Biblio
“Exploring Creative Freedom in Real Time Story Generation”, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017. AISBCC2017.pdf (1.6 MB)
, “Evolving the INES story generation system: from single to multiple plot lines”, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019. Concepcionetal-iccc2019.pdf (218.55 KB)
, “Evolutionary Story Sifting over the Log of a Social Simulation”, in XVII International Workshop on Artificial Life and Evolutionary Computation (WIVACE 2023), Venice, Italy, 2023. WIVACE-2023-charade.pdf (193.28 KB)
, “Evolutionary Plot Arcs for a Series of Neurally-Generated Episodes”, in 15th International Conference on Computational Creativity, Jönköping, Sweden, 2024. ICCC-evo-neural-series-CRC.pdf (143.95 KB)
, “Evolutionary Construction of Stories that Combine Several Plot Lines”, in Computational Intelligence in Music, Sound, Art and Design – 11th International Conference, EvoMUSART 2022, Madrid, Spain, 2022. Gervas.pdf (251.45 KB)
, “Emolift: Elevator Conversations based on Emotions”, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019. onateetal-iccc2019.pdf (180.18 KB)
, “Distributing Creative Responsibility Between a Knowledge-Based Content Determiner and a Neural Text Realizer”, in 23rd EPIA Conference on Artificial Intelligence (Thematic Track AI and Creativity), Viana de Castelo, Portugal, 2024. EPIA2024-LLM-creativity-CRC.pdf (234.58 KB)
, “Design Tasks in Virtual Environments Development”, in 13th International Conference on Software Engineering and Knowledge Engineering (SEKE01), 2001. SEKE01.pdf (54.36 KB)
, “Configuring an LLM Chatbot as Practice Partner for Language Learning”, in 18th Ibero-American Conference on Artificial Intelligence (IBERAMIA 2024), Montevideo, Uruguay, 2024. iberamia2024-llm-learn.CRC_.pdf (290.12 KB) PosterIberamia2024-ChatGPTLanguageLearning.pdf (1.5 MB)
, “A common model for representing stories in automatic storytelling”, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017. common-model-representing.pdf (158.39 KB)
, “A Challenge Proposal for Narrative Generation using CNLs”, in GenChal Special Session at 9th International Natural Language Generation conference, INLG 2016 5-8 September 2016, Edinburgh, Scotland, UK, 2016. NarrChal2016ConcepcionCRC.pdf (78.16 KB)
, “Augmented Reality and Indoors Wi-Fi Positioning for Conducting Fire Evacuation Drills Using Mobile Phones”, in 4th International Symposium of Ubiquitous Computing and Ambient Intelligence (UCAmI 2010), Valencia, Spain, 2010. MendezGervas-UCAmI2010.pdf (406.97 KB)
, “Assessing MultiPlot Stories: from Formative Analysis to Computational Metrics”, in International Conference on Computational Creativity, Ciudad de México, México, 2021. shortPaperICCC2021-GervasCRC-v2.pdf (87.45 KB)
, “An API-based approach to co-creation in automatic storytelling”, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017. api-based-approach.pdf (270.6 KB)
, “An agent-based architecture for the development of intelligent virtual training environments”, in Second International Conference on Multimedia and ICTs in Education, m-ICTE, 2003. Mendez-mICTE03.pdf (44.74 KB)
, “An agent-based architecture for collaborative virtual environments for training”, in Proceedings of the 5th WSEAS Int. Conf. on Multimedia, Internet and Video Technologies, Corfu, Greece, August, Corfu, Greece, 2005, pp. 17–19. secve05-mendez.pdf (144.39 KB)
, “Afanasyev: A collaborative architectural model for automatic story generation”, in 5th AISB Symposium on Computational Creativity, University of Liverpool, UK, 2018. AISB2018.pdf (275.36 KB)
, “Adapting Descriptions of People to the Point of View of a Moving Observer”, in 11th International Conference on Natural Languaje Generation (INLG), Tilburg, The Netherlands, 2018. INLG2018Descriptions.pdf (474.37 KB) INLG18-MendezEtAl.jpg (400.26 KB)
, “On the Use of Character Affinities for Story Plot Generation”, in Knowledge, Information and Creativity Support Systems: Selected Papers from KICSS’2014, vol. 416, Springer, 2016, pp. 211-225. kicss14.pdf (396.81 KB)
, “An Internal Model for Characters in Virtual Environments”, in Virtual Reality Designs, 1stst ed., Boca Raton: CRC Press, 2020. GMendezetal_Corregido.pdf (6.36 MB)
, “Intelligent virtual environments for training: An agent-based approach”, in Multi-Agent Systems and Applications IV, Springer, 2005, pp. 82–91. ceemas05.pdf (281.59 KB)
, “Design of a model of human interaction in virtual environments”, in Computer-Aided Design of User Interfaces VI, Springer, 2009, pp. 89–101. CameraReadyCADUI2008.pdf (352.69 KB)
, “Desarrollo de Entornos Virtuales para Web”, in Ingeniería de la Web y Patrones de Diseño, Pearson Educación, 2005. CAPITULO-EV v10.pdf (251.57 KB)
, “An agent-based architecture for virtual environments for training”, in Developing Future Interactive Systems, IGI Global, 2005, pp. 212–233. maevif.pdf (107.13 KB)
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