Biblio
“WASP: Evaluation of Different Strategies for the Automatic Generation of Spanish verse”, in Symposium on Creative & Cultural Aspects and Applications of AI & Cognitive Science, University of Birmingham, England, 2000. GervasAISB2000.pdf (51.93 KB)
, “When Reflective Feedback Triggers Goal Revision: a Computational Model for Literary Creativity”, in AI and Feedback, IJCAI 2015, Buenos Aires, 2015. AInF2015paper5_crc.pdf (812.75 KB)
, “Walking in VR: Measuring Presence and Simulator Sickness in First-Person Virtual Reality Games”, in Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, España, 2016.
, “We Built Our Own Worlds - Story Canonicity and Indirect Collaboration in a Shared Story World”, in Sixth International Conference on Advanced Collaborative Networks, Systems and Applications (COLLA 2016), 2016.
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