Conference Paper
P. Gutiérrez Merino, Suárez, G. Eugercios, Popova, E. Kaloyanova, Francisco, V., and Hervás, R.,
“EmoTraductor: Análisis Emocional para la Inclusión Digital”, in
IV Congreso Internacional Universidad y Discapacidad (CIUD 2018), Madrid, Spain, 2018.
EmoTraductor-CIUD2018.pdf (321.42 KB) P. Gervás and Torrente, A.,
“Emotional Interpretation of Opera Seria: Impact of Specifics of Drama Structure”, in
14th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management, 2022.
KDIR2022-opera-CRC.pdf (173.12 KB) A. Oñate, Méndez, G., and Gervás, P.,
“Emolift: Elevator Conversations based on Emotions”, in
10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019.
onateetal-iccc2019.pdf (180.18 KB) F. Peinado, López-Mañas, E., and Moreno-Ger, P.,
“El videojuego educativo como sistema autorreferencial: el curioso caso de Game Guru”, in
Congreso Internacional de Videojuegos y Educación, Alfaz del Pi, Alicante, España, 2012.
F. Peinado, Santorum, M., and Ordóñez, J. Pablo,
“El juegofórum: experiencias en el análisis colaborativo de videojuegos dentro del ámbito universitario”, in
Congreso Internacional de Videojuegos y Educación, Alfaz del Pi, Alicante, España, 2012.
A. Díaz and Gervás, P.,
“Dynamic User Modeling in a System for Personalization of Web Contents”, in
Current Topics in Artificial Intelligence, CAEPIA-TTIA 2003 Selected Revised Papers, San Sebastian, Spain, 2004, pp. 281-290.
Diaz&Gervas 2004 (CAEPIA).pdf (210.19 KB) P. Gervás,
“Dynamic Inspiring Sets for Sustained Novelty in Poetry Generation”, in
Second International Conference on Computational Creativity, México City, México, 2011.
gervas_iccc11.pdf (1010.7 KB) P. Delatorre, Berns, A., Palomo-Duarte, M., Gervás, P., and Madueño, F.,
“Diseño de un Juego Serio basado en el Suspense”, in
Proceedings 2nd Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 24, 2015, 2015.
Delatorre 2015 - Juego serio basado en el suspense.pdf (2.97 MB) M. I. Sánchez, de Antonio, A., Imbert, R., Méndez, G., and de Amescua, A.,
“Design Tasks in Virtual Environments Development”, in
13th International Conference on Software Engineering and Knowledge Engineering (SEKE01), 2001.
SEKE01.pdf (54.36 KB) F. Peinado, Gervás, P., Díaz-Agudo, B., Veale, T., Cardoso, A., and Camara Pereira, F.,
“A Description Logic Ontology for Fairy Tale Generation”, in
4th International Conference on Language Resources and Evaluation, Procs. of the Workshop on Language Resources for Linguistic Creativity, Lisbon, Portugal, 2004, pp. 56-61.
2004-peinado-description.pdf (312.19 KB) T. de Salas, Rodríguez, M., Vargas, A. B., Bautista, S., Hervás, R., and Gervás, P.,
“Desarrollo de una aplicación de ayuda para la redacción de textos simplificados”, in
I Congreso Internacional Universidad y Discapacidad, 2012.
SinopsisMartaRodriguezEtAl.pdf (33 KB) A. Romero-Hernandez, Gonzalez-Riojo, M., Meriem, E. L. - Y. A. M. R. I., and Manero, B.,
“Dancing a treasure: A videogame to motivate young audiences toward Spanish dance”, in
26 th International Conference on Computers in Education, Taiwan, 2018.
R. Hervás, Camara Pereira, F., Gervás, P., and Cardoso, A.,
“Cross-Domain Analogy in Automated Text Generation”, in
3rd Joint Workshop on Computational Creativity, dentro de la 17th European Conference on Artificial Intelligence, Italy, 2006, pp. 43-48.
HervasEtAlCC06.pdf (165.88 KB) F. Peinado, Gervás, P., Veale, T., and Pease, A.,
“Creativity Issues in Plot Generation”, in
Workshop on Computational Creativity, Edinburgh, UK, 2005, pp. 45-52.
2005-peinado-creativity.pdf (83.21 KB) B. Magnini, Romagnoli, S., Vallin, A., Herrera, J., Peñas, A., Peinado, V., Verdejo, F., and de Rijke, M.,
“Creating the DISEQuA Corpus: a Test Set for Multilingual Question Answering”, in
Comparative Evaluation of Multilingual Information Access Systems. 4th Workshop of the Cross-Language Evaluation Forum, CLEF 2003. Revised Selected Papers , Trondheim, Norway , 2004.
creatingDISEQuA2003.pdf (155.93 KB) P. Gervás,
“Corpus Annotation for Narrative Generation Research: A Wish List”, in
First International AMICUS Workshop on Automated Motif Discovery in Cultural Heritage and Scientific Communication Texts Satellite event of the Supporting the Digital Humanities Conference (SDH-2010), Vienna, Austria, 2010.
pablo_gervas_ea.pdf (248.9 KB) P. Beltrán-Ferruz, González-Calero, P. A., and Gervás, P.,
“Converting Mikrokosmos Frames into Description Logics”, in
Proceedings of the 4th Workshop on NLP and XML (NLPXML-2004), Barcelona, Spain, 2004, pp. 35–42.
C. León, de la Puente, S., Dionne, D., Hervás, R., and Gervás, P.,
“Constructing World Abstractions for Natural Language in Virtual 3D Environments”, in
2nd International Symposium on Intelligent Interactive Multimedia Systems and Services, Mogliano Veneto, Italy, 2009.
iimss09.pdf (326.3 KB)