Emotions-Responsive Audiences for VR Public Speaking Simulators Based on the Speakers' Voice”, in 2019 IEEE 19th International Conference on Advanced Learning Technologies (ICALT), 2019. Emotions_responsive_audience_El-Yamri.pdf (197.9 KB)
, “EmoTraductor: Análisis Emocional para la Inclusión Digital”, in IV Congreso Internacional Universidad y Discapacidad (CIUD 2018), Madrid, Spain, 2018. EmoTraductor-CIUD2018.pdf (321.42 KB)
, “Evolutionary combination of connected event schemas into meaningful plots”, Genetic Programming and Evolvable Machines, vol. 24, 2023.
, “Evolutionary Combination of Subplot Patterns into Meaningful Plots”, Researchsquare (preprint) - Genetic Programming and Evolvable Machines, 2023. v1_covered.pdf (571.22 KB)
, “Evolutionary Construction of Stories that Combine Several Plot Lines”, in Computational Intelligence in Music, Sound, Art and Design – 11th International Conference, EvoMUSART 2022, Madrid, Spain, 2022. Gervas.pdf (251.45 KB)
, “Evolutionary Story Sifting over the Log of a Social Simulation”, in XVII International Workshop on Artificial Life and Evolutionary Computation (WIVACE 2023), Venice, Italy, 2023. WIVACE-2023-charade.pdf (193.28 KB)
, “Evolving the INES story generation system: from single to multiple plot lines”, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019. Concepcionetal-iccc2019.pdf (218.55 KB)
, “Experiments of UNED at the Third Recognising Textual Entailment Challenge”, Workshop on Textual Entailment and Paraphrasing. Association for Computational Linguistics, Prague, Czech Republic, p. 89--94, 2007. W07-1415.pdf (319.14 KB)
, “Experiments With Assessment of Creative Systems: An Application of Ritchie’s Criteria”, in Second Computational Creativity Workshop, IJCAI2005, July 2005, Edinburgh, Scotland, 2005. 1043_pub_PereiraMateusGervasCardoso.pdf (96.77 KB)
, “Expert-based Assessment of an Augmentative and Alternative Communication Tool”, in XX International Conference on Human Computer Interaction (Interacción 2019), Donostia, Gipuzkoa, Spain, 2019. a23-guasch.pdf (1.67 MB)
, “Expert-based Assessment of an Augmentative and Alternative Communication Tool”, in XX International Conference on Human Computer Interaction (Interacción 2019), Donostia, Gipuzkoa, Spain, 2019. a23-guasch.pdf (1.67 MB)
, “Expert-based Assessment of an Augmentative and Alternative Communication Tool”, in XX International Conference on Human Computer Interaction (Interacción 2019), Donostia, Gipuzkoa, Spain, 2019. a23-guasch.pdf (1.67 MB)
, “Exploring Baselines for Combining Full Plots into Multiple-plot Stories”, New Generation Computing, pp. 1-41, 2020.
, “Exploring Creative Freedom in Real Time Story Generation”, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017. AISBCC2017.pdf (1.6 MB)
, “Exploring Creative Freedom in Real Time Story Generation”, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017. AISBCC2017.pdf (1.6 MB)
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