Biblio

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Author Title Type [ Year(Desc)]
Filters: Author is Carlos León  [Clear All Filters]
2015
P. Gervás and León, C., Corregir e innovar corrigiendo: modelos de creatividad literaria como ciclo de reflexión-revisión, in Creatividad Computacional, Pérez y Pérez R. (Ed.)., México D. F: UAM-Cuajimalpa-Patria, 2015.
P. Gervás, Hervás, R., and León, C., Generating Plots for a Given Query Using a Case-Base of Narrative Schemas, in Creativity and Experience Workshop, International Conference on Case-Based Reasoning, Bad Homburg, Frankfurt, Germany, 2015.PDF icon iccbr2015draft.pdf (237.11 KB)
P. Gervás, León, C., and Méndez, G., Schemas for Narrative Generation Mined from Existing Descriptions of Plot, in Computational Models of Narrative, Atlanta, Georgia, USA, 2015.PDF icon CMN 2015 CRC.pdf (429.09 KB)
P. Gervás and León, C., When Reflective Feedback Triggers Goal Revision: a Computational Model for Literary Creativity, in AI and Feedback, IJCAI 2015, Buenos Aires, 2015.PDF icon AInF2015paper5_crc.pdf (812.75 KB)
2016
P. Gervás, Hervás, R., León, C., and Gale, C. V., Annotating Musical Theatre Plots on Narrative Structure and Emotional Content, in Seventh International Workshop on Computational Models of Narrative, Kravov, Poland, 2016.PDF icon annotating-musical-theatreCRC.pdf (619.54 KB)
C. León, An architecture of narrative memory, Biologically Inspired Cognitive Architectures, vol. 16, 2016.
E. Concepción, Gervás, P., Méndez, G., and León, C., A Challenge Proposal for Narrative Generation using CNLs, in GenChal Special Session at 9th International Natural Language Generation conference, INLG 2016 5-8 September 2016, Edinburgh, Scotland, UK, 2016.PDF icon NarrChal2016ConcepcionCRC.pdf (78.16 KB)
A. Tapscott, Gómez, J., León, C., Smailovic, J., Znidarsic, M., and Gervás, P., Empirical Evidence of the Limits of Automatic Assessment of Fictional Ideation, in C3GI at ESSLLI 2016 Computational Creativity, Concept Invention, and General Intelligence, 2016.
P. Gervás and León, C., Integrating Purpose and Revision into a Computational Model of Literary Generation, in Creativity and Universality in Language, Esposti, Mirko Degli, Altmann, Eduardo, Pachet, Francois (Eds.)., Springer, 2016.
G. Méndez, Gervás, P., and León, C., On the Use of Character Affinities for Story Plot Generation, in Knowledge, Information and Creativity Support Systems: Selected Papers from KICSS’2014, vol. 416, Springer, 2016, pp. 211-225.PDF icon kicss14.pdf (396.81 KB)
E. Concepción, Gervás, P., Méndez, G., and León, C., Using CNL for Knowledge Elicitation and Exchange across Story Generation Systems, in 5th Workshop on Controlled Natural Language (CNL 2016), Aberdeen, Scotland, 2016.PDF icon CNL2016-paper11.pdf (212.21 KB)
G. Méndez, Gervás, P., and León, C., Using Fuzzy Logic to Model Character Affinities for Story Plot Generation, in Congreso Español sobre Tecnologías y Lógica Fuzzy (ESTYLF 2016), San Sebastián, Spain, 2016.PDF icon estylf2016Affinities.pdf (59.42 KB)
A. Tapscott, Colás, J., Righi, V., León, C., and Blat, J., We Built Our Own Worlds - Story Canonicity and Indirect Collaboration in a Shared Story World, in Sixth International Conference on Advanced Collaborative Networks, Systems and Applications (COLLA 2016), 2016.
2017
P. Delatorre, León, C., Salguero, A., Mateo-Gil, C., and Gervás, P., Impact of interactivity on information management for suspense in storytelling, in Proceedings of AISB Annual Convencion 2017, 2017.PDF icon Delatorre 2017 - Interactivity and suspense.pdf (557.8 KB)
P. Delatorre, León, C., Salguero, A., and Mateo-Gil, C., The Long Path of Frustration: a case of study with Dead by Daylight, in I. Rojas et al. (eds.): Advances in Computational Intelligence, 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, Cádiz, Spain, June 14-16, Proceedings, Part II, LNCS 10306, 2017.PDF icon Delatorre 2017 - Long path of frustration.pdf (343.72 KB)

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