Biblio
“Exploring Quantitative Evaluation of the Creativity of Automatic Poets”, in Computational Creativity - The Philosophy and Engineering of Autonomously Creative Systems, Springer, 2019, p. 275--304.
, “Generating a Search Space of Acceptable Narrative Plots”, in 10th International Conference on Computational Creativity (ICCC 2019), UNC Charlotte, North Carolina, USA, 2019.
GervasICCC2019-CRC.pdf (111 KB)
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“Information management in interactive and non-interactive suspenseful storytelling”, Connection Science, vol. 31, pp. 82-101, 2019.
, “Introducing Mood and Affinity to Generate Brief Template-based Dialogues in Storytelling Systems”, in C3GI: The 7th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Bozen-Bolzano, Italy, 2019.
paper8.pdf (305.6 KB)
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“The Long Path to Narrative Generation”, IBM Journal of Research & Development, vol. 63, pp. 1-8, 2019.
Gervasetal2019LongPathNarrativeGeneration.pdf (596.84 KB)
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“Modelado automático de procesos creativos: ¿hasta dónde se puede llegar?”, in El arte de educar creativamente. Reflexiones para una educación artística contemporánea., Santa Cruz de Tenerife: TEA Tenerife Espacio Escénico de las Artes, 2019, p. 227--239.
, “Adapting Descriptions of People to the Point of View of a Moving Observer”, in 11th International Conference on Natural Languaje Generation (INLG), Tilburg, The Netherlands, 2018.
INLG2018Descriptions.pdf (474.37 KB)
INLG18-MendezEtAl.jpg (400.26 KB)
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“Afanasyev: A collaborative architectural model for automatic story generation”, in 5th AISB Symposium on Computational Creativity, University of Liverpool, UK, 2018.
AISB2018.pdf (275.36 KB)
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“Confronting a paradox: a new perspective of the impact of uncertainty in suspense”, Frontiers in Psychology, vol. 9, p. 1392, 2018.
, “Content Determination for Chess as a Source for Suspenseful Narratives”, INLG 2018 Workshop on Computational Creativity in Natural Language Generation. Tilburg, Netherlands, 2018.
Content Determination for Chess as a Source for Suspenseful Narratives DOUST GERVAS 2018 final.pdf.pdf (207.42 KB)
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“Generating Stories Using Role-playing Games and Simulated Human-like Conversations”, in Proceedings of the 3rd Workshop on Computational Creativity in Natural Language Generation (CC-NLG 2018), Tilburg, the Netherlands, 2018.
W18-6606.pdf (251.05 KB)
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“INES: A reconstruction of the Charade storytelling system using the Afanasyev Framework”, in Ninth International Conference on Computational Creativity, ICCC 2018, Salamanca, Spain, 2018.
ICCC 2018 paper on INES (442 KB)
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“Outcome inference based on threat resources in suspenseful scenes”, in {Proceedings of 5th AISB Symposium on Computational Creativity 2018}, Liverpool (UK), 2018.
, “Storifying Observed Events: Could I Dress This Up as a Story?”, in 5th AISB Symposium on Computational Creativity, University of Liverpool, UK, 2018.
Gervas-AISB2008-CRC.pdf (141.13 KB)
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“Taking text simplification to the user: integrating automated modules into a web browser”, in The 8th International Conference on Software Development and Technologies for Enchancing Accessibility and Fighting Info-exclusion (DSAI 2018) , 2018.
BautistaEtAlDSAI18.pdf (1.03 MB)
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“Targeted Storyfying: Creating Stories About Particular Events”, in Ninth International Conference on Computational Creativity, ICCC 2018, Salamanca, Spain, 2018.
, “Adding Suspense to a Story Generation System through a Cognitive Model of the Impact of affective Terms”, in {Proceedings of the Sixth International Workshop on Computational Creativity, Concept Invention, and General Intelligence (C3GI 2017)}, Madrid, Spain, 2017.
, “Affinity-based Interpretation of Triangle Social Scenarios”, in Proceedings of the 9th International Conference on Agents and Artificial Intelligence - Volume 2: ICAART,, 2017.
ICAART_2017_121.pdf (173.17 KB)
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“An API-based approach to co-creation in automatic storytelling”, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017.
api-based-approach.pdf (270.6 KB)
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“An Approach to Treat Numerical Information in the Text Simplification Process”, Universal Access in the Information Society, vol. 16, pp. 85-102, 2017.
UAIS-2014-734_FINAL.pdf (634.87 KB)
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“AraTraductor: Text to Pictogram Translation using Natural Language Processing Techniques”, in 18th International Conference of the Spanish Human Computer Interaction Association, 2017.
, “A common model for representing stories in automatic storytelling”, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence. C3GI 2017, Madrid, Spain, 2017.
common-model-representing.pdf (158.39 KB)
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“Comparative Evaluation of Elementary Plot Generation Procedures”, in 6th International Workshop on Computational Creativity, Concept Invention, and General Intelligence, Madrid, Spain, 2017.
c3gi2017GervasCRC.pdf (290.95 KB)
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“A computational model of the cognitive impact of decorative elements on the perception of suspense”, Connection Science, vol. 29, pp. 295-331, 2017.
, “Exploring Creative Freedom in Real Time Story Generation”, in 4th AISB Symposium on Computational Creativity (AISBCC 2017), University of Bath, UK, 2017.
AISBCC2017.pdf (1.6 MB)
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