Biblio
“Evolutionary Plot Arcs for a Series of Neurally-Generated Episodes”, in 15th International Conference on Computational Creativity, Jönköping, Sweden, 2024.
, “Pruning Worlds into Stories: Affective Interactions as Fitness Function”, in 13th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART), Aberystwyth, United Kingdom, 2024. storySifting-EvoMusArt2023-CRC.pdf (237.12 KB)
, “Representing Complex Relative Chronology Across Narrative Levels in Movie Plots”, in Text2Story 2024 : Seventh International Workshop on Narrative Extraction from Texts, Glasgow, Scotland, 2024. Text2Story-movie-annotation-CRC.pdf (627.09 KB)
, “Self-guided Spatial Composition as an Additional Layer of Information to Enhance Accessibility of Images for Blind Users”, XXIV Congreso Internacional de Interacción Persona-Ordenador \ XXIV International Conference on Human Computer Interaction (Interacción 2024). ACM Digital Library, A Coruña, Spain, 2024.
, “Shaping Interactive Systems: Defining Features to Meet the Needs of Individuals with Mild Intellectual Disabilities”, XXIV Congreso Internacional de Interacción Persona-Ordenador \ XXIV International Conference on Human Computer Interaction (Interacción 2024). ACM Digital Library, A Coruña, Spain, 2024.
, “Tagging Narrative with Propp's Character Functions Using Large Language Models”, in Seventh International Workshop on Narrative Extraction from Texts (Text2Story 2024), Glasgow, Scotland, 2024. Automated_Tagging_of_Narrative_Synopses_with_Proppian_Character_Functions.pdf (580.88 KB)
, “Evolutionary combination of connected event schemas into meaningful plots”, Genetic Programming and Evolvable Machines, vol. 24, 2023.
, “Evolutionary Combination of Subplot Patterns into Meaningful Plots”, Researchsquare (preprint) - Genetic Programming and Evolvable Machines, 2023. v1_covered.pdf (571.22 KB)
, “Evolutionary Story Sifting over the Log of a Social Simulation”, in XVII International Workshop on Artificial Life and Evolutionary Computation (WIVACE 2023), Venice, Italy, 2023. WIVACE-2023-charade.pdf (193.28 KB)
, “Generación de texto para historias de vida usando modelos pre-entrenados”, in Investigaciones DACIU 2022/2023, Fundación Avanza, 2023, pp. 447-454.
, “Improving Efficiency and Coherence in Evolutionary Story Generation”, in 14th International Conference on Computational Creativity, Waterloo, Ontario, Canada, 2023. ImprovedEvolutionaryStoryGeneration-CRC-nopapertypeintitle.pdf (220.08 KB)
, “Knowing Users with Mild Intellectual Impairments in UX Design Processes”, in XXIII Congreso Internacional de Interacción Persona-Ordenador (Interacción 2023), Lleida, Spain, 2023.
, “A Methodology for the Annotation of Narrative Structures in Films”, Communication & Methods, vol. 5, p. 91--107, 2023. 182-Article Text-927-1-10-20230525.pdf (149.44 KB)
, “Segmenting Narrative Synopses on Event Reporting Mode based on Heuristics on Constituency Parses”, in Sixth International Workshop on Narrative Extraction from Texts (Text2Story 2023), Dublin, Ireland, 2023. Text2Story-segmentingCRCcorrected-v2.pdf (566.18 KB)
, “Skill Check: Some Considerations on the Evaluation of Gamemastering Models for Role-playing Games”, in Games and Learning Alliance Conference, Dublin, Ireland, 2023. GALA_2023_paper_68.pdf (256.45 KB)
, “Using ChatGPT for Story Sifting in Narrative Generation”, in 14th International Conference on Computational Creativity, Waterloo, Ontario, Canada, 2023. iccc.pdf (99.59 KB)
, “Application of Competitive Activities to Improve Students’ Participation”, IEEE Transactions on Learning Technologies, vol. 15, pp. 2-14, 2022.
, “Best films’ rankings; a review of some rankings for scholar purposes”, in Tendencias de la comunicación más proactiva, Tecnos, 2022, pp. 55-67.
, “Design and evaluation of ECO: an augmentative and alternative communication tool”, Universal Access in the Information Society, 2022.
, “A Discourse Interpretation Engine Sensitive to Truth Revisions in a Story”, in Tenth Annual Conference on Advances in Cognitive Systems, Arlington, Virginia, 2022. paper-draft-truth-CRC.pdf (166.56 KB)
, “The Effectiveness of a Video Game as an Educational Tool in Incrementing Interest in Dance among Younger Generations”, Educational Technology & Society, vol. 25, 2022.
, “Effects of negative emotional valence on readers’ text processing and memory for text: an eye-tracking study”, Reading and Writing, 2022.
, “El videojuego como herramienta de alfabetización informacional en estudiantes universitarios”, Profesional de la información, vol. 31, 2022.
, “Emotional Interpretation of Opera Seria: Impact of Specifics of Drama Structure”, in 14th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management, 2022. KDIR2022-opera-CRC.pdf (173.12 KB)
, “Evolutionary Construction of Stories that Combine Several Plot Lines”, in Computational Intelligence in Music, Sound, Art and Design – 11th International Conference, EvoMUSART 2022, Madrid, Spain, 2022. Gervas.pdf (251.45 KB)
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