Biblio

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P. Delatorre, León, C., Salguero, A., and Mateo-Gil, C., The Long Path of Frustration: a case of study with Dead by Daylight, in I. Rojas et al. (eds.): Advances in Computational Intelligence, 14th International Work-Conference on Artificial Neural Networks, IWANN 2017, Cádiz, Spain, June 14-16, Proceedings, Part II, LNCS 10306, 2017.PDF icon Delatorre 2017 - Long path of frustration.pdf (343.72 KB)
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M. Miranda, Sánchez-Ruiz, A., and Peinado, F., A Neuroevolution Approach to Imitating Human-Like Play in Ms. Pac-Man Video Game, in Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, España, 2016.
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L. Rello, Bautista, S., Baeza-Yates, R., Gervás, P., Hervás, R., and Saggion, H., One Half or 50%? An Eye-Tracking Study of Number Representation Readability, in INTERACT 2013 designing for diversity, Cape Town, South Africa, 2013.PDF icon interact2013-NENE.pdf (353.78 KB)
P. Delatorre, León, C., Salguero, A., and Tapscott, A., Optimizing player and viewer amusement in suspense video games, IEEE Access, vol. 7, pp. 85338–85353, 2019.
P. Delatorre, León, C., Salguero, A., Palomo-Duarte, M., and Gervás, P., Outcome inference based on threat resources in suspenseful scenes, in {Proceedings of 5th AISB Symposium on Computational Creativity 2018}, Liverpool (UK), 2018.
D. Giampiccolo, Forner, P., Herrera, J., Peñas, A., Ayache, C., Cristea, D., Jijkoun, V., Osenova, P., Rocha, P., Sacaleanu, B., and Sutcliffe, R., Overview of the CLEF 2007 Multilingual Question Answering Track, Advances in Multilingual and Multimodal Information Retrieval. 8th Workshop of the Cross-Language Evaluation Forum, CLEF 2007. Revised Selected Papers, vol. 5152. Springer, Budapest, Hungary, p. 200--236, 2008.PDF icon Overview QA CLEF 2007.pdf (521.88 KB)
D. Giampiccolo, Forner, P., Herrera, J., Peñas, A., Ayache, C., Cristea, D., Jijkoun, V., Osenova, P., Rocha, P., Sacaleanu, B., and Sutcliffe, R., Overview of the CLEF 2007 Multilingual Question Answering Track, Advances in Multilingual and Multimodal Information Retrieval. 8th Workshop of the Cross-Language Evaluation Forum, CLEF 2007. Revised Selected Papers, vol. 5152. Springer, Budapest, Hungary, p. 200--236, 2008.PDF icon Overview QA CLEF 2007.pdf (521.88 KB)
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J. Herrera, Peñas, A., Verdejo, F., Marín, R., Onaindia, E., Bugarín, A., and Santos, J., Techniques for Recognizing Textual Entailment and Semantic Equivalence, 11th Conference of the Spanish Association for Artificial Intelligence, CAEPIA 2005. Revised Selected Papers, vol. 4177. Springer, Santiago de Compostela, Spain, p. 418--428, 2006.PDF icon Herrera_Pe~nas_Verdejo_CAEPIA05_LNAI.pdf (137.24 KB)
J. Herrera, Peñas, A., Verdejo, F., Marín, R., Onaindia, E., Bugarín, A., and Santos, J., Técnicas Aplicadas al Reconocimiento de Implicación Textual, XI Conferencia de la Asociación Española para la Inteligencia Artificial, vol. 2, 2 vol. Asociación Española para la Inteligencia Artificial, Santiago de Compostela, España, p. 243--252, 2005.PDF icon Herrera_Pe~nas_Verdejo_CAEPIA05_wn.pdf (134.39 KB)
A. F. G. Sevilla, Díaz, A., and Lahoz-Bengoechea, J. María, Tools for the use of SignWriting as a Language Resource, in Proceedings of the 9th Workshop on the Representation and Processing of Sign Languages, Marseille, France, 2020.
P. Delatorre and Salguero, A., Training to Capture Software Requirements by Role Playing, in Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, New York, NY, USA, 2016.

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