Biblio

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Author Title Type [ Year(Asc)]
2019
D. Guasch, Martín-Escalona, I., Macías, J. A., Moreno, L., Hervás, R., and Bautista, S., Expert-based Assessment of an Augmentative and Alternative Communication Tool, in XX International Conference on Human Computer Interaction (Interacción 2019), Donostia, Gipuzkoa, Spain, 2019.PDF icon a23-guasch.pdf (1.67 MB)
P. Gervás, Exploring Quantitative Evaluation of the Creativity of Automatic Poets, in Computational Creativity - The Philosophy and Engineering of Autonomously Creative Systems, T. Veale and F. Cardoso, A. Springer, 2019, p. 275--304.
P. Gervás, Generating a Search Space of Acceptable Narrative Plots, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019.PDF icon GervasICCC2019-CRC.pdf (111 KB)
P. Delatorre, Salguero, A., León, C., and Tapscott, A., The Impact of Context on Affective Norms: A Case of Study With Suspense, Frontiers in Psychology, vol. 10, p. 1988, 2019.
P. Delatorre, León, C., Salguero, A., Palomo-Duarte, M., and Gervás, P., Information management in interactive and non-interactive suspenseful storytelling, Connection Science, vol. 31, pp. 82-101, 2019.
A. Oñate, Méndez, G., and Gervás, P., Introducing Mood and Affinity to Generate Brief Template-based Dialogues in Storytelling Systems, in C3GI: The 7th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Bozen-Bolzano, Italy, 2019.PDF icon paper8.pdf (305.6 KB)
P. Gervás, Concepción, E., León, C., Méndez, G., and Delatorre, P., The Long Path to Narrative Generation, IBM Journal of Research & Development, vol. 63, pp. 1-8, 2019.PDF icon Gervasetal2019LongPathNarrativeGeneration.pdf (596.84 KB)
P. Gervás, Modelado automático de procesos creativos: ¿hasta dónde se puede llegar?, in El arte de educar creativamente. Reflexiones para una educación artística contemporánea., P. Tudela Caño and García, P. Paraja Santa Cruz de Tenerife: TEA Tenerife Espacio Escénico de las Artes, 2019, p. 227--239.
P. Delatorre, León, C., Salguero, A., and Tapscott, A., Optimizing player and viewer amusement in suspense video games, IEEE Access, vol. 7, pp. 85338–85353, 2019.
R. Hervás, Francisco, V., Méndez, G., and Bautista, S., A User-Centred Methodology for the Development of Computer-Based Assistive Technologies for Individuals with Autism, in 17th IFIP TC.13 International Conference on Human-Computer Interaction (INTERACT 2019), Paphos, Cyprus, 2019.PDF icon Hervasetal-interact2019.pdf (643.72 KB)
2018
J. Luis Jorro-Aragoneses and Bautista, S., Adaptation Process in Context-Aware Recommender System of Accessible Tourism Plan, in 1st International Workshop on Knowledge Graphs on Travel and Tourism , 2018.
G. Méndez, Hervás, R., Gervás, P., de la Rosa, R., and Ruiz, D., Adapting Descriptions of People to the Point of View of a Moving Observer, in 11th International Conference on Natural Languaje Generation (INLG), Tilburg, The Netherlands, 2018.PDF icon INLG2018Descriptions.pdf (474.37 KB)Image icon INLG18-MendezEtAl.jpg (400.26 KB)
E. Concepción, Gervás, P., and Méndez, G., Afanasyev: A collaborative architectural model for automatic story generation, in 5th AISB Symposium on Computational Creativity, University of Liverpool, UK, 2018.PDF icon AISB2018.pdf (275.36 KB)
P. Delatorre, León, C., Salguero, A. G., Palomo-Duarte, M., and Gervás, P., Confronting a paradox: a new perspective of the impact of uncertainty in suspense, Frontiers in Psychology, vol. 9, p. 1392, 2018.
R. Doust and Gervás, P., Content Determination for Chess as a Source for Suspenseful Narratives, INLG 2018 Workshop on Computational Creativity in Natural Language Generation. Tilburg, Netherlands, 2018.PDF icon Content Determination for Chess as a Source for Suspenseful Narratives DOUST GERVAS 2018 final.pdf.pdf (207.42 KB)
A. Romero-Hernandez, Riojo, M. González, Díaz-Faes-Perez, C., and Manero, B., The courtesy of Spain: Theater for the new generations, IEEE Revista Iberoamericana de Tecnologias del Aprendizaje, vol. 13, pp. 102–110, 2018.
A. Romero-Hernandez, Gonzalez-Riojo, M., Meriem, E. L. - Y. A. M. R. I., and Manero, B., Dancing a treasure: A videogame to motivate young audiences toward Spanish dance, in 26 th International Conference on Computers in Education, Taiwan, 2018.
P. Gutiérrez Merino, Suárez, G. Eugercios, Popova, E. Kaloyanova, Francisco, V., and Hervás, R., EmoTraductor: Análisis Emocional para la Inclusión Digital, in IV Congreso Internacional Universidad y Discapacidad (CIUD 2018), Madrid, Spain, 2018.PDF icon EmoTraductor-CIUD2018.pdf (321.42 KB)
V. Francisco, Hervás, R., Méndez, G., and Galván, P., Exploring the Potential of Concept Associations for the Creative Generation of Linguistic Artifacts: a Case Study with Riddles and Rhetorical Figures, Frontiers in Psychology, vol. 9, 2018.PDF icon FrontiersVersionPublicada.pdf (876.02 KB)
A. Tapscott, León, C., and Gervás, P., Generating Stories Using Role-playing Games and Simulated Human-like Conversations, in Proceedings of the 3rd Workshop on Computational Creativity in Natural Language Generation (CC-NLG 2018), Tilburg, the Netherlands, 2018.PDF icon W18-6606.pdf (251.05 KB)
J. - M. Martínez-González, García-Sánchez, P., Palomo-Duarte, M., and Delatorre, P., Implementación de generador estocástico de partidas mediante la configuración de dimensiones afectivas, in XVIII Conferencia de la Asociación Española para la Inteligencia Artificial (CAEPIA 2018), 2018.
E. Concepción, Gervás, P., and Méndez, G., INES: A reconstruction of the Charade storytelling system using the Afanasyev Framework, in Ninth International Conference on Computational Creativity, ICCC 2018, Salamanca, Spain, 2018.PDF icon ICCC 2018 paper on INES (442 KB)
P. Delatorre, León, C., Salguero, A., Palomo-Duarte, M., and Gervás, P., Outcome inference based on threat resources in suspenseful scenes, in {Proceedings of 5th AISB Symposium on Computational Creativity 2018}, Liverpool (UK), 2018.
A. Martín, Hervás, R., Méndez, G., and Bautista, S., PICTAR: Una herramienta de elaboración de contenido para personas con TEA basada en la traducción de texto a pictogramas, in XIX International Conference on Human-Computer Interaction (Interacción 2018), Palma de Mallorca, Spain, 2018.PDF icon Pictar-Interaccion2018.pdf (618.03 KB)
G. Méndez, Hervás, R., Bautista, S., and Galván, P., PictoEditor: un editor predictivo basado en pictogramas para facilitar la interacción con personas con discapacidad, in XIX International Conference on Human-Computer Interaction (Interacción 2018), Palma de Mallorca, Spain, 2018.PDF icon Pictoeditor-Interaccion2018.pdf (567.26 KB)

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